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Elin Modding Docs Doc
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Classes | |
| class | Item |
Public Member Functions | |
| void | Reset (Chara c) |
Public Attributes | |
| List< CharaUpgrade.Item > | items = new List<CharaUpgrade.Item>() |
| int | count |
| int | spent |
| int | reset |
| bool | halt |
Additional Inherited Members | |
Static Public Member Functions inherited from EClass | |
| static int | rnd (int a) |
| static int | curve (int a, int start, int step, int rate=75) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Static Public Attributes inherited from EClass | |
| static Core | core |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
Definition at line 6 of file CharaUpgrade.cs.
| void CharaUpgrade.Reset | ( | Chara | c | ) |
Definition at line 9 of file CharaUpgrade.cs.
| int CharaUpgrade.count |
Definition at line 40 of file CharaUpgrade.cs.
| bool CharaUpgrade.halt |
Definition at line 52 of file CharaUpgrade.cs.
| List<CharaUpgrade.Item> CharaUpgrade.items = new List<CharaUpgrade.Item>() |
Definition at line 36 of file CharaUpgrade.cs.
| int CharaUpgrade.reset |
Definition at line 48 of file CharaUpgrade.cs.
| int CharaUpgrade.spent |
Definition at line 44 of file CharaUpgrade.cs.