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ConStrife Class Reference
Inheritance diagram for ConStrife:
BaseBuff BaseDebuff Condition BaseCondition BaseStats EClass

Public Member Functions

void AddKill ()
 
Dice GetDice ()
 
void SetTurn ()
 
override void Tick ()
 
override void OnWriteNote (List< string > list)
 
- Public Member Functions inherited from BaseBuff
override int GetPhase ()
 
- Public Member Functions inherited from BaseDebuff
override int GetPhase ()
 
override BaseNotification CreateNotification ()
 
- Public Member Functions inherited from Condition
override BaseNotification CreateNotification ()
 
virtual void OnStacked (int p)
 
Condition SetPerfume (int duration=3)
 
virtual void OnCalculateFov (Fov fov, ref int radius, ref float power)
 
virtual void OnCreateFov (Fov fov)
 
override void OnValueChanged ()
 
void Kill (bool silent=false)
 
- Public Member Functions inherited from BaseCondition
virtual bool CanStack (Condition c)
 
virtual bool TryMove (Point p)
 
void SetElement (int id)
 
void SetRefVal (int a, int b)
 
virtual Color GetSpriteColor ()
 
override string ToString ()
 
override string GetText ()
 
override int GetValue ()
 
override Color GetColor (Gradient g)
 
virtual void SetOwner (Chara _owner, bool onDeserialize=false)
 
SourceElement.Row GetElementSource (int i)
 
void Start ()
 
bool TryNullify (Condition c)
 
virtual void OnBeforeStart ()
 
virtual void OnStart ()
 
virtual void OnStartOrStack ()
 
virtual void PlayEffect ()
 
virtual void PlayEndEffect ()
 
virtual void OnRefresh ()
 
void SetPhase ()
 
bool IsNullPhase ()
 
void PhaseMsg (bool inc)
 
override string GetPhaseStr ()
 
void Mod (int a, bool force=false)
 
virtual void OnChangePhase (int lastPhase, int newPhase)
 
virtual void OnRemoved ()
 
virtual int EvaluatePower (int p)
 
virtual int EvaluateTurn (int p)
 
Element GetDefenseAttribute (Chara c=null)
 
override void _WriteNote (UINote n, bool asChild=false)
 
virtual RendererReplacer GetRendererReplacer ()
 
- Public Member Functions inherited from BaseStats
virtual Color GetColor (SkinColorProfile c)
 
Color GetColor ()
 
virtual Sprite GetSprite ()
 
virtual void SetText (UIText t, SkinColorProfile cols=null)
 
void PopText ()
 
virtual void WriteNote (UINote n, Action< UINote > onWriteNote=null)
 

Public Attributes

int exp
 
int lv
 
int turn
 
- Public Attributes inherited from BaseCondition
int[] _ints = new int[5]
 
int phase = -1
 
ElementContainer elements
 
Chara owner
 
- Public Attributes inherited from BaseStats
int id
 
SourceStat.Row _source
 

Properties

override string TextDuration [get]
 
override bool WillOverride [get]
 
int ExpToNext [get]
 
- Properties inherited from BaseBuff
override bool CanManualRemove [get]
 
- Properties inherited from BaseDebuff
override bool WillOverride [get]
 
- Properties inherited from Condition
virtual bool IsKilled [get]
 
virtual string TextDuration [get]
 
- Properties inherited from BaseCondition
int value [get, set]
 
int power [get, set]
 
int refVal [get, set]
 
int refVal2 [get, set]
 
bool givenByPcParty [get, set]
 
bool isPerfume [get, set]
 
override Chara Owner [get]
 
virtual string Name [get]
 
virtual bool IsToggle [get]
 
virtual bool WillOverride [get]
 
virtual bool AllowMultipleInstance [get]
 
virtual bool ConsumeTurn [get]
 
virtual bool PreventRegen [get]
 
virtual bool ShouldRefresh [get]
 
virtual bool CancelAI [get]
 
virtual bool TimeBased [get]
 
virtual bool SyncRide [get]
 
virtual int GainResistFactor [get]
 
virtual int P2 [get]
 
SourceElement.Row sourceElement [get]
 
virtual bool IsElemental [get]
 
virtual string RefString1 [get]
 
virtual bool CanManualRemove [get]
 
- Properties inherited from BaseStats
SourceStat.Row source [get]
 
virtual Emo2 EmoIcon [get]
 
virtual ConditionType Type [get]
 
virtual string idSprite [get]
 
virtual bool ShowInWidget [get]
 
virtual Chara Owner [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from Condition
static T Create< T > (int power=100, Action< T > onCreate=null)
 
static Condition Create (string alias, int power=100, Action< Condition > onCreate=null)
 
- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Static Public Attributes inherited from Condition
static bool ignoreEffect
 
- Static Public Attributes inherited from BaseStats
static Chara CC
 
- Static Public Attributes inherited from EClass
static Core core
 

Detailed Description

Definition at line 7 of file ConStrife.cs.

Member Function Documentation

◆ AddKill()

void ConStrife.AddKill ( )

Definition at line 40 of file ConStrife.cs.

◆ GetDice()

Dice ConStrife.GetDice ( )

Definition at line 52 of file ConStrife.cs.

◆ OnWriteNote()

override void ConStrife.OnWriteNote ( List< string > list)
virtual

Reimplemented from BaseCondition.

Definition at line 81 of file ConStrife.cs.

◆ SetTurn()

void ConStrife.SetTurn ( )

Definition at line 58 of file ConStrife.cs.

◆ Tick()

override void ConStrife.Tick ( )
virtual

Reimplemented from Condition.

Definition at line 64 of file ConStrife.cs.

Member Data Documentation

◆ exp

int ConStrife.exp

Definition at line 88 of file ConStrife.cs.

◆ lv

int ConStrife.lv

Definition at line 92 of file ConStrife.cs.

◆ turn

int ConStrife.turn

Definition at line 96 of file ConStrife.cs.

Property Documentation

◆ ExpToNext

int ConStrife.ExpToNext
get

Definition at line 31 of file ConStrife.cs.

◆ TextDuration

override string ConStrife.TextDuration
get

Definition at line 11 of file ConStrife.cs.

◆ WillOverride

override bool ConStrife.WillOverride
get

Definition at line 21 of file ConStrife.cs.


The documentation for this class was generated from the following file: