Elin Modding Docs Doc
All Classes Namespaces
TileType Class Reference
Inheritance diagram for TileType:
EClass TileTypeBaseBlock TileTypeFloor TileTypeInvisibleBlock TileTypeLiquid TileTypeObj TileTypeSky TileTypeBlock TileTypeBlockShip TileTypeHalfBlock TileTypeLadder TileTypePillar TileTypeScaffold TileTypeSlope TileTypeStairs TileTypeBridge TileTypeBridgeDeco TileTypeFloorScaffold TileTypeNone TileTypeWaterShallow TileTypeBoat TileTypeBridgePillar TileTypeDoor TileTypeMarker TileTypeObjBig TileTypeObjCeil TileTypeObjFloat TileTypeObjWater TileTypeObjWaterTop TileTypeRoad TileTypeRoof TileTypeVine TileTypeWallHang TileTypeWallHangSign TileTypeWallMount

Public Types

enum  RampType { None , Full , Half }
 

Public Member Functions

virtual bool CanRotate (bool buildMode)
 
HitResult _HitTest (Point pos, Card target, bool canIgnore=true)
 
virtual int GetDesiredDir (Point p, int d)
 
virtual void GetMountHeight (ref Vector3 v, Point p, int d, Card target=null)
 
Vector3 GetRampFix (int dir)
 

Static Public Member Functions

static void Init ()
 
- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 

Static Public Attributes

static TileTypeNone None = new TileTypeNone()
 
static TileTypeInvisibleBlock InvisiBlock = new TileTypeInvisibleBlock()
 
static TileTypeBlock Block = new TileTypeBlock()
 
static TileTypeBlockShip BlockShip = new TileTypeBlockShip()
 
static TileTypeSlope Slope = new TileTypeSlope()
 
static TileTypeHalfBlock HalfBlock = new TileTypeHalfBlock()
 
static TileTypeStairs Stairs = new TileTypeStairs()
 
static TileTypeStairs StairsHalf = new TileTypeStairsHalf()
 
static TileTypeRooftop Rooftop = new TileTypeRooftop()
 
static TileTypeScaffold Scaffold = new TileTypeScaffold()
 
static TileTypeLadder Ladder = new TileTypeLadder()
 
static TileTypePillar Pillar = new TileTypePillar()
 
static TileTypeWaterfall Waterfall = new TileTypeWaterfall()
 
static TileTypeWall Wall = new TileTypeWall()
 
static TileTypeWallOpen WallOpen = new TileTypeWallOpen()
 
static TileTypeFence Fence = new TileTypeFence()
 
static TileTypeFenceClosed FenceClosed = new TileTypeFenceClosed()
 
static TileTypeFloor Floor = new TileTypeFloor()
 
static TileTypeFloorScaffold FloorScaffold = new TileTypeFloorScaffold()
 
static TileTypeWater FloorWater = new TileTypeWater()
 
static TileTypeWaterShallow FloorWaterShallow = new TileTypeWaterShallow()
 
static TileTypeWaterDeep FloorWaterDeep = new TileTypeWaterDeep()
 
static TileTypeBridge Bridge = new TileTypeBridge()
 
static TileTypeBridgeDeco BridgeDeco = new TileTypeBridgeDeco()
 
static TileTypeBridgePillar BridgePillar = new TileTypeBridgePillar()
 
static TileTypeSky Sky = new TileTypeSky()
 
static TileTypeObj Obj = new TileTypeObj()
 
static TileTypeObjBig ObjBig = new TileTypeObjBig()
 
static TileTypeObjHuge ObjHuge = new TileTypeObjHuge()
 
static TileTypeObjCeil ObjCeil = new TileTypeObjCeil()
 
static TileTypeObjFloat ObjFloat = new TileTypeObjFloat()
 
static TileTypeObjWater ObjWater = new TileTypeObjWater()
 
static TileTypeObjWaterTop ObjWaterTop = new TileTypeObjWaterTop()
 
static TileTypeIllumination Illumination = new TileTypeIllumination()
 
static TileTypeTree Tree = new TileTypeTree()
 
static TileTypeDoor Door = new TileTypeDoor()
 
static TileTypeWallHang WallHang = new TileTypeWallHang()
 
static TileTypeWallHangSign WallHangSign = new TileTypeWallHangSign()
 
static TileTypeVine Vine = new TileTypeVine()
 
static TileTypeWallMount WallMount = new TileTypeWallMount()
 
static TileTypePaint Paint = new TileTypePaint()
 
static TileTypeWindow Window = new TileTypeWindow()
 
static TileTypeRoof Roof = new TileTypeRoof()
 
static TileTypeRoad Road = new TileTypeRoad()
 
static TileTypeChasm Chasm = new TileTypeChasm()
 
static TileTypeBoat Boat = new TileTypeBoat()
 
static TileTypeLiquid Liquid = new TileTypeLiquid()
 
static TileTypeMarker Marker = new TileTypeMarker()
 
static Dictionary< string, TileTypedict = new Dictionary<string, TileType>()
 
- Static Public Attributes inherited from EClass
static Core core
 

Protected Member Functions

virtual HitResult HitTest (Point pos)
 

Properties

virtual string LangPlaceType [get]
 
virtual bool CanStack [get]
 
virtual bool ChangeBlockDir [get]
 
virtual bool IsSkipLowBlock [get]
 
virtual bool IsSkipFloor [get]
 
virtual bool IsUseBlockDir [get]
 
virtual bool IsFloorOrBridge [get]
 
virtual bool IsWall [get]
 
virtual bool IsFloor [get]
 
virtual bool IsBridge [get]
 
virtual bool IsWallOrFence [get]
 
virtual bool IsWallOrFullBlock [get]
 
bool IsRamp [get]
 
virtual TileType.RampType Ramp [get]
 
virtual bool IsLadder [get]
 
virtual bool IsBlockPass [get]
 
virtual bool IsOccupyCell [get]
 
virtual bool IsBlockSight [get]
 
virtual bool IsOpenSight [get]
 
virtual bool IsBlockLiquid [get]
 
virtual bool IsWater [get]
 
virtual bool IsDeepWater [get]
 
virtual bool IsBlockMount [get]
 
virtual bool IsFullBlock [get]
 
virtual bool IsFence [get]
 
virtual bool IsFloodBlock [get]
 
virtual bool IsPlayFootSound [get]
 
virtual bool CanSpawnOnWater [get]
 
virtual bool IsWaterTop [get]
 
virtual bool CastShadowSelf [get]
 
virtual bool CastShadowBack [get]
 
virtual bool CastAmbientShadow [get]
 
virtual bool CastAmbientShadowBack [get]
 
virtual bool CanBuiltOnArea [get]
 
virtual bool CanBuiltOnWater [get]
 
virtual bool CanBuiltOnThing [get]
 
virtual bool CanBuiltOnBlock [get]
 
virtual bool IsDoor [get]
 
virtual bool CanBuiltOnFloor [get]
 
virtual bool CanBuiltOnBridge [get]
 
virtual bool CanInstaComplete [get]
 
virtual int MinAltitude [get]
 
virtual int MaxAltitude [get]
 
virtual bool AltitudeAsDir [get]
 
virtual bool UseLowWallTiles [get]
 
virtual bool UseMountHeight [get]
 
virtual bool UseHangZFix [get]
 
virtual bool UseLowBlock [get]
 
virtual bool RemoveOnFloorChange [get]
 
virtual bool AllowObj [get]
 
virtual bool AllowMultiInstall [get]
 
virtual bool FreeStyle [get]
 
virtual byte slopeHeight [get]
 
virtual float MountHeight [get]
 
virtual float FloorHeight [get]
 
virtual float RepeatSize [get]
 
virtual int FloorAltitude [get]
 
virtual int LiquidLV [get]
 
virtual bool AllowLitter [get]
 
virtual bool AllowBlood [get]
 
virtual bool ShowPillar [get]
 
virtual bool AlwaysShowShadow [get]
 
virtual bool RepeatBlock [get]
 
virtual bool ForceRpeatBlock [get]
 
virtual bool CanBeHeld [get]
 
virtual bool EditorTile [get]
 
virtual bool IsFloodDoor [get]
 
virtual bool Invisible [get]
 
virtual bool IgnoreBuildRule [get]
 
virtual bool RenderWaterBlock [get]
 
virtual BaseTileSelector.SelectType SelectType [get]
 
virtual BaseTileSelector.BoxType BoxType [get]
 
virtual BaseTileSelector.HitType HitType [get]
 
virtual BlockRenderMode blockRenderMode [get]
 
bool IsMountBlock [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Detailed Description

Definition at line 7 of file TileType.cs.

Member Enumeration Documentation

◆ RampType

enum TileType.RampType

Definition at line 1024 of file TileType.cs.

Member Function Documentation

◆ _HitTest()

HitResult TileType._HitTest ( Point pos,
Card target,
bool canIgnore = true )

Definition at line 779 of file TileType.cs.

◆ CanRotate()

virtual bool TileType.CanRotate ( bool buildMode)
virtual

Definition at line 43 of file TileType.cs.

◆ GetDesiredDir()

virtual int TileType.GetDesiredDir ( Point p,
int d )
virtual

Definition at line 857 of file TileType.cs.

◆ GetMountHeight()

virtual void TileType.GetMountHeight ( ref Vector3 v,
Point p,
int d,
Card target = null )
virtual

Definition at line 863 of file TileType.cs.

◆ GetRampFix()

Vector3 TileType.GetRampFix ( int dir)

Definition at line 869 of file TileType.cs.

◆ HitTest()

virtual HitResult TileType.HitTest ( Point pos)
protectedvirtual

Definition at line 847 of file TileType.cs.

◆ Init()

static void TileType.Init ( )
static

Definition at line 10 of file TileType.cs.

Member Data Documentation

◆ Block

TileTypeBlock TileType.Block = new TileTypeBlock()
static

Definition at line 883 of file TileType.cs.

◆ BlockShip

TileTypeBlockShip TileType.BlockShip = new TileTypeBlockShip()
static

Definition at line 886 of file TileType.cs.

◆ Boat

TileTypeBoat TileType.Boat = new TileTypeBoat()
static

Definition at line 1012 of file TileType.cs.

◆ Bridge

TileTypeBridge TileType.Bridge = new TileTypeBridge()
static

Definition at line 943 of file TileType.cs.

◆ BridgeDeco

TileTypeBridgeDeco TileType.BridgeDeco = new TileTypeBridgeDeco()
static

Definition at line 946 of file TileType.cs.

◆ BridgePillar

TileTypeBridgePillar TileType.BridgePillar = new TileTypeBridgePillar()
static

Definition at line 949 of file TileType.cs.

◆ Chasm

TileTypeChasm TileType.Chasm = new TileTypeChasm()
static

Definition at line 1009 of file TileType.cs.

◆ dict

Dictionary<string, TileType> TileType.dict = new Dictionary<string, TileType>()
static

Definition at line 1021 of file TileType.cs.

◆ Door

TileTypeDoor TileType.Door = new TileTypeDoor()
static

Definition at line 982 of file TileType.cs.

◆ Fence

TileTypeFence TileType.Fence = new TileTypeFence()
static

Definition at line 922 of file TileType.cs.

◆ FenceClosed

TileTypeFenceClosed TileType.FenceClosed = new TileTypeFenceClosed()
static

Definition at line 925 of file TileType.cs.

◆ Floor

TileTypeFloor TileType.Floor = new TileTypeFloor()
static

Definition at line 928 of file TileType.cs.

◆ FloorScaffold

TileTypeFloorScaffold TileType.FloorScaffold = new TileTypeFloorScaffold()
static

Definition at line 931 of file TileType.cs.

◆ FloorWater

TileTypeWater TileType.FloorWater = new TileTypeWater()
static

Definition at line 934 of file TileType.cs.

◆ FloorWaterDeep

TileTypeWaterDeep TileType.FloorWaterDeep = new TileTypeWaterDeep()
static

Definition at line 940 of file TileType.cs.

◆ FloorWaterShallow

TileTypeWaterShallow TileType.FloorWaterShallow = new TileTypeWaterShallow()
static

Definition at line 937 of file TileType.cs.

◆ HalfBlock

TileTypeHalfBlock TileType.HalfBlock = new TileTypeHalfBlock()
static

Definition at line 892 of file TileType.cs.

◆ Illumination

TileTypeIllumination TileType.Illumination = new TileTypeIllumination()
static

Definition at line 976 of file TileType.cs.

◆ InvisiBlock

TileTypeInvisibleBlock TileType.InvisiBlock = new TileTypeInvisibleBlock()
static

Definition at line 880 of file TileType.cs.

◆ Ladder

TileTypeLadder TileType.Ladder = new TileTypeLadder()
static

Definition at line 907 of file TileType.cs.

◆ Liquid

TileTypeLiquid TileType.Liquid = new TileTypeLiquid()
static

Definition at line 1015 of file TileType.cs.

◆ Marker

TileTypeMarker TileType.Marker = new TileTypeMarker()
static

Definition at line 1018 of file TileType.cs.

◆ None

TileTypeNone TileType.None = new TileTypeNone()
static

Definition at line 877 of file TileType.cs.

◆ Obj

TileTypeObj TileType.Obj = new TileTypeObj()
static

Definition at line 955 of file TileType.cs.

◆ ObjBig

TileTypeObjBig TileType.ObjBig = new TileTypeObjBig()
static

Definition at line 958 of file TileType.cs.

◆ ObjCeil

TileTypeObjCeil TileType.ObjCeil = new TileTypeObjCeil()
static

Definition at line 964 of file TileType.cs.

◆ ObjFloat

TileTypeObjFloat TileType.ObjFloat = new TileTypeObjFloat()
static

Definition at line 967 of file TileType.cs.

◆ ObjHuge

TileTypeObjHuge TileType.ObjHuge = new TileTypeObjHuge()
static

Definition at line 961 of file TileType.cs.

◆ ObjWater

TileTypeObjWater TileType.ObjWater = new TileTypeObjWater()
static

Definition at line 970 of file TileType.cs.

◆ ObjWaterTop

TileTypeObjWaterTop TileType.ObjWaterTop = new TileTypeObjWaterTop()
static

Definition at line 973 of file TileType.cs.

◆ Paint

TileTypePaint TileType.Paint = new TileTypePaint()
static

Definition at line 997 of file TileType.cs.

◆ Pillar

TileTypePillar TileType.Pillar = new TileTypePillar()
static

Definition at line 910 of file TileType.cs.

◆ Road

TileTypeRoad TileType.Road = new TileTypeRoad()
static

Definition at line 1006 of file TileType.cs.

◆ Roof

TileTypeRoof TileType.Roof = new TileTypeRoof()
static

Definition at line 1003 of file TileType.cs.

◆ Rooftop

TileTypeRooftop TileType.Rooftop = new TileTypeRooftop()
static

Definition at line 901 of file TileType.cs.

◆ Scaffold

TileTypeScaffold TileType.Scaffold = new TileTypeScaffold()
static

Definition at line 904 of file TileType.cs.

◆ Sky

TileTypeSky TileType.Sky = new TileTypeSky()
static

Definition at line 952 of file TileType.cs.

◆ Slope

TileTypeSlope TileType.Slope = new TileTypeSlope()
static

Definition at line 889 of file TileType.cs.

◆ Stairs

TileTypeStairs TileType.Stairs = new TileTypeStairs()
static

Definition at line 895 of file TileType.cs.

◆ StairsHalf

TileTypeStairs TileType.StairsHalf = new TileTypeStairsHalf()
static

Definition at line 898 of file TileType.cs.

◆ Tree

TileTypeTree TileType.Tree = new TileTypeTree()
static

Definition at line 979 of file TileType.cs.

◆ Vine

TileTypeVine TileType.Vine = new TileTypeVine()
static

Definition at line 991 of file TileType.cs.

◆ Wall

TileTypeWall TileType.Wall = new TileTypeWall()
static

Definition at line 916 of file TileType.cs.

◆ WallHang

TileTypeWallHang TileType.WallHang = new TileTypeWallHang()
static

Definition at line 985 of file TileType.cs.

◆ WallHangSign

TileTypeWallHangSign TileType.WallHangSign = new TileTypeWallHangSign()
static

Definition at line 988 of file TileType.cs.

◆ WallMount

TileTypeWallMount TileType.WallMount = new TileTypeWallMount()
static

Definition at line 994 of file TileType.cs.

◆ WallOpen

TileTypeWallOpen TileType.WallOpen = new TileTypeWallOpen()
static

Definition at line 919 of file TileType.cs.

◆ Waterfall

TileTypeWaterfall TileType.Waterfall = new TileTypeWaterfall()
static

Definition at line 913 of file TileType.cs.

◆ Window

TileTypeWindow TileType.Window = new TileTypeWindow()
static

Definition at line 1000 of file TileType.cs.

Property Documentation

◆ AllowBlood

virtual bool TileType.AllowBlood
get

Definition at line 620 of file TileType.cs.

◆ AllowLitter

virtual bool TileType.AllowLitter
get

Definition at line 610 of file TileType.cs.

◆ AllowMultiInstall

virtual bool TileType.AllowMultiInstall
get

Definition at line 530 of file TileType.cs.

◆ AllowObj

virtual bool TileType.AllowObj
get

Definition at line 520 of file TileType.cs.

◆ AltitudeAsDir

virtual bool TileType.AltitudeAsDir
get

Definition at line 460 of file TileType.cs.

◆ AlwaysShowShadow

virtual bool TileType.AlwaysShowShadow
get

Definition at line 640 of file TileType.cs.

◆ blockRenderMode

virtual BlockRenderMode TileType.blockRenderMode
get

Definition at line 760 of file TileType.cs.

◆ BoxType

virtual BaseTileSelector.BoxType TileType.BoxType
get

Definition at line 740 of file TileType.cs.

◆ CanBeHeld

virtual bool TileType.CanBeHeld
get

Definition at line 670 of file TileType.cs.

◆ CanBuiltOnArea

virtual bool TileType.CanBuiltOnArea
get

Definition at line 360 of file TileType.cs.

◆ CanBuiltOnBlock

virtual bool TileType.CanBuiltOnBlock
get

Definition at line 390 of file TileType.cs.

◆ CanBuiltOnBridge

virtual bool TileType.CanBuiltOnBridge
get

Definition at line 420 of file TileType.cs.

◆ CanBuiltOnFloor

virtual bool TileType.CanBuiltOnFloor
get

Definition at line 410 of file TileType.cs.

◆ CanBuiltOnThing

virtual bool TileType.CanBuiltOnThing
get

Definition at line 380 of file TileType.cs.

◆ CanBuiltOnWater

virtual bool TileType.CanBuiltOnWater
get

Definition at line 370 of file TileType.cs.

◆ CanInstaComplete

virtual bool TileType.CanInstaComplete
get

Definition at line 430 of file TileType.cs.

◆ CanSpawnOnWater

virtual bool TileType.CanSpawnOnWater
get

Definition at line 300 of file TileType.cs.

◆ CanStack

virtual bool TileType.CanStack
get

Definition at line 34 of file TileType.cs.

◆ CastAmbientShadow

virtual bool TileType.CastAmbientShadow
get

Definition at line 340 of file TileType.cs.

◆ CastAmbientShadowBack

virtual bool TileType.CastAmbientShadowBack
get

Definition at line 350 of file TileType.cs.

◆ CastShadowBack

virtual bool TileType.CastShadowBack
get

Definition at line 330 of file TileType.cs.

◆ CastShadowSelf

virtual bool TileType.CastShadowSelf
get

Definition at line 320 of file TileType.cs.

◆ ChangeBlockDir

virtual bool TileType.ChangeBlockDir
get

Definition at line 50 of file TileType.cs.

◆ EditorTile

virtual bool TileType.EditorTile
get

Definition at line 680 of file TileType.cs.

◆ FloorAltitude

virtual int TileType.FloorAltitude
get

Definition at line 590 of file TileType.cs.

◆ FloorHeight

virtual float TileType.FloorHeight
get

Definition at line 570 of file TileType.cs.

◆ ForceRpeatBlock

virtual bool TileType.ForceRpeatBlock
get

Definition at line 660 of file TileType.cs.

◆ FreeStyle

virtual bool TileType.FreeStyle
get

Definition at line 540 of file TileType.cs.

◆ HitType

virtual BaseTileSelector.HitType TileType.HitType
get

Definition at line 750 of file TileType.cs.

◆ IgnoreBuildRule

virtual bool TileType.IgnoreBuildRule
get

Definition at line 710 of file TileType.cs.

◆ Invisible

virtual bool TileType.Invisible
get

Definition at line 700 of file TileType.cs.

◆ IsBlockLiquid

virtual bool TileType.IsBlockLiquid
get

Definition at line 220 of file TileType.cs.

◆ IsBlockMount

virtual bool TileType.IsBlockMount
get

Definition at line 250 of file TileType.cs.

◆ IsBlockPass

virtual bool TileType.IsBlockPass
get

Definition at line 180 of file TileType.cs.

◆ IsBlockSight

virtual bool TileType.IsBlockSight
get

Definition at line 200 of file TileType.cs.

◆ IsBridge

virtual bool TileType.IsBridge
get

Definition at line 120 of file TileType.cs.

◆ IsDeepWater

virtual bool TileType.IsDeepWater
get

Definition at line 240 of file TileType.cs.

◆ IsDoor

virtual bool TileType.IsDoor
get

Definition at line 400 of file TileType.cs.

◆ IsFence

virtual bool TileType.IsFence
get

Definition at line 270 of file TileType.cs.

◆ IsFloodBlock

virtual bool TileType.IsFloodBlock
get

Definition at line 280 of file TileType.cs.

◆ IsFloodDoor

virtual bool TileType.IsFloodDoor
get

Definition at line 690 of file TileType.cs.

◆ IsFloor

virtual bool TileType.IsFloor
get

Definition at line 110 of file TileType.cs.

◆ IsFloorOrBridge

virtual bool TileType.IsFloorOrBridge
get

Definition at line 90 of file TileType.cs.

◆ IsFullBlock

virtual bool TileType.IsFullBlock
get

Definition at line 260 of file TileType.cs.

◆ IsLadder

virtual bool TileType.IsLadder
get

Definition at line 170 of file TileType.cs.

◆ IsMountBlock

bool TileType.IsMountBlock
get

Definition at line 770 of file TileType.cs.

◆ IsOccupyCell

virtual bool TileType.IsOccupyCell
get

Definition at line 190 of file TileType.cs.

◆ IsOpenSight

virtual bool TileType.IsOpenSight
get

Definition at line 210 of file TileType.cs.

◆ IsPlayFootSound

virtual bool TileType.IsPlayFootSound
get

Definition at line 290 of file TileType.cs.

◆ IsRamp

bool TileType.IsRamp
get

Definition at line 150 of file TileType.cs.

◆ IsSkipFloor

virtual bool TileType.IsSkipFloor
get

Definition at line 70 of file TileType.cs.

◆ IsSkipLowBlock

virtual bool TileType.IsSkipLowBlock
get

Definition at line 60 of file TileType.cs.

◆ IsUseBlockDir

virtual bool TileType.IsUseBlockDir
get

Definition at line 80 of file TileType.cs.

◆ IsWall

virtual bool TileType.IsWall
get

Definition at line 100 of file TileType.cs.

◆ IsWallOrFence

virtual bool TileType.IsWallOrFence
get

Definition at line 130 of file TileType.cs.

◆ IsWallOrFullBlock

virtual bool TileType.IsWallOrFullBlock
get

Definition at line 140 of file TileType.cs.

◆ IsWater

virtual bool TileType.IsWater
get

Definition at line 230 of file TileType.cs.

◆ IsWaterTop

virtual bool TileType.IsWaterTop
get

Definition at line 310 of file TileType.cs.

◆ LangPlaceType

virtual string TileType.LangPlaceType
get

Definition at line 24 of file TileType.cs.

◆ LiquidLV

virtual int TileType.LiquidLV
get

Definition at line 600 of file TileType.cs.

◆ MaxAltitude

virtual int TileType.MaxAltitude
get

Definition at line 450 of file TileType.cs.

◆ MinAltitude

virtual int TileType.MinAltitude
get

Definition at line 440 of file TileType.cs.

◆ MountHeight

virtual float TileType.MountHeight
get

Definition at line 560 of file TileType.cs.

◆ Ramp

virtual TileType.RampType TileType.Ramp
get

Definition at line 160 of file TileType.cs.

◆ RemoveOnFloorChange

virtual bool TileType.RemoveOnFloorChange
get

Definition at line 510 of file TileType.cs.

◆ RenderWaterBlock

virtual bool TileType.RenderWaterBlock
get

Definition at line 720 of file TileType.cs.

◆ RepeatBlock

virtual bool TileType.RepeatBlock
get

Definition at line 650 of file TileType.cs.

◆ RepeatSize

virtual float TileType.RepeatSize
get

Definition at line 580 of file TileType.cs.

◆ SelectType

virtual BaseTileSelector.SelectType TileType.SelectType
get

Definition at line 730 of file TileType.cs.

◆ ShowPillar

virtual bool TileType.ShowPillar
get

Definition at line 630 of file TileType.cs.

◆ slopeHeight

virtual byte TileType.slopeHeight
get

Definition at line 550 of file TileType.cs.

◆ UseHangZFix

virtual bool TileType.UseHangZFix
get

Definition at line 490 of file TileType.cs.

◆ UseLowBlock

virtual bool TileType.UseLowBlock
get

Definition at line 500 of file TileType.cs.

◆ UseLowWallTiles

virtual bool TileType.UseLowWallTiles
get

Definition at line 470 of file TileType.cs.

◆ UseMountHeight

virtual bool TileType.UseMountHeight
get

Definition at line 480 of file TileType.cs.


The documentation for this class was generated from the following file: