Elin Modding Docs Doc
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MapConfig Member List

This is the complete list of members for MapConfig, including all inherited members.

_map (defined in EClass)EClassstatic
_zone (defined in EClass)EClassstatic
AdvMode (defined in EClass)EClassstatic
bg (defined in MapConfig)MapConfig
Bigger(int a, int b) (defined in EClass)EClassstatic
blockHeight (defined in MapConfig)MapConfig
blossom (defined in MapConfig)MapConfig
Branch (defined in EClass)EClassstatic
BranchOrHomeBranch (defined in EClass)EClassstatic
colorLiquid (defined in MapConfig)MapConfig
Colors (defined in EClass)EClassstatic
colorScreen (defined in MapConfig)MapConfig
colorSea (defined in MapConfig)MapConfig
core (defined in EClass)EClassstatic
curve(int a, int start, int step, int rate=75) (defined in EClass)EClassstatic
debug (defined in EClass)EClassstatic
editorSources (defined in EClass)EClassstatic
embarkX (defined in MapConfig)MapConfig
embarkY (defined in MapConfig)MapConfig
fixedCondition (defined in MapConfig)MapConfig
fog (defined in MapConfig)MapConfig
forceGodRay (defined in MapConfig)MapConfig
forceHideOutbounds (defined in MapConfig)MapConfig
fullWallHeight (defined in MapConfig)MapConfig
game (defined in EClass)EClassstatic
gamedata (defined in EClass)EClassstatic
heightLightMod (defined in MapConfig)MapConfig
Home (defined in EClass)EClassstatic
hour (defined in MapConfig)MapConfig
idBiome (defined in MapConfig)MapConfig
idFowProfile (defined in MapConfig)MapConfig
idLiquid (defined in MapConfig)MapConfig
idLut (defined in MapConfig)MapConfig
idRefraction (defined in MapConfig)MapConfig
idSceneProfile (defined in MapConfig)MapConfig
idSceneTemplate (defined in MapConfig)MapConfig
indoor (defined in MapConfig)MapConfig
lutBlend (defined in MapConfig)MapConfig
lutBrightness (defined in MapConfig)MapConfig
lutContrast (defined in MapConfig)MapConfig
lutSaturation (defined in MapConfig)MapConfig
pc (defined in EClass)EClassstatic
player (defined in EClass)EClassstatic
retainDecal (defined in MapConfig)MapConfig
rnd(int a) (defined in EClass)EClassstatic
rndf(float a) (defined in EClass)EClassstatic
rndHalf(int a) (defined in EClass)EClassstatic
rndSqrt(int a) (defined in EClass)EClassstatic
scene (defined in EClass)EClassstatic
screen (defined in EClass)EClassstatic
seaDir (defined in MapConfig)MapConfig
setting (defined in EClass)EClassstatic
shadowStrength (defined in MapConfig)MapConfig
skyBlockHeight (defined in MapConfig)MapConfig
Smaller(int a, int b) (defined in EClass)EClassstatic
Sound (defined in EClass)EClassstatic
sources (defined in EClass)EClassstatic
ui (defined in EClass)EClassstatic
Wait(float a, Card c) (defined in EClass)EClassstatic
Wait(float a, Point p) (defined in EClass)EClassstatic
Wilds (defined in EClass)EClassstatic
world (defined in EClass)EClassstatic