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TraitNewZone Class Reference
Inheritance diagram for TraitNewZone:
Trait EClass TraitElevator TraitStairs TraitTeleporter TraitTent TraitStairsDown TraitStairsUp TraitManhole TraitMineEntrance

Public Member Functions

override void OnImportMap ()
 
virtual Point GetExitPos ()
 
override void TrySetAct (ActPlan p)
 
bool CanAutoEnter ()
 
bool MoveZone (bool confirmed=false)
 
Zone CreateZone (Zone dest, int destLv)
 
override void OnStepped (Chara c)
 
virtual bool TryTeleport ()
 
virtual bool IsFor (Zone z)
 
- Public Member Functions inherited from Trait
string GetParam (int i, string def=null)
 
int GetParamInt (int i, int def)
 
virtual bool Contains (RecipeSource r)
 
virtual int GetValue ()
 
virtual bool CanStackTo (Thing to)
 
virtual string GetHoverText ()
 
virtual Action GetHealAction (Chara c)
 
virtual bool CanBlend (Thing t)
 
virtual void OnBlend (Thing t, Chara c)
 
virtual int GetActDuration (Chara c)
 
virtual SourceElement.Row GetRefElement ()
 
virtual Sprite GetRefSprite ()
 
virtual void OnRenderExtra (RenderParam p)
 
virtual Emo2 GetHeldEmo (Chara c)
 
virtual void SetOwner (Card _owner)
 
virtual bool IdleUse (Chara c, int dist)
 
virtual void OnSetOwner ()
 
virtual void SetParams (params string[] s)
 
virtual void OnCrafted (Recipe recipe)
 
virtual void OnCreate (int lv)
 
virtual void OnChangePlaceState (PlaceState state)
 
virtual void OnAddedToZone ()
 
virtual void OnRemovedFromZone ()
 
virtual void OnSimulateHour (VirtualDate date)
 
virtual string GetName ()
 
virtual void SetName (ref string s)
 
virtual unsafe void OnRenderTile (Point point, HitResult result, int dir)
 
virtual int CompareTo (Card b)
 
virtual bool CanBuiltAt (Point p)
 
virtual void Update ()
 
Point GetPoint ()
 
Point GetRandomPoint (Func< Point, bool > func=null)
 
virtual List< PointListPoints (Point center=null, bool onlyPassable=true)
 
virtual Recipe GetRecipe ()
 
virtual Recipe GetBuildModeRecipe ()
 
virtual bool CanCook (Card c)
 
void CookProgress ()
 
virtual bool CanOffer (Card tg)
 
void OfferProcess (Chara cc)
 
void Offer (Chara cc)
 
virtual bool TryProgress (AIProgress p)
 
virtual LockOpenState TryOpenLock (Chara cc, bool msgFail=true)
 
virtual void WriteNote (UINote n, bool identified)
 
int GetSortVal (UIList.SortMode m)
 
virtual HotItem GetHotItem ()
 
virtual bool CanRead (Chara c)
 
virtual void OnRead (Chara c)
 
virtual bool CanEat (Chara c)
 
virtual void OnEat (Chara c)
 
virtual bool CanDrink (Chara c)
 
virtual void OnDrink (Chara c)
 
virtual void OnThrowGround (Chara c, Point p)
 
virtual bool CanUse (Chara c)
 
virtual bool CanUse (Chara c, Card tg)
 
virtual bool CanUse (Chara c, Point p)
 
virtual bool OnUse (Chara c)
 
virtual bool OnUse (Chara c, Card tg)
 
virtual bool OnUse (Chara c, Point p)
 
virtual void TrySetHeldAct (ActPlan p)
 
virtual void OnHeld ()
 
virtual void OnTickHeld ()
 
virtual void OnSetCurrentItem ()
 
virtual void OnUnsetCurrentItem ()
 
virtual bool OnChildDecay (Card c)
 
virtual bool CanChildDecay (Card c)
 
virtual void OnSetCardGrid (ButtonGrid b)
 
virtual void OnSteppedOut (Chara c)
 
virtual void OnOpenDoor (Chara c)
 
void Install (bool byPlayer)
 
void Uninstall ()
 
virtual void OnInstall (bool byPlayer)
 
virtual void OnUninstall ()
 
virtual void TryToggle ()
 
virtual void Toggle (bool on, bool silent=false)
 
virtual void OnToggle ()
 
virtual void TrySetToggleAct (ActPlan p)
 
bool IsFuelEnough (int num=1, List< Thing > excludes=null, bool tryRefuel=true)
 
bool IsFuel (string s)
 
bool IsFuel (Thing t)
 
int GetFuelValue (Thing t)
 
int GetFuelValue (string id)
 
void Refuel (Thing t)
 
void TryRefuel (int dest, List< Thing > excludes)
 
virtual void OnEnterScreen ()
 
virtual void RefreshRenderer ()
 
virtual void SetMainText (UIText t, bool hotitem)
 
virtual bool CanCopy (Thing t)
 
string GetTextRestock (string lang, bool pet)
 
Emo2 GetRestockedIcon ()
 
Thing FindShopChest ()
 
void OnBarter ()
 
Thing CreateStock ()
 

Properties

Zone zone [get, set]
 
virtual bool CanUseInTempDungeon [get]
 
virtual string langOnUse [get]
 
virtual bool IsUpstairs [get]
 
virtual bool IsDownstairs [get]
 
virtual bool IsTeleport [get]
 
virtual bool OnlyInTheSameTopZone [get]
 
virtual bool AutoEnter [get]
 
virtual bool ForceEnter [get]
 
virtual bool CanToggleAutoEnter [get]
 
virtual bool CreateExternalZone [get]
 
virtual ZoneTransition.EnterState enterState [get]
 
virtual bool IsEntrace [get]
 
override bool CanBeHeld [get]
 
override bool CanBeDestroyed [get]
 
override bool CanBeStolen [get]
 
virtual int UseDist [get]
 
- Properties inherited from Trait
string[] Params [get]
 
virtual byte WeightMod [get]
 
virtual string Name [get]
 
virtual TileType tileType [get]
 
virtual RefCardName RefCardName [get]
 
virtual bool IsBlockPath [get]
 
virtual bool IsBlockSight [get]
 
virtual bool IsDoor [get]
 
virtual bool IsOpenSight [get]
 
virtual bool IsOpenPath [get]
 
virtual bool IsFloating [get]
 
virtual bool IsGround [get]
 
virtual bool InvertHeldSprite [get]
 
virtual bool IsChangeFloorHeight [get]
 
virtual bool ShouldRefreshTile [get]
 
virtual bool ShouldTryRefreshRoom [get]
 
virtual bool CanHarvest [get]
 
virtual int radius [get]
 
virtual bool CanUseRoomRadius [get]
 
virtual int GuidePriotiy [get]
 
virtual int Electricity [get]
 
virtual bool IgnoreLastStackHeight [get]
 
virtual int Decay [get]
 
virtual int DecaySpeed [get]
 
virtual int DecaySpeedChild [get]
 
virtual bool IsFridge [get]
 
virtual int DefaultStock [get]
 
virtual bool HoldAsDefaultInteraction [get]
 
virtual int CraftNum [get]
 
virtual bool ShowOrbit [get]
 
virtual bool HaveUpdate [get]
 
virtual bool IsSpot [get]
 
virtual bool IsFactory [get]
 
virtual bool CanAutofire [get]
 
virtual bool CanName [get]
 
virtual bool CanPutAway [get]
 
virtual bool CanStack [get]
 
virtual bool CanCopyInBlueprint [get]
 
virtual bool CanBeAttacked [get]
 
virtual bool CanExtendBuild [get]
 
virtual string langNote [get]
 
virtual string IDInvStyle [get]
 
virtual string IDActorEx [get]
 
virtual bool MaskOnBuild [get]
 
virtual bool ShowContextOnPick [get]
 
virtual bool IsThrowMainAction [get]
 
virtual bool LevelAsQuality [get]
 
virtual bool UseDummyTile [get]
 
virtual bool RequireFullStackCheck [get]
 
virtual InvGridSize InvGridSize [get]
 
virtual bool IsContainer [get]
 
virtual bool CanOpenContainer [get]
 
virtual bool IsSpecialContainer [get]
 
virtual ContainerType ContainerType [get]
 
virtual ThrowType ThrowType [get]
 
virtual EffectDead EffectDead [get]
 
virtual bool IsHomeItem [get]
 
virtual bool IsAltar [get]
 
virtual bool IsRestSpot [get]
 
virtual bool CanBeMasked [get]
 
virtual bool IsBlendBase [get]
 
virtual bool CanBeOnlyBuiltInHome [get]
 
virtual bool CanBuildInTown [get]
 
virtual bool CanBeHeld [get]
 
virtual bool CanBeStolen [get]
 
virtual bool CanOnlyCarry [get]
 
virtual bool CanBeDestroyed [get]
 
virtual bool CanBeHallucinated [get]
 
virtual bool CanSearchContents [get]
 
virtual bool CanBeDropped [get]
 
virtual string ReqHarvest [get]
 
virtual bool CanBeDisassembled [get]
 
virtual bool CanBeShipped [get]
 
virtual bool HasCharges [get]
 
virtual bool ShowCharges [get]
 
virtual bool ShowChildrenNumber [get]
 
virtual bool ShowAsTool [get]
 
virtual bool CanBeHeldAsFurniture [get]
 
virtual bool HideInAdv [get]
 
virtual bool NoHeldDir [get]
 
virtual bool AlwaysHideOnLowWall [get]
 
bool ExistsOnMap [get]
 
virtual bool RenderExtra [get]
 
virtual float DropChance [get]
 
virtual string IdNoRestock [get]
 
virtual int IdleUseChance [get]
 
virtual string RecipeCat [get]
 
virtual bool IsTool [get]
 
virtual string LangUse [get]
 
virtual bool IsOn [get]
 
virtual bool IsAnimeOn [get]
 
bool IsToggle [get]
 
virtual bool AutoToggle [get]
 
bool IsLighting [get]
 
virtual bool IsLightOn [get]
 
virtual bool IsNightOnlyLight [get]
 
virtual Trait.TileMode tileMode [get]
 
virtual bool UseAltTiles [get]
 
virtual bool UseLowblock [get]
 
virtual bool UseExtra [get]
 
virtual bool UseLightColor [get]
 
virtual ? Color ColorExtra [get]
 
virtual int MaxFuel [get]
 
virtual int FuelCost [get]
 
virtual bool ShowFuelWindow [get]
 
bool IsRequireFuel [get]
 
string IdToggleExtra [get]
 
virtual ToggleType ToggleType [get]
 
virtual int ShopLv [get]
 
virtual Trait.CopyShopType CopyShop [get]
 
virtual int NumCopyItem [get]
 
virtual ShopType ShopType [get]
 
virtual CurrencyType CurrencyType [get]
 
virtual PriceType PriceType [get]
 
virtual bool AllowSell [get]
 
virtual int CostRerollShop [get]
 
virtual bool AllowCriminal [get]
 
virtual int RestockDay [get]
 
virtual SlaverType SlaverType [get]
 
virtual string LangBarter [get]
 
string TextNextRestock [get]
 
string TextNextRestockPet [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Public Types inherited from Trait
enum  TileMode { Default , Door , Illumination , DefaultNoAnime }
 
enum  CopyShopType { None , Item , Spellbook }
 
- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Public Attributes inherited from Trait
Card owner
 
- Static Public Attributes inherited from Trait
static TraitSelfFactory SelfFactory = new TraitSelfFactory()
 
- Static Public Attributes inherited from EClass
static Core core
 
- Static Protected Attributes inherited from Trait
static List< PointlistRadiusPoints = new List<Point>()
 
- Static Package Functions inherited from Trait

Detailed Description

Definition at line 5 of file TraitNewZone.cs.

Member Function Documentation

◆ CanAutoEnter()

bool TraitNewZone.CanAutoEnter ( )

Definition at line 244 of file TraitNewZone.cs.

◆ CreateZone()

Zone TraitNewZone.CreateZone ( Zone dest,
int destLv )

Definition at line 348 of file TraitNewZone.cs.

◆ GetExitPos()

virtual Point TraitNewZone.GetExitPos ( )
virtual

Definition at line 189 of file TraitNewZone.cs.

◆ IsFor()

virtual bool TraitNewZone.IsFor ( Zone z)
virtual

Definition at line 407 of file TraitNewZone.cs.

◆ MoveZone()

bool TraitNewZone.MoveZone ( bool confirmed = false)

Definition at line 250 of file TraitNewZone.cs.

◆ OnImportMap()

override void TraitNewZone.OnImportMap ( )
virtual

Reimplemented from Trait.

Definition at line 183 of file TraitNewZone.cs.

◆ OnStepped()

override void TraitNewZone.OnStepped ( Chara c)
virtual

Reimplemented from Trait.

Definition at line 380 of file TraitNewZone.cs.

◆ TrySetAct()

override void TraitNewZone.TrySetAct ( ActPlan p)
virtual

Reimplemented from Trait.

Definition at line 206 of file TraitNewZone.cs.

◆ TryTeleport()

virtual bool TraitNewZone.TryTeleport ( )
virtual

Definition at line 401 of file TraitNewZone.cs.

Property Documentation

◆ AutoEnter

virtual bool TraitNewZone.AutoEnter
get

Definition at line 84 of file TraitNewZone.cs.

◆ CanBeDestroyed

override bool TraitNewZone.CanBeDestroyed
get

Definition at line 154 of file TraitNewZone.cs.

◆ CanBeHeld

override bool TraitNewZone.CanBeHeld
get

Definition at line 144 of file TraitNewZone.cs.

◆ CanBeStolen

override bool TraitNewZone.CanBeStolen
get

Definition at line 164 of file TraitNewZone.cs.

◆ CanToggleAutoEnter

virtual bool TraitNewZone.CanToggleAutoEnter
get

Definition at line 104 of file TraitNewZone.cs.

◆ CanUseInTempDungeon

virtual bool TraitNewZone.CanUseInTempDungeon
get

Definition at line 24 of file TraitNewZone.cs.

◆ CreateExternalZone

virtual bool TraitNewZone.CreateExternalZone
get

Definition at line 114 of file TraitNewZone.cs.

◆ enterState

virtual ZoneTransition.EnterState TraitNewZone.enterState
get

Definition at line 124 of file TraitNewZone.cs.

◆ ForceEnter

virtual bool TraitNewZone.ForceEnter
get

Definition at line 94 of file TraitNewZone.cs.

◆ IsDownstairs

virtual bool TraitNewZone.IsDownstairs
get

Definition at line 54 of file TraitNewZone.cs.

◆ IsEntrace

virtual bool TraitNewZone.IsEntrace
get

Definition at line 134 of file TraitNewZone.cs.

◆ IsTeleport

virtual bool TraitNewZone.IsTeleport
get

Definition at line 64 of file TraitNewZone.cs.

◆ IsUpstairs

virtual bool TraitNewZone.IsUpstairs
get

Definition at line 44 of file TraitNewZone.cs.

◆ langOnUse

virtual string TraitNewZone.langOnUse
get

Definition at line 34 of file TraitNewZone.cs.

◆ OnlyInTheSameTopZone

virtual bool TraitNewZone.OnlyInTheSameTopZone
get

Definition at line 74 of file TraitNewZone.cs.

◆ UseDist

virtual int TraitNewZone.UseDist
get

Definition at line 174 of file TraitNewZone.cs.

◆ zone

Zone TraitNewZone.zone
getset

Definition at line 10 of file TraitNewZone.cs.


The documentation for this class was generated from the following file: