|
Elin Modding Docs Doc
|
Public Member Functions | |
| override void | OnVisit () |
| override void | OnCharaDie (Chara c) |
| override void | _OnTickRound () |
| void | CheckClear () |
Public Member Functions inherited from ZoneEventQuest | |
| void | Spawn (int num=1) |
| void | SpawnBoss () |
| void | AggroEnemy (int chance=100) |
| override void | OnTickRound () |
| virtual ZoneInstance.Status | OnReachTimeLimit () |
Public Member Functions inherited from ZoneEvent | |
| virtual string | GetText () |
| void | Tick (float delta) |
| void | Init () |
| void | OnSimulateHour () |
| virtual void | OnInit () |
| virtual void | OnFirstTick () |
| virtual void | OnTick () |
| virtual void | OnKill () |
| virtual void | OnLeaveZone () |
| void | OnLoad (Zone _zone) |
| void | Kill () |
Public Attributes | |
| int | max |
Public Attributes inherited from ZoneEventQuest | |
| int | uidQuest |
| List< int > | enemies = new List<int>() |
Public Attributes inherited from ZoneEvent | |
| float | time |
| int | rounds |
| int | hoursElapsed |
| int | minElapsed |
| Zone | zone |
| bool | firstTick = true |
Properties | |
| override bool | CountEnemy [get] |
| override bool | WarnBoss [get] |
Properties inherited from ZoneEventQuest | |
| Quest | quest [get] |
| virtual bool | WarnBoss [get] |
| virtual bool | CountEnemy [get] |
| virtual int | TimeLimit [get] |
Properties inherited from ZoneEvent | |
| SourceQuest.Row | source [get] |
| virtual string | id [get] |
| virtual string | TextWidgetDate [get] |
| virtual float | roundInterval [get] |
| virtual Playlist | playlist [get] |
| virtual bool | debugSkip [get] |
| virtual string | RefStr2 [get] |
| virtual string | RefStr3 [get] |
| virtual int | hoursToKill [get] |
| virtual bool | HasReport [get] |
| string | Name [get] |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
Additional Inherited Members | |
Static Public Member Functions inherited from EClass | |
| static int | rnd (int a) |
| static int | curve (int a, int start, int step, int rate=75) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Static Public Attributes inherited from EClass | |
| static Core | core |
Definition at line 5 of file ZoneEventSubdue.cs.
|
virtual |
Reimplemented from ZoneEventQuest.
Definition at line 48 of file ZoneEventSubdue.cs.
| void ZoneEventSubdue.CheckClear | ( | ) |
Definition at line 55 of file ZoneEventSubdue.cs.
|
virtual |
Reimplemented from ZoneEvent.
Definition at line 42 of file ZoneEventSubdue.cs.
|
virtual |
Reimplemented from ZoneEvent.
Definition at line 28 of file ZoneEventSubdue.cs.
| int ZoneEventSubdue.max |
Definition at line 80 of file ZoneEventSubdue.cs.
|
get |
Definition at line 9 of file ZoneEventSubdue.cs.
|
get |
Definition at line 19 of file ZoneEventSubdue.cs.