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Elin Modding Docs Doc
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Public Member Functions | |
| void | Init () |
| void | Add (Card t) |
| void | Remove (Card t) |
| void | OnNumChange (Card c, int a) |
| Thing | GetAvailableThing (string id, int idMat) |
| ThingStack | ListThingStack (Recipe.Ingredient ing, StockSearchMode searchMode) |
| List< Thing > | ListThingsInCategory (SourceCategory.Row cat) |
| Dictionary< string, ThingStack > | ListThingStacksInCategory (SourceCategory.Row cat) |
| Thing | Find< T > () |
| Thing | FindEmptyContainer< T > () |
| Thing | FindEmptyContainer< T > (Thing target) |
| Thing | Find (int uid) |
| Thing | FindShared (string id) |
| Thing | Find (string id, string idMat) |
| Thing | Find (string id, int idMat=-1, int refVal=-1, bool shared=false) |
| int | GetNum (string id, bool onlyShared=false) |
| void | Validate () |
Static Public Member Functions | |
| static int | GetNumStockedAndRoaming (string id) |
Static Public Member Functions inherited from EClass | |
| static int | rnd (int a) |
| static int | curve (int a, int start, int step, int rate=75) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Public Attributes | |
| PropSet | all = new PropSet() |
| Dictionary< string, PropSet > | cardMap = new Dictionary<string, PropSet>() |
| Dictionary< string, PropSetCategory > | categoryMap = new Dictionary<string, PropSetCategory>() |
| Dictionary< string, PropSet > | raceMap = new Dictionary<string, PropSet>() |
| Dictionary< string, PropSet > | workMap = new Dictionary<string, PropSet>() |
| TraitManager | traits = new TraitManager() |
| List< Thing > | things = new List<Thing>() |
| List< Thing > | containers = new List<Thing>() |
| int | maxWeight = 100 |
| int | weight |
Properties | |
| virtual bool | IsStocked [get] |
| virtual bool | IsRoaming [get] |
| virtual bool | IsInstalled [get] |
| virtual PlaceState | state [get] |
| virtual List< Thing > | Things [get] |
| int | Count [get] |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
Additional Inherited Members | |
Static Public Attributes inherited from EClass | |
| static Core | core |
| Thing Props.Find | ( | string | id, |
| int | idMat = -1, | ||
| int | refVal = -1, | ||
| bool | shared = false ) |
| Thing Props.FindEmptyContainer< T > | ( | ) |
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static |
| List< Thing > Props.ListThingsInCategory | ( | SourceCategory.Row | cat | ) |
| ThingStack Props.ListThingStack | ( | Recipe.Ingredient | ing, |
| StockSearchMode | searchMode ) |
| Dictionary< string, ThingStack > Props.ListThingStacksInCategory | ( | SourceCategory.Row | cat | ) |
| Dictionary<string, PropSetCategory> Props.categoryMap = new Dictionary<string, PropSetCategory>() |
| TraitManager Props.traits = new TraitManager() |