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Elin Modding Docs Doc
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This is the complete list of members for PropsStocked, including all inherited members.
| _map (defined in EClass) | EClass | static |
| _zone (defined in EClass) | EClass | static |
| Add(Card t) (defined in Props) | Props | |
| AdvMode (defined in EClass) | EClass | static |
| all (defined in Props) | Props | |
| Bigger(int a, int b) (defined in EClass) | EClass | static |
| Branch (defined in EClass) | EClass | static |
| BranchOrHomeBranch (defined in EClass) | EClass | static |
| cardMap (defined in Props) | Props | |
| categoryMap (defined in Props) | Props | |
| Colors (defined in EClass) | EClass | static |
| containers (defined in Props) | Props | |
| core (defined in EClass) | EClass | static |
| Count (defined in Props) | Props | |
| curve(int a, int start, int step, int rate=75) (defined in EClass) | EClass | static |
| debug (defined in EClass) | EClass | static |
| editorSources (defined in EClass) | EClass | static |
| Find(int uid) (defined in Props) | Props | |
| Find(string id, string idMat) (defined in Props) | Props | |
| Find(string id, int idMat=-1, int refVal=-1, bool shared=false) (defined in Props) | Props | |
| Find< T >() (defined in Props) | Props | |
| FindEmptyContainer< T >() (defined in Props) | Props | |
| FindEmptyContainer< T >(Thing target) (defined in Props) | Props | |
| FindShared(string id) (defined in Props) | Props | |
| game (defined in EClass) | EClass | static |
| gamedata (defined in EClass) | EClass | static |
| GetAvailableThing(string id, int idMat) (defined in Props) | Props | |
| GetNum(string id, bool onlyShared=false) (defined in Props) | Props | |
| GetNumStockedAndRoaming(string id) (defined in Props) | Props | static |
| Home (defined in EClass) | EClass | static |
| Init() (defined in Props) | Props | |
| IsInstalled (defined in Props) | Props | |
| IsRoaming (defined in Props) | Props | |
| IsStocked (defined in PropsStocked) | PropsStocked | |
| ListThingsInCategory(SourceCategory.Row cat) (defined in Props) | Props | |
| ListThingStack(Recipe.Ingredient ing, StockSearchMode searchMode) (defined in Props) | Props | |
| ListThingStacksInCategory(SourceCategory.Row cat) (defined in Props) | Props | |
| maxWeight (defined in Props) | Props | |
| OnNumChange(Card c, int a) (defined in Props) | Props | |
| pc (defined in EClass) | EClass | static |
| player (defined in EClass) | EClass | static |
| raceMap (defined in Props) | Props | |
| Remove(Card t) (defined in Props) | Props | |
| rnd(int a) (defined in EClass) | EClass | static |
| rndf(float a) (defined in EClass) | EClass | static |
| rndHalf(int a) (defined in EClass) | EClass | static |
| rndSqrt(int a) (defined in EClass) | EClass | static |
| scene (defined in EClass) | EClass | static |
| screen (defined in EClass) | EClass | static |
| setting (defined in EClass) | EClass | static |
| Smaller(int a, int b) (defined in EClass) | EClass | static |
| Sound (defined in EClass) | EClass | static |
| sources (defined in EClass) | EClass | static |
| state (defined in PropsStocked) | PropsStocked | |
| Things (defined in Props) | Props | |
| things (defined in Props) | Props | |
| traits (defined in Props) | Props | |
| ui (defined in EClass) | EClass | static |
| Validate() (defined in Props) | Props | |
| Wait(float a, Card c) (defined in EClass) | EClass | static |
| Wait(float a, Point p) (defined in EClass) | EClass | static |
| weight (defined in Props) | Props | |
| Wilds (defined in EClass) | EClass | static |
| workMap (defined in Props) | Props | |
| world (defined in EClass) | EClass | static |