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BaseCard Class Reference
Inheritance diagram for BaseCard:
EClass Card Chara Thing

Public Member Functions

bool GetBool (int id)
 
void SetBool (int id, bool enable)
 
int GetInt (int id, int? defaultInt=null)
 
void AddInt (int id, int value)
 
void SetInt (int id, int value=0)
 
string GetStr (int id, string defaultStr=null)
 
void SetStr (int id, string value=null)
 
GetObj< T > (int id)
 
void SetObj (int id, object o)
 
SetObj< T > (int id, object o)
 

Public Attributes

Dictionary< int, object > mapObj = new Dictionary<int, object>()
 
Dictionary< int, int > mapInt = new Dictionary<int, int>()
 
Dictionary< int, string > mapStr = new Dictionary<int, string>()
 

Additional Inherited Members

- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Static Public Attributes inherited from EClass
static Core core
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Detailed Description

Definition at line 6 of file BaseCard.cs.

Member Function Documentation

◆ AddInt()

void BaseCard.AddInt ( int id,
int value )

Definition at line 32 of file BaseCard.cs.

◆ GetBool()

bool BaseCard.GetBool ( int id)

Definition at line 9 of file BaseCard.cs.

◆ GetInt()

int BaseCard.GetInt ( int id,
int? defaultInt = null )

Definition at line 21 of file BaseCard.cs.

◆ GetObj< T >()

T BaseCard.GetObj< T > ( int id)

Definition at line 77 of file BaseCard.cs.

◆ GetStr()

string BaseCard.GetStr ( int id,
string defaultStr = null )

Definition at line 52 of file BaseCard.cs.

◆ SetBool()

void BaseCard.SetBool ( int id,
bool enable )

Definition at line 15 of file BaseCard.cs.

◆ SetInt()

void BaseCard.SetInt ( int id,
int value = 0 )

Definition at line 38 of file BaseCard.cs.

◆ SetObj()

void BaseCard.SetObj ( int id,
object o )

Definition at line 92 of file BaseCard.cs.

◆ SetObj< T >()

T BaseCard.SetObj< T > ( int id,
object o )

Definition at line 110 of file BaseCard.cs.

◆ SetStr()

void BaseCard.SetStr ( int id,
string value = null )

Definition at line 63 of file BaseCard.cs.

Member Data Documentation

◆ mapInt

Dictionary<int, int> BaseCard.mapInt = new Dictionary<int, int>()

Definition at line 134 of file BaseCard.cs.

◆ mapObj

Dictionary<int, object> BaseCard.mapObj = new Dictionary<int, object>()

Definition at line 130 of file BaseCard.cs.

◆ mapStr

Dictionary<int, string> BaseCard.mapStr = new Dictionary<int, string>()

Definition at line 138 of file BaseCard.cs.


The documentation for this class was generated from the following file: