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Elin Modding Docs Doc
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Classes | |
| class | Tab |
| class | Transaction |
Public Member Functions | |
| void | SetHeader (string s) |
| UIInventory.Tab | AddTab (Card c, UIInventory.Mode mode, Thing container=null) |
| UIInventory.Tab | AddTab (InvOwner owner, UIInventory.Mode mode=UIInventory.Mode.All) |
| void | OnInit () |
| void | RefreshWindow () |
| void | Close () |
| void | SwitchTab (UIInventory.Tab tab) |
| void | DoAct (Act act) |
| void | CheckDirty () |
| void | RefreshDestNum () |
| bool | DestNumIsMax () |
| void | RefreshMenu () |
| Transform | ShowDistribution (UIContextMenu dis, Window.SaveData data) |
| Transform | ShowAdvDistribution (UIContextMenu dis, Window.SaveData data) |
| void | Sort (bool magicSort=false) |
| void | RefreshList () |
| void | RefreshHighlight () |
| void | RefreshGrid () |
Static Public Member Functions | |
| static void | RefreshAllList () |
Static Public Member Functions inherited from EMono | |
| static int | rnd (int a) |
Public Attributes | |
| UIList | list |
| BodySlot | bodySlot |
| LayerInventory | layer |
| Transform | headerRow |
| Transform | transOverflow |
| string | idMold |
| Func< Thing, bool > | funcList |
| Action< Thing > | actionClick |
| Window | window |
| UIContent | content |
| UIInventory.Tab | currentTab |
| AIAct | currentAct |
| UIInventory.InteractMode | interactMode |
| bool | floatMode |
| bool | dirty |
| bool | isList |
| UIInventory.Transaction | lastTransaction |
| Image | imageHighlight |
| Image | imageHighlightGrid |
| UIButton | moldSmallTab |
| ButtonGrid | moldButtonGrid |
| ButtonGrid | moldButtonGridless |
| UIButton | buttonTakeAll |
| UIMagicChest | uiMagic |
| List< UIInventory.Tab > | tabs = new List<UIInventory.Tab>() |
| bool | wasDirty |
Properties | |
| InvOwner | owner [get] |
| Card | dest [get] |
| bool | UseBG [get] |
| bool | UseGrid [get] |
| bool | IsMagicChest [get] |
| bool | IsToolbelt [get] |
| bool | IsShop [get] |
| CoreRef.InventoryStyle | InvStyle [get] |
| bool | IsMainMode [get] |
| CurrencyType | CurrencyType [get] |
| string | IDCurrency [get] |
Properties inherited from EMono | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SoundManager | Sound [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static CoreDebug | debug [get] |
Additional Inherited Members | |
Static Public Attributes inherited from EMono | |
| static Core | core |
Definition at line 8 of file UIInventory.cs.
| enum UIInventory.InteractMode |
Definition at line 1565 of file UIInventory.cs.
| enum UIInventory.Mode |
Definition at line 1499 of file UIInventory.cs.
| enum UIInventory.SubMode |
Definition at line 1554 of file UIInventory.cs.
| UIInventory.Tab UIInventory.AddTab | ( | Card | c, |
| UIInventory.Mode | mode, | ||
| Thing | container = null ) |
Definition at line 161 of file UIInventory.cs.
| UIInventory.Tab UIInventory.AddTab | ( | InvOwner | owner, |
| UIInventory.Mode | mode = UIInventory::Mode::All ) |
Definition at line 167 of file UIInventory.cs.
| void UIInventory.CheckDirty | ( | ) |
Definition at line 381 of file UIInventory.cs.
| void UIInventory.Close | ( | ) |
Definition at line 277 of file UIInventory.cs.
| bool UIInventory.DestNumIsMax | ( | ) |
Definition at line 414 of file UIInventory.cs.
| void UIInventory.DoAct | ( | Act | act | ) |
Definition at line 332 of file UIInventory.cs.
| void UIInventory.OnInit | ( | ) |
Definition at line 180 of file UIInventory.cs.
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static |
Definition at line 145 of file UIInventory.cs.
| void UIInventory.RefreshDestNum | ( | ) |
Definition at line 399 of file UIInventory.cs.
| void UIInventory.RefreshGrid | ( | ) |
Definition at line 1177 of file UIInventory.cs.
| void UIInventory.RefreshHighlight | ( | ) |
Definition at line 1157 of file UIInventory.cs.
| void UIInventory.RefreshList | ( | ) |
Definition at line 1072 of file UIInventory.cs.
| void UIInventory.RefreshMenu | ( | ) |
Definition at line 421 of file UIInventory.cs.
| void UIInventory.RefreshWindow | ( | ) |
Definition at line 238 of file UIInventory.cs.
| void UIInventory.SetHeader | ( | string | s | ) |
Definition at line 155 of file UIInventory.cs.
| Transform UIInventory.ShowAdvDistribution | ( | UIContextMenu | dis, |
| Window.SaveData | data ) |
Definition at line 970 of file UIInventory.cs.
| Transform UIInventory.ShowDistribution | ( | UIContextMenu | dis, |
| Window.SaveData | data ) |
Definition at line 927 of file UIInventory.cs.
| void UIInventory.Sort | ( | bool | magicSort = false | ) |
Definition at line 978 of file UIInventory.cs.
| void UIInventory.SwitchTab | ( | UIInventory.Tab | tab | ) |
Definition at line 286 of file UIInventory.cs.
| Action<Thing> UIInventory.actionClick |
Definition at line 1414 of file UIInventory.cs.
| BodySlot UIInventory.bodySlot |
Definition at line 1396 of file UIInventory.cs.
| UIButton UIInventory.buttonTakeAll |
Definition at line 1459 of file UIInventory.cs.
| UIContent UIInventory.content |
Definition at line 1420 of file UIInventory.cs.
| AIAct UIInventory.currentAct |
Definition at line 1426 of file UIInventory.cs.
| UIInventory.Tab UIInventory.currentTab |
Definition at line 1423 of file UIInventory.cs.
| bool UIInventory.dirty |
Definition at line 1435 of file UIInventory.cs.
| bool UIInventory.floatMode |
Definition at line 1432 of file UIInventory.cs.
| Func<Thing, bool> UIInventory.funcList |
Definition at line 1411 of file UIInventory.cs.
| Transform UIInventory.headerRow |
Definition at line 1402 of file UIInventory.cs.
| string UIInventory.idMold |
Definition at line 1408 of file UIInventory.cs.
| Image UIInventory.imageHighlight |
Definition at line 1444 of file UIInventory.cs.
| Image UIInventory.imageHighlightGrid |
Definition at line 1447 of file UIInventory.cs.
| UIInventory.InteractMode UIInventory.interactMode |
Definition at line 1429 of file UIInventory.cs.
| bool UIInventory.isList |
Definition at line 1438 of file UIInventory.cs.
| UIInventory.Transaction UIInventory.lastTransaction |
Definition at line 1441 of file UIInventory.cs.
| LayerInventory UIInventory.layer |
Definition at line 1399 of file UIInventory.cs.
| UIList UIInventory.list |
Definition at line 1393 of file UIInventory.cs.
| ButtonGrid UIInventory.moldButtonGrid |
Definition at line 1453 of file UIInventory.cs.
| ButtonGrid UIInventory.moldButtonGridless |
Definition at line 1456 of file UIInventory.cs.
| UIButton UIInventory.moldSmallTab |
Definition at line 1450 of file UIInventory.cs.
| List<UIInventory.Tab> UIInventory.tabs = new List<UIInventory.Tab>() |
Definition at line 1474 of file UIInventory.cs.
| Transform UIInventory.transOverflow |
Definition at line 1405 of file UIInventory.cs.
| UIMagicChest UIInventory.uiMagic |
Definition at line 1462 of file UIInventory.cs.
| bool UIInventory.wasDirty |
Definition at line 1477 of file UIInventory.cs.
| Window UIInventory.window |
Definition at line 1417 of file UIInventory.cs.
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Definition at line 117 of file UIInventory.cs.
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Definition at line 22 of file UIInventory.cs.
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Definition at line 127 of file UIInventory.cs.
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Definition at line 82 of file UIInventory.cs.
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Definition at line 52 of file UIInventory.cs.
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Definition at line 92 of file UIInventory.cs.
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Definition at line 72 of file UIInventory.cs.
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Definition at line 62 of file UIInventory.cs.
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Definition at line 12 of file UIInventory.cs.
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Definition at line 32 of file UIInventory.cs.
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Definition at line 42 of file UIInventory.cs.