|
enum | DifficultyType {
Default
, Deliver
, Supply
, Escort
,
Bulk
, Meal
, Farm
, Music
} |
|
enum | SubReward { plat
, gacha_coin
, money2
, ticket_furniture
} |
|
Definition at line 7 of file Quest.cs.
◆ DifficultyType
enum Quest.DifficultyType |
◆ SubReward
◆ CanDeliverToBox()
virtual bool Quest.CanDeliverToBox |
( |
Thing | t | ) |
|
|
virtual |
◆ CanDeliverToClient()
virtual bool Quest.CanDeliverToClient |
( |
Chara | c | ) |
|
|
virtual |
◆ CanStartQuest()
virtual bool Quest.CanStartQuest |
( |
| ) |
|
|
virtual |
◆ CanUpdateOnTalk()
virtual bool Quest.CanUpdateOnTalk |
( |
Chara | c | ) |
|
|
virtual |
◆ ChangePhase()
void Quest.ChangePhase |
( |
int | a | ) |
|
◆ Complete()
◆ CompleteTask()
void Quest.CompleteTask |
( |
| ) |
|
◆ Create()
static Quest Quest.Create |
( |
string | _id, |
|
|
string | _idPerson = null, |
|
|
Chara | c = null ) |
|
static |
◆ CreateInstanceZone()
virtual Zone Quest.CreateInstanceZone |
( |
Chara | c | ) |
|
|
virtual |
◆ Deliver()
virtual bool Quest.Deliver |
( |
Chara | c, |
|
|
Thing | t = null ) |
|
virtual |
◆ DropReward() [1/2]
Thing Quest.DropReward |
( |
string | id | ) |
|
◆ DropReward() [2/2]
◆ Equals()
override bool Quest.Equals |
( |
object | obj | ) |
|
◆ Fail()
◆ GetDestThing()
virtual Thing Quest.GetDestThing |
( |
| ) |
|
|
virtual |
◆ GetDetail()
virtual string Quest.GetDetail |
( |
bool | onJournal = false | ) |
|
|
virtual |
◆ GetDetailText()
virtual string Quest.GetDetailText |
( |
bool | onJournal = false | ) |
|
|
virtual |
◆ GetExtraMoney()
virtual int Quest.GetExtraMoney |
( |
| ) |
|
|
virtual |
◆ GetRewardPlat()
virtual int Quest.GetRewardPlat |
( |
int | money | ) |
|
|
virtual |
◆ GetRewardText()
string Quest.GetRewardText |
( |
| ) |
|
◆ GetTalkComplete()
virtual string Quest.GetTalkComplete |
( |
| ) |
|
|
virtual |
◆ GetTalkProgress()
virtual string Quest.GetTalkProgress |
( |
| ) |
|
|
virtual |
◆ GetTextProgress()
virtual string Quest.GetTextProgress |
( |
| ) |
|
|
virtual |
◆ GetTitle()
virtual string Quest.GetTitle |
( |
| ) |
|
|
virtual |
◆ GetTrackerText()
virtual string Quest.GetTrackerText |
( |
| ) |
|
|
virtual |
◆ Init()
◆ IsDeliverTarget()
virtual bool Quest.IsDeliverTarget |
( |
Chara | c | ) |
|
|
virtual |
◆ IsVisibleOnQuestBoard()
virtual bool Quest.IsVisibleOnQuestBoard |
( |
| ) |
|
|
virtual |
◆ ListDeliver()
static List< Zone > Quest.ListDeliver |
( |
| ) |
|
|
static |
◆ NextPhase()
◆ OnBeforeComplete()
virtual void Quest.OnBeforeComplete |
( |
| ) |
|
|
virtual |
◆ OnChangePhase()
virtual void Quest.OnChangePhase |
( |
int | a | ) |
|
|
virtual |
◆ OnClickQuest()
virtual void Quest.OnClickQuest |
( |
| ) |
|
|
virtual |
◆ OnComplete()
virtual void Quest.OnComplete |
( |
| ) |
|
|
virtual |
◆ OnCompleteTask()
virtual void Quest.OnCompleteTask |
( |
| ) |
|
|
virtual |
◆ OnDropReward()
virtual void Quest.OnDropReward |
( |
| ) |
|
|
virtual |
◆ OnEnterZone()
virtual void Quest.OnEnterZone |
( |
| ) |
|
|
virtual |
◆ OnFail()
virtual void Quest.OnFail |
( |
| ) |
|
|
virtual |
◆ OnGiveItem()
virtual void Quest.OnGiveItem |
( |
Chara | c, |
|
|
Thing | t ) |
|
virtual |
◆ OnInit()
virtual void Quest.OnInit |
( |
| ) |
|
|
virtual |
◆ OnKillChara()
virtual void Quest.OnKillChara |
( |
Chara | c | ) |
|
|
virtual |
◆ OnModKarma()
virtual void Quest.OnModKarma |
( |
int | a | ) |
|
|
virtual |
◆ OnStart()
virtual void Quest.OnStart |
( |
| ) |
|
|
virtual |
◆ Parse()
string Quest.Parse |
( |
string | s | ) |
|
◆ SetClient()
Quest Quest.SetClient |
( |
Chara | c, |
|
|
bool | assignQuest = true ) |
◆ SetTask()
◆ ShowCompleteText()
virtual void Quest.ShowCompleteText |
( |
| ) |
|
|
virtual |
◆ Start()
◆ UpdateJournal()
void Quest.UpdateJournal |
( |
| ) |
|
◆ UpdateOnTalk()
virtual bool Quest.UpdateOnTalk |
( |
| ) |
|
|
virtual |
◆ bonusMoney
◆ dangerLv
◆ deadline
◆ difficulty
◆ id
◆ isComplete
◆ isNew
◆ lv
◆ person
◆ phase
◆ PhaseComplete
const int Quest.PhaseComplete = 999 |
|
static |
◆ refChara
◆ rewardMoney
◆ startDate
◆ task
◆ track
◆ uid
◆ uidClientZone
◆ AffinityGain
virtual int Quest.AffinityGain |
|
get |
◆ BaseMoney
virtual int Quest.BaseMoney |
|
get |
◆ CanAbandon
virtual bool Quest.CanAbandon |
|
get |
◆ CanAutoAdvance
virtual bool Quest.CanAutoAdvance |
|
get |
◆ chara
◆ ClientZone
◆ Confetti
◆ DangerLv
virtual int Quest.DangerLv |
|
get |
◆ DestChara
virtual Chara Quest.DestChara |
|
get |
◆ difficultyType
virtual Quest.DifficultyType Quest.difficultyType |
|
get |
◆ FameContent
virtual bool Quest.FameContent |
|
get |
◆ FameOnComplete
virtual int Quest.FameOnComplete |
|
get |
◆ ForbidTeleport
virtual bool Quest.ForbidTeleport |
|
get |
◆ HasDLC
virtual bool Quest.HasDLC |
|
get |
◆ Hours
◆ idSource
virtual string Quest.idSource |
|
get |
◆ IsExpired
◆ IsRandomQuest
virtual bool Quest.IsRandomQuest |
|
get |
◆ KarmaOnFail
virtual int Quest.KarmaOnFail |
|
get |
◆ NameDeliver
virtual string Quest.NameDeliver |
|
get |
◆ RangeDeadLine
virtual int Quest.RangeDeadLine |
|
get |
◆ RefDrama1
virtual string Quest.RefDrama1 |
|
get |
◆ RefDrama2
virtual string Quest.RefDrama2 |
|
get |
◆ RefDrama3
virtual string Quest.RefDrama3 |
|
get |
◆ RefDrama4
virtual string Quest.RefDrama4 |
|
get |
◆ RequireClientInSameZone
virtual bool Quest.RequireClientInSameZone |
|
get |
◆ RewardSuffix
virtual string Quest.RewardSuffix |
|
get |
◆ source
◆ TextDeadline
string Quest.TextDeadline |
|
get |
◆ TextExtra
virtual string Quest.TextExtra |
|
get |
◆ TitlePrefix
virtual string Quest.TitlePrefix |
|
get |
◆ UseInstanceZone
virtual bool Quest.UseInstanceZone |
|
get |
The documentation for this class was generated from the following file: