|
Elin Modding Docs Doc
|
Classes | |
| struct | LevelPoint |
Public Member Functions | |
| void | SetVisible (int x, int y) |
| void | ClearVisible () |
| List< Point > | ListPoints () |
| void | Perform (int _x, int _z, int _range, float power=1f) |
Static Public Member Functions | |
| static float | DistanceFloat (int x1, int y1, int x2, int y2) |
| static int | Distance (int x1, int y1, int x2, int y2) |
Static Public Member Functions inherited from EClass | |
| static int | rnd (int a) |
| static int | curve (int a, int start, int step, int rate=75) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Public Attributes | |
| byte | r |
| byte | g |
| byte | b |
| bool | isPC |
| bool | limitGradient |
| Dictionary< int, byte > | lastPoints = new Dictionary<int, byte>() |
Static Public Attributes | |
| static float | nonGradientMod |
| static List< Cell > | newPoints = new List<Cell>() |
| static Map | map |
| static Fov.LevelPoint | origin = default(Fov.LevelPoint) |
| static int | range |
| static float | _power |
Static Public Attributes inherited from EClass | |
| static Core | core |
Additional Inherited Members | |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
|
static |
|
static |
| void Fov.Perform | ( | int | _x, |
| int | _z, | ||
| int | _range, | ||
| float | power = 1f ) |
| Dictionary<int, byte> Fov.lastPoints = new Dictionary<int, byte>() |
|
static |