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Elin Modding Docs Doc
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Public Attributes | |
| string | idSceneProfile |
| string | idFowProfile |
| string | idLiquid = "Default Dark" |
| string | idLut |
| string | idRefraction = "Reflection" |
| string | idSceneTemplate |
| string | idBiome |
| bool | indoor |
| bool | fullWallHeight |
| bool | forceHideOutbounds |
| bool | forceGodRay |
| bool | blossom |
| bool | retainDecal |
| Weather.Condition | fixedCondition = Weather.Condition.None |
| SerializableColor | colorLiquid |
| float | heightLightMod |
| float | lutBlend = 1f |
| float | lutBrightness = 1f |
| float | lutContrast = 1f |
| float | lutSaturation = 1f |
| float | blockHeight |
| float | shadowStrength = 1f |
| MapBG | bg |
| FogType | fog |
| int | embarkX |
| int | embarkY |
| int | seaDir |
| int | skyBlockHeight = 20 |
| int | hour = -1 |
| SerializableColor | colorScreen = new SerializableColor(0, 0, 0, 0) |
| SerializableColor | colorSea = new SerializableColor(0, 0, 0, 0) |
Additional Inherited Members | |
Static Public Member Functions inherited from EClass | |
| static int | rnd (int a) |
| static int | curve (int a, int start, int step, int rate=75) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Static Public Attributes inherited from EClass | |
| static Core | core |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
Definition at line 7 of file MapConfig.cs.
| MapBG MapConfig.bg |
Definition at line 123 of file MapConfig.cs.
| float MapConfig.blockHeight |
Definition at line 115 of file MapConfig.cs.
| bool MapConfig.blossom |
Definition at line 79 of file MapConfig.cs.
| SerializableColor MapConfig.colorLiquid |
Definition at line 91 of file MapConfig.cs.
| SerializableColor MapConfig.colorScreen = new SerializableColor(0, 0, 0, 0) |
Definition at line 151 of file MapConfig.cs.
| SerializableColor MapConfig.colorSea = new SerializableColor(0, 0, 0, 0) |
Definition at line 155 of file MapConfig.cs.
| int MapConfig.embarkX |
Definition at line 131 of file MapConfig.cs.
| int MapConfig.embarkY |
Definition at line 135 of file MapConfig.cs.
| Weather.Condition MapConfig.fixedCondition = Weather.Condition.None |
Definition at line 87 of file MapConfig.cs.
| FogType MapConfig.fog |
Definition at line 127 of file MapConfig.cs.
| bool MapConfig.forceGodRay |
Definition at line 75 of file MapConfig.cs.
| bool MapConfig.forceHideOutbounds |
Definition at line 71 of file MapConfig.cs.
| bool MapConfig.fullWallHeight |
Definition at line 67 of file MapConfig.cs.
| float MapConfig.heightLightMod |
Definition at line 95 of file MapConfig.cs.
| int MapConfig.hour = -1 |
Definition at line 147 of file MapConfig.cs.
| string MapConfig.idBiome |
Definition at line 59 of file MapConfig.cs.
| string MapConfig.idFowProfile |
Definition at line 39 of file MapConfig.cs.
| string MapConfig.idLiquid = "Default Dark" |
Definition at line 43 of file MapConfig.cs.
| string MapConfig.idLut |
Definition at line 47 of file MapConfig.cs.
| string MapConfig.idRefraction = "Reflection" |
Definition at line 51 of file MapConfig.cs.
| string MapConfig.idSceneProfile |
Definition at line 35 of file MapConfig.cs.
| string MapConfig.idSceneTemplate |
Definition at line 55 of file MapConfig.cs.
| bool MapConfig.indoor |
Definition at line 63 of file MapConfig.cs.
| float MapConfig.lutBlend = 1f |
Definition at line 99 of file MapConfig.cs.
| float MapConfig.lutBrightness = 1f |
Definition at line 103 of file MapConfig.cs.
| float MapConfig.lutContrast = 1f |
Definition at line 107 of file MapConfig.cs.
| float MapConfig.lutSaturation = 1f |
Definition at line 111 of file MapConfig.cs.
| bool MapConfig.retainDecal |
Definition at line 83 of file MapConfig.cs.
| int MapConfig.seaDir |
Definition at line 139 of file MapConfig.cs.
| float MapConfig.shadowStrength = 1f |
Definition at line 119 of file MapConfig.cs.
| int MapConfig.skyBlockHeight = 20 |
Definition at line 143 of file MapConfig.cs.