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static T | Create< T > (int power=100, Action< T > onCreate=null) |
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static Condition | Create (string alias, int power=100, Action< Condition > onCreate=null) |
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static int | rnd (int a) |
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static int | curve (int a, int start, int step, int rate=75) |
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static int | rndHalf (int a) |
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static float | rndf (float a) |
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static int | rndSqrt (int a) |
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static void | Wait (float a, Card c) |
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static void | Wait (float a, Point p) |
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static int | Bigger (int a, int b) |
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static int | Smaller (int a, int b) |
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int[] | _ints = new int[5] |
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int | phase = -1 |
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ElementContainer | elements |
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Chara | owner |
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int | id |
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SourceStat.Row | _source |
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static bool | ignoreEffect |
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static Chara | CC |
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static Core | core |
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override bool | IsToggle [get] |
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override bool | CanManualRemove [get] |
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override bool | WillOverride [get] |
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virtual bool | IsKilled [get] |
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virtual string | TextDuration [get] |
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int | value [get, set] |
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int | power [get, set] |
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int | refVal [get, set] |
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int | refVal2 [get, set] |
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bool | givenByPcParty [get, set] |
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bool | isPerfume [get, set] |
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override Chara | Owner [get] |
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virtual string | Name [get] |
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virtual bool | IsToggle [get] |
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virtual bool | WillOverride [get] |
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virtual bool | AllowMultipleInstance [get] |
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virtual bool | ConsumeTurn [get] |
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virtual bool | PreventRegen [get] |
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virtual bool | ShouldRefresh [get] |
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virtual bool | CancelAI [get] |
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virtual bool | TimeBased [get] |
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virtual bool | SyncRide [get] |
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virtual int | GainResistFactor [get] |
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virtual int | P2 [get] |
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SourceElement.Row | sourceElement [get] |
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virtual bool | IsElemental [get] |
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virtual string | RefString1 [get] |
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virtual bool | CanManualRemove [get] |
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SourceStat.Row | source [get] |
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virtual Emo2 | EmoIcon [get] |
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virtual ConditionType | Type [get] |
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virtual string | idSprite [get] |
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virtual bool | ShowInWidget [get] |
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virtual Chara | Owner [get] |
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static Game | game [get] |
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static bool | AdvMode [get] |
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static Player | player [get] |
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static Chara | pc [get] |
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static UI | ui [get] |
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static Map | _map [get] |
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static Zone | _zone [get] |
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static FactionBranch | Branch [get] |
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static FactionBranch | BranchOrHomeBranch [get] |
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static Faction | Home [get] |
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static Faction | Wilds [get] |
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static Scene | scene [get] |
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static BaseGameScreen | screen [get] |
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static GameSetting | setting [get] |
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static GameData | gamedata [get] |
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static ColorProfile | Colors [get] |
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static World | world [get] |
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static SourceManager | sources [get] |
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static SourceManager | editorSources [get] |
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static SoundManager | Sound [get] |
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static CoreDebug | debug [get] |
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Definition at line 4 of file ConTransmutePutit.cs.
◆ GetRendererReplacer()
The documentation for this class was generated from the following file: