|
| int | GetNextExp (int _lv=-1) |
| |
| int | Evalue (int ele) |
| |
| int | GetProductBonus (Chara c) |
| |
| void | RefreshEfficiency () |
| |
| void | Abandon () |
| |
| void | OnCreate (Zone zone) |
| |
| void | SetOwner (Zone zone) |
| |
| void | OnActivateZone () |
| |
| void | OnAfterSimulate () |
| |
| void | OnUnloadMap () |
| |
| void | OnSimulateHour (VirtualDate date) |
| |
| void | AutoClean () |
| |
| void | OnSimulateDay (VirtualDate date) |
| |
| void | OnAdvanceDay () |
| |
| void | OnSimulateMonth (VirtualDate date) |
| |
| void | GenerateGarbage (VirtualDate date) |
| |
| bool | TryTrash (Thing t) |
| |
| void | ReceivePackages (VirtualDate date) |
| |
| void | DailyOutcome (VirtualDate date) |
| |
| void | PutInMailBox (Thing t, bool outside=false, bool install=true) |
| |
| Thing | GetMailBox () |
| |
| Point | GetMailBoxPos () |
| |
| int | GetResidentTax () |
| |
| void | CalcInnIncome () |
| |
| void | CalcTourismIncome () |
| |
| void | GetDailyIncome () |
| |
| Thing | GetMeal (Chara c) |
| |
| void | OnClaimZone () |
| |
| void | OnUnclaimZone () |
| |
| void | ValidateUpgradePolicies () |
| |
| void | Upgrade () |
| |
| bool | CanUpgrade () |
| |
| int | GetUpgradeCost () |
| |
| void | ModExp (int a) |
| |
| string | GetHearthHint (int a) |
| |
| void | AddFeat (int ele, int v) |
| |
| void | AddMemeber (Chara c) |
| |
| void | ChangeMemberType (Chara c, FactionMemberType type) |
| |
| void | BanishMember (Chara c, bool sell=false) |
| |
| void | RemoveMemeber (Chara c) |
| |
| int | GetHappiness (FactionMemberType type) |
| |
| bool | IsAllDead () |
| |
| void | Recruit (Chara c) |
| |
| Chara | GetMaid () |
| |
| string | GetRandomName () |
| |
| int | CountMembers (FactionMemberType type, bool onlyAlive=false) |
| |
| int | CountGuests () |
| |
| int | CountWealthyGuests () |
| |
| void | UpdateReqruits (bool clear=false) |
| |
| void | AddRecruit (Chara c) |
| |
| void | RemoveRecruit (Chara c) |
| |
| int | CountNewRecruits () |
| |
| void | ClearNewRecruits () |
| |
| bool | IsRecruit (Chara c) |
| |
| int | CountPasture () |
| |
| int | GetPastureCost () |
| |
| int | GetCivility () |
| |
| float | GetHearthIncome () |
| |
| float | GetHearthIncome (string id) |
| |
| int | GetTechUpgradeCost (Element e) |
| |
| string | Log (string idLang, string ref1=null, string ref2=null, string ref3=null, string ref4=null) |
| |
| string | Log (string idLang, Card c1, Card c2, string ref1=null, string ref2=null) |
| |
| string | Log (string idLang, Card c1, string ref1=null, string ref2=null, string ref3=null) |
| |
| string | LogRaw (string text, string col=null) |
| |
Definition at line 9 of file FactionBranch.cs.
◆ Abandon()
| void FactionBranch.Abandon |
( |
| ) |
|
◆ AddFeat()
| void FactionBranch.AddFeat |
( |
int | ele, |
|
|
int | v ) |
◆ AddMemeber()
| void FactionBranch.AddMemeber |
( |
Chara | c | ) |
|
◆ AddRecruit()
| void FactionBranch.AddRecruit |
( |
Chara | c | ) |
|
◆ AutoClean()
| void FactionBranch.AutoClean |
( |
| ) |
|
◆ BanishMember()
| void FactionBranch.BanishMember |
( |
Chara | c, |
|
|
bool | sell = false ) |
◆ CalcInnIncome()
| void FactionBranch.CalcInnIncome |
( |
| ) |
|
◆ CalcTourismIncome()
| void FactionBranch.CalcTourismIncome |
( |
| ) |
|
◆ CanUpgrade()
| bool FactionBranch.CanUpgrade |
( |
| ) |
|
◆ ChangeMemberType()
| void FactionBranch.ChangeMemberType |
( |
Chara | c, |
|
|
FactionMemberType | type ) |
◆ ClearNewRecruits()
| void FactionBranch.ClearNewRecruits |
( |
| ) |
|
◆ CountGuests()
| int FactionBranch.CountGuests |
( |
| ) |
|
◆ CountMembers()
| int FactionBranch.CountMembers |
( |
FactionMemberType | type, |
|
|
bool | onlyAlive = false ) |
◆ CountNewRecruits()
| int FactionBranch.CountNewRecruits |
( |
| ) |
|
◆ CountPasture()
| int FactionBranch.CountPasture |
( |
| ) |
|
◆ CountWealthyGuests()
| int FactionBranch.CountWealthyGuests |
( |
| ) |
|
◆ DailyOutcome()
◆ Evalue()
| int FactionBranch.Evalue |
( |
int | ele | ) |
|
◆ GenerateGarbage()
◆ GetCivility()
| int FactionBranch.GetCivility |
( |
| ) |
|
◆ GetDailyIncome()
| void FactionBranch.GetDailyIncome |
( |
| ) |
|
◆ GetHappiness()
| int FactionBranch.GetHappiness |
( |
FactionMemberType | type | ) |
|
◆ GetHearthHint()
| string FactionBranch.GetHearthHint |
( |
int | a | ) |
|
◆ GetHearthIncome() [1/2]
| float FactionBranch.GetHearthIncome |
( |
| ) |
|
◆ GetHearthIncome() [2/2]
| float FactionBranch.GetHearthIncome |
( |
string | id | ) |
|
◆ GetMaid()
| Chara FactionBranch.GetMaid |
( |
| ) |
|
◆ GetMailBox()
| Thing FactionBranch.GetMailBox |
( |
| ) |
|
◆ GetMailBoxPos()
| Point FactionBranch.GetMailBoxPos |
( |
| ) |
|
◆ GetMeal()
◆ GetNextExp()
| int FactionBranch.GetNextExp |
( |
int | _lv = -1 | ) |
|
◆ GetPastureCost()
| int FactionBranch.GetPastureCost |
( |
| ) |
|
◆ GetProductBonus()
| int FactionBranch.GetProductBonus |
( |
Chara | c | ) |
|
◆ GetRandomName()
| string FactionBranch.GetRandomName |
( |
| ) |
|
◆ GetResidentTax()
| int FactionBranch.GetResidentTax |
( |
| ) |
|
◆ GetTechUpgradeCost()
| int FactionBranch.GetTechUpgradeCost |
( |
Element | e | ) |
|
◆ GetUpgradeCost()
| int FactionBranch.GetUpgradeCost |
( |
| ) |
|
◆ IsAllDead()
| bool FactionBranch.IsAllDead |
( |
| ) |
|
◆ IsRecruit()
| bool FactionBranch.IsRecruit |
( |
Chara | c | ) |
|
◆ Log() [1/3]
| string FactionBranch.Log |
( |
string | idLang, |
|
|
Card | c1, |
|
|
Card | c2, |
|
|
string | ref1 = null, |
|
|
string | ref2 = null ) |
◆ Log() [2/3]
| string FactionBranch.Log |
( |
string | idLang, |
|
|
Card | c1, |
|
|
string | ref1 = null, |
|
|
string | ref2 = null, |
|
|
string | ref3 = null ) |
◆ Log() [3/3]
| string FactionBranch.Log |
( |
string | idLang, |
|
|
string | ref1 = null, |
|
|
string | ref2 = null, |
|
|
string | ref3 = null, |
|
|
string | ref4 = null ) |
◆ LogRaw()
| string FactionBranch.LogRaw |
( |
string | text, |
|
|
string | col = null ) |
◆ ModExp()
| void FactionBranch.ModExp |
( |
int | a | ) |
|
◆ OnActivateZone()
| void FactionBranch.OnActivateZone |
( |
| ) |
|
◆ OnAdvanceDay()
| void FactionBranch.OnAdvanceDay |
( |
| ) |
|
◆ OnAfterSimulate()
| void FactionBranch.OnAfterSimulate |
( |
| ) |
|
◆ OnClaimZone()
| void FactionBranch.OnClaimZone |
( |
| ) |
|
◆ OnCreate()
| void FactionBranch.OnCreate |
( |
Zone | zone | ) |
|
◆ OnSimulateDay()
◆ OnSimulateHour()
◆ OnSimulateMonth()
◆ OnUnclaimZone()
| void FactionBranch.OnUnclaimZone |
( |
| ) |
|
◆ OnUnloadMap()
| void FactionBranch.OnUnloadMap |
( |
| ) |
|
◆ PutInMailBox()
| void FactionBranch.PutInMailBox |
( |
Thing | t, |
|
|
bool | outside = false, |
|
|
bool | install = true ) |
◆ ReceivePackages()
◆ Recruit()
| void FactionBranch.Recruit |
( |
Chara | c | ) |
|
◆ RefreshEfficiency()
| void FactionBranch.RefreshEfficiency |
( |
| ) |
|
◆ RemoveMemeber()
| void FactionBranch.RemoveMemeber |
( |
Chara | c | ) |
|
◆ RemoveRecruit()
| void FactionBranch.RemoveRecruit |
( |
Chara | c | ) |
|
◆ SetOwner()
| void FactionBranch.SetOwner |
( |
Zone | zone | ) |
|
◆ TryTrash()
| bool FactionBranch.TryTrash |
( |
Thing | t | ) |
|
◆ UpdateReqruits()
| void FactionBranch.UpdateReqruits |
( |
bool | clear = false | ) |
|
◆ Upgrade()
| void FactionBranch.Upgrade |
( |
| ) |
|
◆ ValidateUpgradePolicies()
| void FactionBranch.ValidateUpgradePolicies |
( |
| ) |
|
◆ dateFound
| int FactionBranch.dateFound |
◆ efficiency
| int FactionBranch.efficiency = 100 |
◆ exp
◆ expeditions
◆ faith
◆ happiness
◆ incomeInn
| int FactionBranch.incomeInn |
◆ incomeShop
| int FactionBranch.incomeShop |
◆ incomeTourism
| int FactionBranch.incomeTourism |
◆ lastStatistics
◆ lastUpdateReqruit
| int FactionBranch.lastUpdateReqruit |
◆ listRecruit
◆ log
◆ lv
◆ meetings
◆ members
| List<Chara> FactionBranch.members = new List<Chara>() |
◆ owner
◆ policies
◆ rank
◆ researches
◆ resources
◆ seedPlan
| int FactionBranch.seedPlan |
◆ stability
◆ stash
| Thing FactionBranch.stash |
◆ statistics
◆ temper
◆ tourism
| int FactionBranch.tourism |
◆ uidMaid
| int FactionBranch.uidMaid |
◆ ContentLV
| int FactionBranch.ContentLV |
|
get |
◆ DangerLV
| int FactionBranch.DangerLV |
|
get |
◆ elements
◆ HasNetwork
| bool FactionBranch.HasNetwork |
|
get |
◆ IsStartBranch
| bool FactionBranch.IsStartBranch |
|
get |
◆ IsTaxFree
| bool FactionBranch.IsTaxFree |
|
get |
◆ MaxAP
◆ MaxLv
◆ MaxPopulation
| int FactionBranch.MaxPopulation |
|
get |
◆ MaxSoil
| int FactionBranch.MaxSoil |
|
get |
◆ Money
◆ NumHeirloom
| int FactionBranch.NumHeirloom |
|
get |
◆ RankText
| string FactionBranch.RankText |
|
get |
◆ TextLv
| string FactionBranch.TextLv |
|
get |
◆ Worth
The documentation for this class was generated from the following file: