Elin Modding Docs Doc
Loading...
Searching...
No Matches
HoardActor Class Reference
Inheritance diagram for HoardActor:
EMono

Classes

class  BG
 

Public Member Functions

void Activate ()
 
void RefreshZoom ()
 
void MakeSteady (CollectibleActor a)
 
void MakePair (CollectibleActor a, CollectibleActor b, float dist=0.26f)
 
void MakePair (CollectibleActor a, CollectibleActor b, Vector3 v)
 
void RefreshBG ()
 
void Clear ()
 

Public Attributes

Camera cam
 
Vector3 posCenter
 
float radiusX
 
float radiusY
 
float sizeMod
 
float sizeModCircle
 
float reflectMod
 
new bool debug
 
List< CollectibleActoractors
 
List< RigidUpdateupdates
 
MeshPass passShadow
 
Material matReflection
 
Material matMani
 
AnimationCurve curveMani
 
SpriteRenderer srBG
 
SpriteRenderer srReflection
 
ParticleSystem psExplode
 
HoardActor.BG[] bgs
 
float groundY = -4f
 
float shdowLimitY = 1f
 
float alphaFix1 = 0.3f
 
float alphaFix2 = 0.5f
 
float alphaFix4 = 0.15f
 
float maxAplha = 0.6f
 
float sizeFixY = -0.1f
 

Properties

Hoard hoard [get]
 
HoardActor.BG bg [get]
 
- Properties inherited from EMono
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SoundManager Sound [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from EMono
static int rnd (int a)
 
- Static Public Attributes inherited from EMono
static Core core
 

Detailed Description

Definition at line 8 of file HoardActor.cs.

Member Function Documentation

◆ Activate()

void HoardActor.Activate ( )

Definition at line 31 of file HoardActor.cs.

◆ Clear()

void HoardActor.Clear ( )

Definition at line 624 of file HoardActor.cs.

◆ MakePair() [1/2]

void HoardActor.MakePair ( CollectibleActor a,
CollectibleActor b,
float dist = 0::26f )

Definition at line 594 of file HoardActor.cs.

◆ MakePair() [2/2]

void HoardActor.MakePair ( CollectibleActor a,
CollectibleActor b,
Vector3 v )

Definition at line 605 of file HoardActor.cs.

◆ MakeSteady()

void HoardActor.MakeSteady ( CollectibleActor a)

Definition at line 588 of file HoardActor.cs.

◆ RefreshBG()

void HoardActor.RefreshBG ( )

Definition at line 616 of file HoardActor.cs.

◆ RefreshZoom()

void HoardActor.RefreshZoom ( )

Definition at line 577 of file HoardActor.cs.

Member Data Documentation

◆ actors

List<CollectibleActor> HoardActor.actors

Definition at line 762 of file HoardActor.cs.

◆ alphaFix1

float HoardActor.alphaFix1 = 0.3f

Definition at line 813 of file HoardActor.cs.

◆ alphaFix2

float HoardActor.alphaFix2 = 0.5f

Definition at line 816 of file HoardActor.cs.

◆ alphaFix4

float HoardActor.alphaFix4 = 0.15f

Definition at line 819 of file HoardActor.cs.

◆ bgs

HoardActor.BG [] HoardActor.bgs

Definition at line 789 of file HoardActor.cs.

◆ cam

Camera HoardActor.cam

Definition at line 738 of file HoardActor.cs.

◆ curveMani

AnimationCurve HoardActor.curveMani

Definition at line 777 of file HoardActor.cs.

◆ debug

new bool HoardActor.debug

Definition at line 759 of file HoardActor.cs.

◆ groundY

float HoardActor.groundY = -4f

Definition at line 807 of file HoardActor.cs.

◆ matMani

Material HoardActor.matMani

Definition at line 774 of file HoardActor.cs.

◆ matReflection

Material HoardActor.matReflection

Definition at line 771 of file HoardActor.cs.

◆ maxAplha

float HoardActor.maxAplha = 0.6f

Definition at line 822 of file HoardActor.cs.

◆ passShadow

MeshPass HoardActor.passShadow

Definition at line 768 of file HoardActor.cs.

◆ posCenter

Vector3 HoardActor.posCenter

Definition at line 741 of file HoardActor.cs.

◆ psExplode

ParticleSystem HoardActor.psExplode

Definition at line 786 of file HoardActor.cs.

◆ radiusX

float HoardActor.radiusX

Definition at line 744 of file HoardActor.cs.

◆ radiusY

float HoardActor.radiusY

Definition at line 747 of file HoardActor.cs.

◆ reflectMod

float HoardActor.reflectMod

Definition at line 756 of file HoardActor.cs.

◆ shdowLimitY

float HoardActor.shdowLimitY = 1f

Definition at line 810 of file HoardActor.cs.

◆ sizeFixY

float HoardActor.sizeFixY = -0.1f

Definition at line 825 of file HoardActor.cs.

◆ sizeMod

float HoardActor.sizeMod

Definition at line 750 of file HoardActor.cs.

◆ sizeModCircle

float HoardActor.sizeModCircle

Definition at line 753 of file HoardActor.cs.

◆ srBG

SpriteRenderer HoardActor.srBG

Definition at line 780 of file HoardActor.cs.

◆ srReflection

SpriteRenderer HoardActor.srReflection

Definition at line 783 of file HoardActor.cs.

◆ updates

List<RigidUpdate> HoardActor.updates

Definition at line 765 of file HoardActor.cs.

Property Documentation

◆ bg

HoardActor.BG HoardActor.bg
get

Definition at line 22 of file HoardActor.cs.

◆ hoard

Hoard HoardActor.hoard
get

Definition at line 12 of file HoardActor.cs.


The documentation for this class was generated from the following file: