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Elin Modding Docs Doc
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Public Member Functions | |
| bool | IsEquipping (Thing t) |
Public Attributes | |
| int | elementId |
| Thing | thing |
| int | index |
Properties | |
| string | name [get] |
| SourceElement.Row | element [get] |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
Additional Inherited Members | |
Static Public Member Functions inherited from EClass | |
| static int | rnd (int a) |
| static int | curve (int a, int start, int step, int rate=75) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Static Public Attributes inherited from EClass | |
| static Core | core |
Definition at line 5 of file BodySlot.cs.
| bool BodySlot.IsEquipping | ( | Thing | t | ) |
Definition at line 28 of file BodySlot.cs.
| int BodySlot.elementId |
Definition at line 35 of file BodySlot.cs.
| int BodySlot.index |
Definition at line 41 of file BodySlot.cs.
| Thing BodySlot.thing |
Definition at line 38 of file BodySlot.cs.
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get |
Definition at line 19 of file BodySlot.cs.
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get |
Definition at line 9 of file BodySlot.cs.