Elin Modding Docs Doc
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Public Member Functions | |
virtual void | OnEnterScreen () |
virtual void | OnLeaveScreen () |
virtual void | RenderToRenderCam (RenderParam p) |
virtual void | Draw (RenderParam p) |
virtual void | Draw (RenderParam p, ref Vector3 v, bool drawShadow) |
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Public Attributes | |
bool | usePass |
bool | isSynced |
long | sync |
RenderData | data |
Static Public Attributes | |
static float | gameDelta |
static float | gameSpeed |
static float | altitudeFix |
static GameSetting.RenderSetting.AnimeSetting | animeSetting |
static GameSetting.RenderSetting | renderSetting |
static RenderParam | shared = new RenderParam() |
static RenderParam | currentParam |
static Vector3 | tempV |
static bool | enableAnime |
static List< ISyncScreen > | syncList |
static long | syncFrame |
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static Core | core |
Properties | |
long | Sync [get] |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
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Additional Inherited Members | |
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static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
Definition at line 6 of file RenderObject.cs.
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virtual |
Implements IRenderer.
Definition at line 34 of file RenderObject.cs.
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virtual |
Definition at line 39 of file RenderObject.cs.
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virtual |
Implements ISyncScreen.
Definition at line 19 of file RenderObject.cs.
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virtual |
Implements ISyncScreen.
Definition at line 24 of file RenderObject.cs.
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virtual |
Implements IRenderer.
Definition at line 29 of file RenderObject.cs.
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static |
Definition at line 50 of file RenderObject.cs.
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static |
Definition at line 53 of file RenderObject.cs.
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static |
Definition at line 62 of file RenderObject.cs.
RenderData RenderObject.data |
Definition at line 86 of file RenderObject.cs.
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Definition at line 68 of file RenderObject.cs.
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static |
Definition at line 44 of file RenderObject.cs.
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Definition at line 47 of file RenderObject.cs.
bool RenderObject.isSynced |
Definition at line 80 of file RenderObject.cs.
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Definition at line 56 of file RenderObject.cs.
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Definition at line 59 of file RenderObject.cs.
long RenderObject.sync |
Definition at line 83 of file RenderObject.cs.
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Definition at line 74 of file RenderObject.cs.
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static |
Definition at line 71 of file RenderObject.cs.
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Definition at line 65 of file RenderObject.cs.
bool RenderObject.usePass |
Definition at line 77 of file RenderObject.cs.
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get |
Implements ISyncScreen.
Definition at line 10 of file RenderObject.cs.