Elin Modding Docs Doc
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Public Member Functions | |
override void | Draw () |
override void | DrawTile () |
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void | OnActivate (BaseGameScreen _screen) |
void | RefreshHeight () |
Vector3 | GetThingPosition (Card tg, Point p) |
int | GetApproximateBlocklight (Cell cell) |
int | GetRoofLight (Lot lot) |
void | DrawRoof (Lot lot) |
void | SetRoofHeight (MeshPassParam _param, Cell _cell, int _cx, int _cz, int h=0, int altitude=0, int dirWall=-1, bool ignoreAltitudeY=false) |
Properties | |
EloMap | elomap [get] |
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Point | HitPoint [get] |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SoundManager | Sound [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static CoreDebug | debug [get] |
Definition at line 6 of file TileMapElona.cs.
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virtual |
Reimplemented from BaseTileMap.
Definition at line 19 of file TileMapElona.cs.
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virtual |
Reimplemented from BaseTileMap.
Definition at line 143 of file TileMapElona.cs.
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get |
Definition at line 10 of file TileMapElona.cs.