Elin Modding Docs Doc
Loading...
Searching...
No Matches
ConBuffStats Class Reference
Inheritance diagram for ConBuffStats:
Condition BaseCondition BaseStats EClass

Public Member Functions

override int EvaluateTurn (int p)
 
override int GetPhase ()
 
override Color GetColor (SkinColorProfile c)
 
override string GetPhaseStr ()
 
override string GetText ()
 
override void PlayEffect ()
 
override bool CanStack (Condition c)
 
override void SetOwner (Chara _owner, bool onDeserialize=false)
 
int CalcValue ()
 
override void OnWriteNote (List< string > list)
 
- Public Member Functions inherited from Condition
override BaseNotification CreateNotification ()
 
virtual void OnStacked (int p)
 
Condition SetPerfume (int duration=3)
 
override void Tick ()
 
virtual void OnCalculateFov (Fov fov, ref int radius, ref float power)
 
virtual void OnCreateFov (Fov fov)
 
override void OnValueChanged ()
 
void Kill (bool silent=false)
 
- Public Member Functions inherited from BaseCondition
virtual bool TryMove (Point p)
 
void SetElement (int id)
 
void SetRefVal (int a, int b)
 
virtual Color GetSpriteColor ()
 
override string ToString ()
 
override int GetValue ()
 
override Color GetColor (Gradient g)
 
SourceElement.Row GetElementSource (int i)
 
void Start ()
 
bool TryNullify (Condition c)
 
virtual void OnBeforeStart ()
 
virtual void OnStart ()
 
virtual void OnStartOrStack ()
 
virtual void PlayEndEffect ()
 
virtual void OnRefresh ()
 
void SetPhase ()
 
bool IsNullPhase ()
 
void PhaseMsg (bool inc)
 
void Mod (int a, bool force=false)
 
virtual void OnChangePhase (int lastPhase, int newPhase)
 
virtual void OnRemoved ()
 
virtual int EvaluatePower (int p)
 
Element GetDefenseAttribute (Chara c=null)
 
override void _WriteNote (UINote n, bool asChild=false)
 
virtual RendererReplacer GetRendererReplacer ()
 
- Public Member Functions inherited from BaseStats
Color GetColor ()
 
virtual Sprite GetSprite ()
 
virtual void SetText (UIText t, SkinColorProfile cols=null)
 
void PopText ()
 
virtual void WriteNote (UINote n, Action< UINote > onWriteNote=null)
 

Properties

override string Name [get]
 
override ConditionType Type [get]
 
bool isDebuff [get]
 
override bool WillOverride [get]
 
override bool AllowMultipleInstance [get]
 
- Properties inherited from Condition
virtual bool IsKilled [get]
 
virtual string TextDuration [get]
 
- Properties inherited from BaseCondition
int value [get, set]
 
int power [get, set]
 
int refVal [get, set]
 
int refVal2 [get, set]
 
bool givenByPcParty [get, set]
 
bool isPerfume [get, set]
 
override Chara Owner [get]
 
virtual string Name [get]
 
virtual bool IsToggle [get]
 
virtual bool WillOverride [get]
 
virtual bool AllowMultipleInstance [get]
 
virtual bool ConsumeTurn [get]
 
virtual bool PreventRegen [get]
 
virtual bool ShouldRefresh [get]
 
virtual bool CancelAI [get]
 
virtual bool TimeBased [get]
 
virtual bool SyncRide [get]
 
virtual int GainResistFactor [get]
 
virtual int P2 [get]
 
SourceElement.Row sourceElement [get]
 
virtual bool IsElemental [get]
 
virtual string RefString1 [get]
 
virtual bool CanManualRemove [get]
 
- Properties inherited from BaseStats
SourceStat.Row source [get]
 
virtual Emo2 EmoIcon [get]
 
virtual ConditionType Type [get]
 
virtual string idSprite [get]
 
virtual bool ShowInWidget [get]
 
virtual Chara Owner [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from Condition
static T Create< T > (int power=100, Action< T > onCreate=null)
 
static Condition Create (string alias, int power=100, Action< Condition > onCreate=null)
 
- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Public Attributes inherited from BaseCondition
int[] _ints = new int[5]
 
int phase = -1
 
ElementContainer elements
 
Chara owner
 
- Public Attributes inherited from BaseStats
int id
 
SourceStat.Row _source
 
- Static Public Attributes inherited from Condition
static bool ignoreEffect
 
- Static Public Attributes inherited from BaseStats
static Chara CC
 
- Static Public Attributes inherited from EClass
static Core core
 

Detailed Description

Definition at line 6 of file ConBuffStats.cs.

Member Function Documentation

◆ CalcValue()

int ConBuffStats.CalcValue ( )

Definition at line 138 of file ConBuffStats.cs.

◆ CanStack()

override bool ConBuffStats.CanStack ( Condition c)
virtual

Reimplemented from BaseCondition.

Definition at line 122 of file ConBuffStats.cs.

◆ EvaluateTurn()

override int ConBuffStats.EvaluateTurn ( int p)
virtual

Reimplemented from BaseCondition.

Definition at line 43 of file ConBuffStats.cs.

◆ GetColor()

override Color ConBuffStats.GetColor ( SkinColorProfile c)
virtual

Reimplemented from BaseStats.

Definition at line 79 of file ConBuffStats.cs.

◆ GetPhase()

override int ConBuffStats.GetPhase ( )
virtual

Reimplemented from BaseCondition.

Definition at line 73 of file ConBuffStats.cs.

◆ GetPhaseStr()

override string ConBuffStats.GetPhaseStr ( )
virtual

Reimplemented from BaseCondition.

Definition at line 89 of file ConBuffStats.cs.

◆ GetText()

override string ConBuffStats.GetText ( )
virtual

Reimplemented from BaseCondition.

Definition at line 95 of file ConBuffStats.cs.

◆ OnWriteNote()

override void ConBuffStats.OnWriteNote ( List< string > list)
virtual

Reimplemented from BaseCondition.

Definition at line 152 of file ConBuffStats.cs.

◆ PlayEffect()

override void ConBuffStats.PlayEffect ( )
virtual

Reimplemented from BaseCondition.

Definition at line 110 of file ConBuffStats.cs.

◆ SetOwner()

override void ConBuffStats.SetOwner ( Chara _owner,
bool onDeserialize = false )
virtual

Reimplemented from BaseCondition.

Definition at line 129 of file ConBuffStats.cs.

Property Documentation

◆ AllowMultipleInstance

override bool ConBuffStats.AllowMultipleInstance
get

Definition at line 64 of file ConBuffStats.cs.

◆ isDebuff

bool ConBuffStats.isDebuff
get

Definition at line 34 of file ConBuffStats.cs.

◆ Name

override string ConBuffStats.Name
get

Definition at line 10 of file ConBuffStats.cs.

◆ Type

override ConditionType ConBuffStats.Type
get

Definition at line 20 of file ConBuffStats.cs.

◆ WillOverride

override bool ConBuffStats.WillOverride
get

Definition at line 54 of file ConBuffStats.cs.


The documentation for this class was generated from the following file: