Elin Modding Docs Doc
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This is the complete list of members for RenderObject, including all inherited members.
_map (defined in EClass) | EClass | static |
_zone (defined in EClass) | EClass | static |
AdvMode (defined in EClass) | EClass | static |
altitudeFix (defined in RenderObject) | RenderObject | static |
animeSetting (defined in RenderObject) | RenderObject | static |
Bigger(int a, int b) (defined in EClass) | EClass | static |
Branch (defined in EClass) | EClass | static |
BranchOrHomeBranch (defined in EClass) | EClass | static |
Colors (defined in EClass) | EClass | static |
core (defined in EClass) | EClass | static |
currentParam (defined in RenderObject) | RenderObject | static |
curve(int a, int start, int step, int rate=75) (defined in EClass) | EClass | static |
data (defined in RenderObject) | RenderObject | |
debug (defined in EClass) | EClass | static |
Draw(RenderParam p) (defined in RenderObject) | RenderObject | virtual |
Draw(RenderParam p, ref Vector3 v, bool drawShadow) (defined in RenderObject) | RenderObject | virtual |
editorSources (defined in EClass) | EClass | static |
enableAnime (defined in RenderObject) | RenderObject | static |
game (defined in EClass) | EClass | static |
gamedata (defined in EClass) | EClass | static |
gameDelta (defined in RenderObject) | RenderObject | static |
gameSpeed (defined in RenderObject) | RenderObject | static |
Home (defined in EClass) | EClass | static |
isSynced (defined in RenderObject) | RenderObject | |
OnEnterScreen() (defined in RenderObject) | RenderObject | virtual |
OnLeaveScreen() (defined in RenderObject) | RenderObject | virtual |
pc (defined in EClass) | EClass | static |
player (defined in EClass) | EClass | static |
renderSetting (defined in RenderObject) | RenderObject | static |
RenderToRenderCam(RenderParam p) (defined in RenderObject) | RenderObject | virtual |
rnd(int a) (defined in EClass) | EClass | static |
rndf(float a) (defined in EClass) | EClass | static |
rndHalf(int a) (defined in EClass) | EClass | static |
rndSqrt(int a) (defined in EClass) | EClass | static |
scene (defined in EClass) | EClass | static |
screen (defined in EClass) | EClass | static |
setting (defined in EClass) | EClass | static |
shared (defined in RenderObject) | RenderObject | static |
Smaller(int a, int b) (defined in EClass) | EClass | static |
Sound (defined in EClass) | EClass | static |
sources (defined in EClass) | EClass | static |
Sync (defined in RenderObject) | RenderObject | |
sync (defined in RenderObject) | RenderObject | |
syncFrame (defined in RenderObject) | RenderObject | static |
syncList (defined in RenderObject) | RenderObject | static |
tempV (defined in RenderObject) | RenderObject | static |
ui (defined in EClass) | EClass | static |
usePass (defined in RenderObject) | RenderObject | |
Wait(float a, Card c) (defined in EClass) | EClass | static |
Wait(float a, Point p) (defined in EClass) | EClass | static |
Wilds (defined in EClass) | EClass | static |
world (defined in EClass) | EClass | static |