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EMono Class Reference
Inheritance diagram for EMono:
ActionHint BackerContentInspector BaseGameScreen BaseTileMap BaseTileSelector BuildMenu CardInspector CollectibleActor DialogDrama DramaActor DramaManager DramaOutcome DramaProp DropdownGrid ESoundSource EUtil EffectManager EloMapActor EloMapTileSelector EmbarkActor ExtraHint HoardActor InteractionMenu ItemGachaResult ItemHomeResource ItemMod ItemNotice ItemNumLog ItemPopulation ItemQuest ItemQuestTracker ItemStatistics ItemWidget LittlePopper PCOrbit PartialMapMenu RigidUpdate Scene SceneObject ScreenEffect ScreenGuide ScreenOverlay SourceManager SourcePrefInspector SpatialInspector TC TCSimpleText TerrainMenu UIAutoTurn UICardInfo UICharaMaker UICurrency UIDistribution UIDragGridInfo UIFactionInfo UIGameBG UIHangIcon UIHomeInfo UIInventory UIMagicChest UIMapPreview UIMapSelector UIPlaceHelper UIQueue UIRecipeInfo UIResourceTrack UIScaleFix UIScreenshot UISong UIZoneInfo VFX Widget WidgetManager WorldInspector ZoneInspector

Static Public Member Functions

static int rnd (int a)
 

Static Public Attributes

static Core core
 

Properties

static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SoundManager Sound [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static CoreDebug debug [get]
 

Detailed Description

Definition at line 5 of file EMono.cs.

Member Function Documentation

◆ rnd()

static int EMono.rnd ( int a)
static

Definition at line 208 of file EMono.cs.

Member Data Documentation

◆ core

Core EMono.core
static

Definition at line 214 of file EMono.cs.

Property Documentation

◆ _map

Map EMono._map
staticget

Definition at line 59 of file EMono.cs.

◆ _zone

Zone EMono._zone
staticget

Definition at line 69 of file EMono.cs.

◆ AdvMode

bool EMono.AdvMode
staticget

Definition at line 19 of file EMono.cs.

◆ Branch

FactionBranch EMono.Branch
staticget

Definition at line 79 of file EMono.cs.

◆ BranchOrHomeBranch

FactionBranch EMono.BranchOrHomeBranch
staticget

Definition at line 89 of file EMono.cs.

◆ Colors

ColorProfile EMono.Colors
staticget

Definition at line 149 of file EMono.cs.

◆ debug

CoreDebug EMono.debug
staticget

Definition at line 199 of file EMono.cs.

◆ editorSources

SourceManager EMono.editorSources
staticget

Definition at line 189 of file EMono.cs.

◆ game

Game EMono.game
staticget

Definition at line 9 of file EMono.cs.

◆ gamedata

GameData EMono.gamedata
staticget

Definition at line 139 of file EMono.cs.

◆ Home

Faction EMono.Home
staticget

Definition at line 99 of file EMono.cs.

◆ pc

Chara EMono.pc
staticget

Definition at line 39 of file EMono.cs.

◆ player

Player EMono.player
staticget

Definition at line 29 of file EMono.cs.

◆ scene

Scene EMono.scene
staticget

Definition at line 109 of file EMono.cs.

◆ screen

BaseGameScreen EMono.screen
staticget

Definition at line 119 of file EMono.cs.

◆ setting

GameSetting EMono.setting
staticget

Definition at line 129 of file EMono.cs.

◆ Sound

SoundManager EMono.Sound
staticget

Definition at line 169 of file EMono.cs.

◆ sources

SourceManager EMono.sources
staticget

Definition at line 179 of file EMono.cs.

◆ ui

UI EMono.ui
staticget

Definition at line 49 of file EMono.cs.

◆ world

World EMono.world
staticget

Definition at line 159 of file EMono.cs.


The documentation for this class was generated from the following file: