Elin Modding Docs Doc
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Public Member Functions | |
List< Chara > | SetMembers () |
void | AddMemeber (Chara c) |
void | RemoveMember (Chara c) |
void | SetLeader (Chara c) |
Element | GetPartySkill (int ele) |
void | ModExpPartySkill (int ele, int a) |
Element | GetBestSkill (int ele) |
bool | IsCriticallyWounded (bool includePc=false) |
int | EValue (int ele) |
bool | HasElement (int ele) |
int | Count () |
Public Attributes | |
int | uidLeader |
List< int > | uidMembers = new List<int>() |
List< Chara > | _members |
RefChara | refLeader = new RefChara() |
Properties | |
List< Chara > | members [get] |
Chara | leader [get, set] |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Additional Inherited Members | |
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static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
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static Core | core |