|
| override string | ToString () |
| |
| bool | CanReserve (AIAct act) |
| |
| bool | TryReserve (AIAct act) |
| |
| void | Mod () |
| |
| Window.SaveData | GetWindowSaveData () |
| |
| bool | IsExcludeFromCraft () |
| |
| void | SetDirtyWeight () |
| |
| void | ChangeWeight (int a) |
| |
| int | Evalue (int ele) |
| |
| int | Evalue (string alias) |
| |
| bool | HasTag (CTAG tag) |
| |
| bool | HasEditorTag (EditorTag tag) |
| |
| void | AddEditorTag (EditorTag tag) |
| |
| void | RemoveEditorTag (EditorTag tag) |
| |
| virtual string | GetName (NameStyle style, int num=-1) |
| |
| virtual string | GetExtraName () |
| |
| virtual string | GetDetail () |
| |
| int | GetBestAttribute () |
| |
| void | ModExp (string alias, int a) |
| |
| void | ModExp (int ele, int a) |
| |
| bool | IsChildOf (Card c) |
| |
| string | ReferenceId () |
| |
| void | Create (string _id, int _idMat=-1, int genLv=-1) |
| |
| virtual void | OnBeforeCreate () |
| |
| virtual void | OnCreate (int genLv) |
| |
| virtual void | SetSource () |
| |
| virtual void | ApplyEditorTags (EditorTag tag) |
| |
| void | ApplyTrait () |
| |
| Card | SetLv (int a) |
| |
| void | AddExp (int a) |
| |
| void | LevelUp () |
| |
| virtual void | ApplyMaterialElements (bool remove) |
| |
| virtual void | ApplyMaterial (bool remove=false) |
| |
| Card | ChangeMaterial (int idNew) |
| |
| Card | ChangeMaterial (string idNew) |
| |
| Card | ChangeMaterial (SourceMaterial.Row row) |
| |
| void | SetReplica (bool on) |
| |
| Thing | Add (string id, int num=1, int lv=1) |
| |
| Card | AddCard (Card c) |
| |
| void | RemoveCard (Card c) |
| |
| void | NotifyAddThing (Thing t, int num) |
| |
| Thing | AddThing (string id, int lv=-1) |
| |
| Thing | AddThing (Thing t, bool tryStack=true, int destInvX=-1, int destInvY=-1) |
| |
| void | RemoveThings () |
| |
| void | RemoveThing (Thing thing) |
| |
| bool | ShouldTrySetDirtyInventory () |
| |
| virtual bool | CanStackTo (Thing to) |
| |
| bool | TryStackTo (Thing to) |
| |
| ICardParent | GetRoot () |
| |
| Card | GetRootCard () |
| |
| bool | IsStackable (Thing tg) |
| |
| Thing | Duplicate (int num) |
| |
| Thing | Split (int a) |
| |
| Thing | SetNum (int a) |
| |
| Thing | SetNoSell () |
| |
| void | ModNum (int a, bool notify=true) |
| |
| void | AddSocket () |
| |
| void | ApplySocket (Thing t) |
| |
| void | ApplySocket (int id, int lv, Card mod=null) |
| |
| void | EjectSockets () |
| |
| void | OnChildNumChange (Card c) |
| |
| Card | Install () |
| |
| void | SetPlaceState (PlaceState newState, bool byPlayer=false) |
| |
| int | GetTotalQuality (bool applyBonus=true) |
| |
| void | ModEncLv (int a) |
| |
| void | SetEncLv (int a) |
| |
| virtual void | SetBlessedState (BlessedState s) |
| |
| virtual void | ChangeRarity (Rarity q) |
| |
| bool | TryPay (int a, string id="money") |
| |
| void | SetCharge (int a) |
| |
| void | ModCharge (int a, bool destroy=false) |
| |
| void | ModCurrency (int a, string id="money") |
| |
| int | GetCurrency (string id="money") |
| |
| virtual void | HealHPHost (int a, HealSource origin=HealSource.None) |
| |
| virtual void | HealHP (int a, HealSource origin=HealSource.None) |
| |
| virtual int | GetArmorSkill () |
| |
| virtual int | ApplyProtection (int dmg, int mod=100) |
| |
| void | DamageHP (int dmg, AttackSource attackSource=AttackSource.None, Card origin=null) |
| |
| void | DamageHP (int dmg, int ele, int eleP=100, AttackSource attackSource=AttackSource.None, Card origin=null, bool showEffect=true) |
| |
| virtual void | Die (Element e=null, Card origin=null, AttackSource attackSource=AttackSource.None) |
| |
| void | Explode (Point p, Card origin) |
| |
| void | Deconstruct () |
| |
| void | Destroy () |
| |
| void | SpawnLoot (Card origin) |
| |
| Thing | TryMakeRandomItem (int lv=-1) |
| |
| Card | MakeFoodFrom (string _id) |
| |
| Card | MakeFoodFrom (Card c) |
| |
| void | MakeFoodRef (Card c1, Card c2=null) |
| |
| string | TryGetFoodName (Card c) |
| |
| string | GetFoodName (string s) |
| |
| void | MakeFigureFrom (string id) |
| |
| void | MakeRefFrom (string id) |
| |
| void | MakeRefFrom (Card c1, Card c2=null) |
| |
| void | SetHidden (bool hide=true) |
| |
| virtual Card.MoveResult | _Move (Point p, Card.MoveType type=Card.MoveType.Walk) |
| |
| unsafe void | MoveImmediate (Point p, bool focus=true, bool cancelAI=true) |
| |
| unsafe void | Teleport (Point point, bool silent=false, bool force=false) |
| |
| virtual void | OnLand () |
| |
| int | ResistLvFrom (int ele) |
| |
| int | ResistLv (int res) |
| |
| bool | HasElement (int ele, int req=1) |
| |
| bool | HasElement (string id, int req=1) |
| |
| virtual CardRenderer | _CreateRenderer () |
| |
| void | AddBlood (int a=1, int id=-1) |
| |
| RenderParam | GetRenderParam () |
| |
| virtual void | SetRenderParam (RenderParam p) |
| |
| void | DyeRandom () |
| |
| void | Dye (string idMat) |
| |
| void | Dye (SourceMaterial.Row mat) |
| |
| void | RefreshColor () |
| |
| ref Color | GetRandomColor () |
| |
| virtual Sprite | GetSprite (int dir=0) |
| |
| virtual Sprite | GetImageSprite () |
| |
| void | SetImage (Image image, int dir, int idSkin=0) |
| |
| virtual void | SetImage (Image image) |
| |
| void | ShowEmo (Emo _emo=Emo.none, float duration=0f, bool skipSame=true) |
| |
| void | PlaySoundHold (bool spatial=true) |
| |
| void | PlaySoundDrop (bool spatial=true) |
| |
| SoundSource | PlaySound (string id, float v=1f, bool spatial=true) |
| |
| void | KillAnime () |
| |
| void | PlayAnime (AnimeID id, bool force=false) |
| |
| void | PlayAnime (AnimeID id, Point dest, bool force=false) |
| |
| void | PlayAnimeLoot () |
| |
| unsafe Effect | PlayEffect (string id, bool useRenderPos=true, float range=0f, Vector3 fix=default(Vector3)) |
| |
| unsafe void | PlayEffect (int ele, bool useRenderPos=true, float range=0f) |
| |
| virtual void | SetDir (int d) |
| |
| void | SetRandomDir () |
| |
| virtual void | LookAt (Card c) |
| |
| virtual void | LookAt (Point p) |
| |
| virtual void | Rotate (bool reverse=false) |
| |
| void | ChangeAltitude (int a) |
| |
| virtual SubPassData | GetSubPassData () |
| |
| unsafe void | SetFreePos (Point point) |
| |
| unsafe void | RenderMarker (Point point, bool active, HitResult result, bool main, int dir, bool useCurrentPosition=false) |
| |
| void | RecalculateFOV () |
| |
| bool | HasLight () |
| |
| float | GetLightPower () |
| |
| int | GetSightRadius () |
| |
| int | GetLightRadius () |
| |
| void | CalculateFOV () |
| |
| void | SetRandomLightColors () |
| |
| Fov | CreateFov () |
| |
| void | ClearFOV () |
| |
| virtual void | OnSimulateHour (VirtualDate date) |
| |
| void | DecayNatural (int hour=1) |
| |
| void | Decay (int a=10) |
| |
| void | Talk (string idTopic, string ref1=null, string ref2=null, bool forceSync=false) |
| |
| void | TalkRaw (string text, string ref1=null, string ref2=null, bool forceSync=false) |
| |
| string | ApplyNewLine (string text) |
| |
| void | SayRaw (string text, string ref1=null, string ref2=null) |
| |
| void | SayNothingHappans () |
| |
| void | Say (string lang, string ref1=null, string ref2=null) |
| |
| void | Say (string lang, Card c1, Card c2, string ref1=null, string ref2=null) |
| |
| void | Say (string lang, Card c1, string ref1=null, string ref2=null) |
| |
| string | GetTalkText (string idTopic, bool stripPun=false, bool useDefault=true) |
| |
| string | ApplyTone (string text, bool stripPun=false) |
| |
| void | SetRandomTalk () |
| |
| void | SetRandomTone () |
| |
| void | TryStack (Thing t) |
| |
| void | ApplyBacker (int bid) |
| |
| void | RemoveBacker () |
| |
| void | SetPaintData () |
| |
| byte[] | GetPaintData () |
| |
| void | ClearPaintSprite () |
| |
| Sprite | GetPaintSprite () |
| |
| void | TryUnrestrain (bool force=false, Chara c=null) |
| |
| TraitShackle | GetRestrainer () |
| |
| virtual void | Tick () |
| |
| Thing | SetPriceFix (int a) |
| |
| int | GetEquipValue () |
| |
| void | SetSale (bool sale) |
| |
| int | GetValue (bool sell=false) |
| |
| virtual int | GetPrice (CurrencyType currency=CurrencyType.Money, bool sell=false, PriceType priceType=PriceType.Default, Chara c=null) |
| |
| virtual string | GetHoverText () |
| |
| virtual string | GetHoverText2 () |
| |
| int | Dist (Card c) |
| |
| int | Dist (Point p) |
| |
| bool | IsInMutterDistance (int d=10) |
| |
| void | SetCensored (bool enable) |
| |
| void | SetDeconstruct (bool deconstruct) |
| |
| virtual void | SetSortVal (UIList.SortMode m, CurrencyType currency=CurrencyType.Money) |
| |
| virtual int | SecondaryCompare (UIList.SortMode m, Card c) |
| |
| void | ForeachFOV (Func< Point, bool > func) |
| |
| void | ForeachPoint (Action< Point, bool > action) |
| |
| void | OnInspect () |
| |
| virtual void | WriteNote (UINote n, Action< UINote > onWriteNote=null, IInspect.NoteMode mode=IInspect.NoteMode.Default, Recipe recipe=null) |
| |
| void | Inspect () |
| |
| virtual bool | HasCondition< T > () |
| |
| bool | HaveFur () |
| |
| bool | CanBeSheared () |
| |
| bool | GetBool (int id) |
| |
| void | SetBool (int id, bool enable) |
| |
| int | GetInt (int id, int? defaultInt=null) |
| |
| void | AddInt (int id, int value) |
| |
| void | SetInt (int id, int value=0) |
| |
| string | GetStr (int id, string defaultStr=null) |
| |
| void | SetStr (int id, string value=null) |
| |
| T | GetObj< T > (int id) |
| |
| void | SetObj (int id, object o) |
| |
| T | SetObj< T > (int id, object o) |
| |
|
| Card | parentCard [get] |
| |
| Thing | parentThing [get] |
| |
| int | colorInt [get] |
| |
| bool | IsHotItem [get] |
| |
| int | uid [get, set] |
| |
| int | idMaterial [get, set] |
| |
| int | dir [get, set] |
| |
| int | Num [get, set] |
| |
| int | _x [get, set] |
| |
| int | _z [get, set] |
| |
| int | refVal [get, set] |
| |
| int | decay [get, set] |
| |
| int | altitude [get, set] |
| |
| int | hp [get, set] |
| |
| float | fx [get, set] |
| |
| float | fy [get, set] |
| |
| BlessedState | blessedState [get, set] |
| |
| PlaceState | _placeState [get, set] |
| |
| int | rarityLv [get, set] |
| |
| Rarity | rarity [get, set] |
| |
| int | encLV [get, set] |
| |
| int | posInvX [get, set] |
| |
| int | posInvY [get, set] |
| |
| int | idSkin [get, set] |
| |
| int | feat [get, set] |
| |
| int | LV [get, set] |
| |
| int | exp [get, set] |
| |
| int | qualityTier [get, set] |
| |
| bool | isCensored [get, set] |
| |
| bool | isDeconstructing [get, set] |
| |
| bool | isDyed [get, set] |
| |
| bool | isModified [get, set] |
| |
| bool | isNew [get, set] |
| |
| bool | isPlayerCreation [get, set] |
| |
| bool | ignoreAutoPick [get, set] |
| |
| bool | freePos [get, set] |
| |
| bool | isHidden [get, set] |
| |
| bool | isOn [get, set] |
| |
| bool | isNPCProperty [get, set] |
| |
| bool | isRestrained [get, set] |
| |
| bool | isRoofItem [get, set] |
| |
| bool | isMasked [get, set] |
| |
| bool | disableAutoToggle [get, set] |
| |
| bool | isImported [get, set] |
| |
| bool | autoRefuel [get, set] |
| |
| bool | ignoreStackHeight [get, set] |
| |
| bool | isFloating [get, set] |
| |
| bool | isWeightChanged [get, set] |
| |
| bool | isFireproof [get, set] |
| |
| bool | isAcidproof [get, set] |
| |
| bool | isReplica [get, set] |
| |
| bool | isSummon [get, set] |
| |
| bool | isElemental [get, set] |
| |
| bool | isBroken [get, set] |
| |
| bool | isSubsetCard [get, set] |
| |
| bool | noSnow [get, set] |
| |
| bool | noMove [get, set] |
| |
| bool | isGifted [get, set] |
| |
| bool | isCrafted [get, set] |
| |
| bool | isLostProperty [get, set] |
| |
| bool | noShadow [get, set] |
| |
| bool | noSell [get, set] |
| |
| bool | isLeashed [get, set] |
| |
| bool | isStolen [get, set] |
| |
| bool | isSale [get, set] |
| |
| bool | isCopy [get, set] |
| |
| bool | isRestocking [get, set] |
| |
| bool | isBackerContent [get] |
| |
| SourceBacker.Row | sourceBacker [get] |
| |
| BedType | c_bedType [get, set] |
| |
| int | c_equippedSlot [get, set] |
| |
| int | c_lockLv [get, set] |
| |
| Hostility | c_originalHostility [get, set] |
| |
| MinionType | c_minionType [get, set] |
| |
| int | c_vomit [get, set] |
| |
| bool | c_isImportant [get, set] |
| |
| bool | c_lockedHard [get, set] |
| |
| bool | c_revealLock [get, set] |
| |
| bool | c_isTrained [get, set] |
| |
| bool | c_isPrayed [get, set] |
| |
| int | c_lightColor [get, set] |
| |
| Color | LightColor [get] |
| |
| int | c_uidZone [get, set] |
| |
| int | c_uidRefCard [get, set] |
| |
| int | c_priceFix [get, set] |
| |
| int | c_priceAdd [get, set] |
| |
| int | c_dyeMat [get, set] |
| |
| VisitorState | visitorState [get, set] |
| |
| RescueState | c_rescueState [get, set] |
| |
| BossType | c_bossType [get, set] |
| |
| int | c_dateStockExpire [get, set] |
| |
| int | c_IDTState [get, set] |
| |
| int | c_charges [get, set] |
| |
| int | c_bill [get, set] |
| |
| int | c_invest [get, set] |
| |
| int | c_seed [get, set] |
| |
| int | c_allowance [get, set] |
| |
| int | c_fur [get, set] |
| |
| int | c_containerSize [get, set] |
| |
| int | c_weight [get, set] |
| |
| int | c_diceDim [get, set] |
| |
| int | c_indexContainerIcon [get, set] |
| |
| int | c_idMainElement [get, set] |
| |
| int | c_summonDuration [get, set] |
| |
| int | c_idBacker [get, set] |
| |
| int | c_uidMaster [get, set] |
| |
| int | c_ammo [get, set] |
| |
| int | c_daysWithGod [get, set] |
| |
| string | c_idPortrait [get, set] |
| |
| string | c_idRace [get, set] |
| |
| string | c_idJob [get, set] |
| |
| string | c_idTone [get, set] |
| |
| string | c_color [get, set] |
| |
| string | c_idTalk [get, set] |
| |
| string | c_idDeity [get, set] |
| |
| string | c_altName [get, set] |
| |
| string | c_altName2 [get, set] |
| |
| string | c_refText [get, set] |
| |
| string | c_idRefName [get, set] |
| |
| string | c_idRidePCC [get, set] |
| |
| string | c_idAbility [get, set] |
| |
| string | c_context [get, set] |
| |
| string | c_idEditor [get, set] |
| |
| string | c_editorTags [get, set] |
| |
| string | c_editorTraitVal [get, set] |
| |
| string | c_idTrait [get, set] |
| |
| string | c_idRefCard [get, set] |
| |
| string | c_idRefCard2 [get, set] |
| |
| string | c_note [get, set] |
| |
| UniqueData | c_uniqueData [get, set] |
| |
| Thing | ammoData [get, set] |
| |
| Thing | c_copyContainer [get, set] |
| |
| Window.SaveData | c_windowSaveData [get, set] |
| |
| CharaUpgrade | c_upgrades [get, set] |
| |
| CharaGenes | c_genes [get, set] |
| |
| ContainerUpgrade | c_containerUpgrade [get, set] |
| |
| DNA | c_DNA [get, set] |
| |
| CharaList | c_charaList [get, set] |
| |
| byte[] | c_textureData [get, set] |
| |
| SourceMaterial.Row | DyeMat [get] |
| |
| int | invX [get, set] |
| |
| int | invY [get, set] |
| |
| CardRow | refCard [get] |
| |
| CardRow | refCard2 [get] |
| |
| int | ExpToNext [get] |
| |
| int | DefaultLV [get] |
| |
| int | ChildrenWeight [get] |
| |
| int | ChildrenAndSelfWeight [get] |
| |
| int | ChildrenAndSelfWeightSingle [get] |
| |
| virtual int | SelfWeight [get] |
| |
| virtual int | WeightLimit [get] |
| |
| SourceCategory.Row | category [get] |
| |
| SourceMaterial.Row | material [get] |
| |
| virtual string | AliasMaterialOnCreate [get] |
| |
| Cell | Cell [get] |
| |
| virtual Thing | Thing [get] |
| |
| virtual Chara | Chara [get] |
| |
| virtual bool | isThing [get] |
| |
| virtual bool | isChara [get] |
| |
| bool | ExistsOnMap [get] |
| |
| virtual bool | isSynced [get] |
| |
| bool | IsContainer [get] |
| |
| bool | IsUnique [get] |
| |
| bool | IsPowerful [get] |
| |
| bool | IsImportant [get] |
| |
| virtual SourcePref | Pref [get] |
| |
| virtual bool | IsDeadOrSleeping [get] |
| |
| virtual bool | IsDisabled [get] |
| |
| virtual bool | IsMoving [get] |
| |
| virtual bool | flipX [get] |
| |
| virtual bool | IsAliveInCurrentZone [get] |
| |
| virtual string | actorPrefab [get] |
| |
| virtual CardRow | sourceCard [get] |
| |
| virtual CardRow | sourceRenderCard [get] |
| |
| TileType | TileType [get] |
| |
| string | Name [get] |
| |
| string | NameSimple [get] |
| |
| virtual bool | IsPC [get] |
| |
| bool | _IsPC [get] |
| |
| virtual bool | IsPCC [get] |
| |
| virtual bool | IsPCParty [get] |
| |
| virtual bool | IsMinion [get] |
| |
| virtual bool | IsPCPartyMinion [get] |
| |
| virtual bool | IsPCFactionMinion [get] |
| |
| virtual bool | IsMultisize [get] |
| |
| bool | IsToolbelt [get] |
| |
| bool | IsLightsource [get] |
| |
| bool | IsEquipment [get] |
| |
| bool | IsFood [get] |
| |
| bool | ShowFoodEnc [get] |
| |
| bool | IsWeapon [get] |
| |
| bool | IsEquipmentOrRanged [get] |
| |
| bool | IsMeleeWeapon [get] |
| |
| bool | IsRangedWeapon [get] |
| |
| bool | IsThrownWeapon [get] |
| |
| bool | IsAmmo [get] |
| |
| bool | IsAgent [get] |
| |
| bool | IsFurniture [get] |
| |
| bool | IsBlessed [get] |
| |
| bool | IsCursed [get] |
| |
| bool | IsRestrainedResident [get] |
| |
| virtual bool | IsPCFaction [get] |
| |
| bool | IsPCFactionOrMinion [get] |
| |
| virtual bool | IsGlobal [get] |
| |
| virtual int | MaxDecay [get] |
| |
| bool | IsDecayed [get] |
| |
| bool | IsRotting [get] |
| |
| bool | IsFresn [get] |
| |
| virtual int | MaxHP [get] |
| |
| virtual int | Power [get] |
| |
| int | FameLv [get] |
| |
| virtual int[] | Tiles [get] |
| |
| virtual int | PrefIndex [get] |
| |
| bool | IsVariation [get] |
| |
| virtual int | DV [get] |
| |
| virtual int | PV [get] |
| |
| int | HIT [get] |
| |
| int | DMG [get] |
| |
| int | STR [get] |
| |
| int | DEX [get] |
| |
| int | END [get] |
| |
| int | PER [get] |
| |
| int | LER [get] |
| |
| int | WIL [get] |
| |
| int | MAG [get] |
| |
| int | CHA [get] |
| |
| int | INT [get] |
| |
| int | LUC [get] |
| |
| int | W [get] |
| |
| int | H [get] |
| |
| bool | IsIdentified [get] |
| |
| string | TextRarity [get] |
| |
| bool | IsInstalled [get] |
| |
| bool | IsMale [get] |
| |
| bool | IsNegativeGift [get] |
| |
| bool | HasContainerSize [get] |
| |
| Thing | Tool [get] |
| |
| virtual SourceMaterial.Row | DefaultMaterial [get] |
| |
| virtual bool | HasHost [get] |
| |
| int | Quality [get] |
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| int | QualityLv [get] |
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| Point | ThisOrParentPos [get] |
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| LightData | LightData [get] |
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| CardRenderer | HostRenderer [get] |
| |
| bool | ShouldShowMsg [get] |
| |
| bool | CanInspect [get] |
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| string | InspectName [get] |
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| Point | InspectPoint [get] |
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| Vector3 | InspectPosition [get] |
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| static Game | game [get] |
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| static bool | AdvMode [get] |
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| static Player | player [get] |
| |
| static Chara | pc [get] |
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| static UI | ui [get] |
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| static Map | _map [get] |
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| static Zone | _zone [get] |
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| static FactionBranch | Branch [get] |
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| static FactionBranch | BranchOrHomeBranch [get] |
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| static Faction | Home [get] |
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| static Faction | Wilds [get] |
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| static Scene | scene [get] |
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| static BaseGameScreen | screen [get] |
| |
| static GameSetting | setting [get] |
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| static GameData | gamedata [get] |
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| static ColorProfile | Colors [get] |
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| static World | world [get] |
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| static SourceManager | sources [get] |
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| static SourceManager | editorSources [get] |
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| static SoundManager | Sound [get] |
| |
| static CoreDebug | debug [get] |
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Definition at line 12 of file Card.cs.