|
| void | Init () |
| |
| void | Add (Card t) |
| |
| void | Remove (Card t) |
| |
| void | OnNumChange (Card c, int a) |
| |
| Thing | GetAvailableThing (string id, int idMat) |
| |
| ThingStack | ListThingStack (Recipe.Ingredient ing, StockSearchMode searchMode) |
| |
| List< Thing > | ListThingsInCategory (SourceCategory.Row cat) |
| |
| Dictionary< string, ThingStack > | ListThingStacksInCategory (SourceCategory.Row cat) |
| |
| Thing | Find< T > () |
| |
| Thing | FindEmptyContainer< T > () |
| |
| Thing | FindEmptyContainer< T > (Thing target) |
| |
| Thing | Find (int uid) |
| |
| Thing | FindShared (string id) |
| |
| Thing | Find (string id, string idMat) |
| |
| Thing | Find (string id, int idMat=-1, int refVal=-1, bool shared=false) |
| |
| int | GetNum (string id, bool onlyShared=false) |
| |
| void | Validate () |
| |
| static int | GetNumStockedAndRoaming (string id) |
| |
| static int | rnd (int a) |
| |
| static int | curve (int a, int start, int step, int rate=75) |
| |
| static int | rndHalf (int a) |
| |
| static float | rndf (float a) |
| |
| static int | rndSqrt (int a) |
| |
| static void | Wait (float a, Card c) |
| |
| static void | Wait (float a, Point p) |
| |
| static int | Bigger (int a, int b) |
| |
| static int | Smaller (int a, int b) |
| |
| PropSet | all = new PropSet() |
| |
| Dictionary< string, PropSet > | cardMap = new Dictionary<string, PropSet>() |
| |
| Dictionary< string, PropSetCategory > | categoryMap = new Dictionary<string, PropSetCategory>() |
| |
| Dictionary< string, PropSet > | raceMap = new Dictionary<string, PropSet>() |
| |
| Dictionary< string, PropSet > | workMap = new Dictionary<string, PropSet>() |
| |
| TraitManager | traits = new TraitManager() |
| |
| List< Thing > | things = new List<Thing>() |
| |
| List< Thing > | containers = new List<Thing>() |
| |
| int | maxWeight = 100 |
| |
| int | weight |
| |
| static Core | core |
| |
Definition at line 4 of file PropsStocked.cs.