|
string | idLike [get, set] |
|
int | gender [get, set] |
|
int | weight [get, set] |
|
int | height [get, set] |
|
int | birthDay [get, set] |
|
int | birthMonth [get, set] |
|
int | birthYear [get, set] |
|
int | idHome [get, set] |
|
int | idDad [get, set] |
|
int | idMom [get, set] |
|
int | idLoc [get, set] |
|
int | idAdvDad [get, set] |
|
int | idAdvMom [get, set] |
|
int | idHobby [get, set] |
|
int | stability [get, set] |
|
int | law [get, set] |
|
int | affection [get, set] |
|
int | dominance [get, set] |
|
int | extroversion [get, set] |
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int | idInterest [get, set] |
|
string | nameHome [get] |
|
string | nameLoc [get] |
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string | nameDad [get] |
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string | nameMom [get] |
|
string | nameBirthplace [get] |
|
int | age [get, set] |
|
int | ageOriginal [get] |
|
bool | IsUnderAge [get] |
|
static Game | game [get] |
|
static bool | AdvMode [get] |
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static Player | player [get] |
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static Chara | pc [get] |
|
static UI | ui [get] |
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static Map | _map [get] |
|
static Zone | _zone [get] |
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static FactionBranch | Branch [get] |
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static FactionBranch | BranchOrHomeBranch [get] |
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static Faction | Home [get] |
|
static Faction | Wilds [get] |
|
static Scene | scene [get] |
|
static BaseGameScreen | screen [get] |
|
static GameSetting | setting [get] |
|
static GameData | gamedata [get] |
|
static ColorProfile | Colors [get] |
|
static World | world [get] |
|
static SourceManager | sources [get] |
|
static SourceManager | editorSources [get] |
|
static SoundManager | Sound [get] |
|
static CoreDebug | debug [get] |
|
|
static int | rnd (int a) |
|
static int | curve (int a, int start, int step, int rate=75) |
|
static int | rndHalf (int a) |
|
static float | rndf (float a) |
|
static int | rndSqrt (int a) |
|
static void | Wait (float a, Card c) |
|
static void | Wait (float a, Point p) |
|
static int | Bigger (int a, int b) |
|
static int | Smaller (int a, int b) |
|
Definition at line 5 of file Biography.cs.
◆ Generate()
void Biography.Generate |
( |
Chara | c | ) |
|
◆ GenerateAppearance()
void Biography.GenerateAppearance |
( |
Chara | c | ) |
|
◆ GenerateBirthday()
void Biography.GenerateBirthday |
( |
Chara | c, |
|
|
int | ageIndex = 0 ) |
◆ GenerateDad()
void Biography.GenerateDad |
( |
| ) |
|
◆ GenerateMom()
void Biography.GenerateMom |
( |
| ) |
|
◆ RerollBio()
void Biography.RerollBio |
( |
Chara | c, |
|
|
int | ageIndex = 0, |
|
|
bool | keepParent = false ) |
◆ SetGender()
void Biography.SetGender |
( |
int | g | ) |
|
◆ SetPortrait()
void Biography.SetPortrait |
( |
Chara | c | ) |
|
◆ TextAge()
string Biography.TextAge |
( |
Chara | c | ) |
|
◆ TextAppearance()
string Biography.TextAppearance |
( |
| ) |
|
◆ TextBio()
string Biography.TextBio |
( |
Chara | c | ) |
|
◆ TextBio2()
string Biography.TextBio2 |
( |
Chara | c | ) |
|
◆ TextBirthDate()
string Biography.TextBirthDate |
( |
Chara | c, |
|
|
bool | _age = false ) |
◆ idFemale
string [] Biography.idFemale |
|
static |
Initial value:= new string[]
{
"shojo",
"sister",
"sister_cat",
"younglady",
"sister_undead"
}
Definition at line 612 of file Biography.cs.
◆ ints
int [] Biography.ints = new int[20] |
◆ personalities
int [] Biography.personalities = new int[5] |
◆ strs
string [] Biography.strs = new string[3] |
◆ affection
◆ age
◆ ageOriginal
int Biography.ageOriginal |
|
get |
◆ birthDay
◆ birthMonth
◆ birthYear
◆ dominance
◆ extroversion
int Biography.extroversion |
|
getset |
◆ gender
◆ height
◆ idAdvDad
◆ idAdvMom
◆ idDad
◆ idHobby
◆ idHome
◆ idInterest
◆ idLike
◆ idLoc
◆ idMom
◆ IsUnderAge
bool Biography.IsUnderAge |
|
get |
◆ law
◆ nameBirthplace
string Biography.nameBirthplace |
|
get |
◆ nameDad
◆ nameHome
string Biography.nameHome |
|
get |
◆ nameLoc
◆ nameMom
◆ stability
◆ weight
The documentation for this class was generated from the following file: