Elin Modding Docs Doc
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Classes | |
struct | LevelPoint |
Public Member Functions | |
void | SetVisible (int x, int y) |
void | ClearVisible () |
List< Point > | ListPoints () |
void | Perform (int _x, int _z, int _range, float power=1f) |
Static Public Member Functions | |
static float | DistanceFloat (int x1, int y1, int x2, int y2) |
static int | Distance (int x1, int y1, int x2, int y2) |
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static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
Public Attributes | |
byte | r |
byte | g |
byte | b |
bool | isPC |
bool | limitGradient |
Dictionary< int, byte > | lastPoints = new Dictionary<int, byte>() |
Static Public Attributes | |
static float | nonGradientMod |
static List< Cell > | newPoints = new List<Cell>() |
static Map | map |
static Fov.LevelPoint | origin = default(Fov.LevelPoint) |
static int | range |
static float | _power |
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static Core | core |
Additional Inherited Members | |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
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void Fov.Perform | ( | int | _x, |
int | _z, | ||
int | _range, | ||
float | power = 1f ) |
Dictionary<int, byte> Fov.lastPoints = new Dictionary<int, byte>() |
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