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RefChara Class Reference
Inheritance diagram for RefChara:
EClass

Public Member Functions

Chara GetAndCache (int uid)
 
void Set (ref int val, Chara c)
 

Static Public Member Functions

static Chara Get (int uid)
 
- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 

Public Attributes

Chara chara
 

Additional Inherited Members

- Static Public Attributes inherited from EClass
static Core core
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Detailed Description

Definition at line 4 of file RefChara.cs.

Member Function Documentation

◆ Get()

static Chara RefChara.Get ( int uid)
static

Definition at line 40 of file RefChara.cs.

◆ GetAndCache()

Chara RefChara.GetAndCache ( int uid)

Definition at line 7 of file RefChara.cs.

◆ Set()

void RefChara.Set ( ref int val,
Chara c )

Definition at line 33 of file RefChara.cs.

Member Data Documentation

◆ chara

Chara RefChara.chara

Definition at line 46 of file RefChara.cs.


The documentation for this class was generated from the following file: