Elin Modding Docs Doc
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Public Member Functions | |
void | Init (Dungen.Room room) |
void | Init (int _x, int _y, int w, int h) |
void | Populate () |
void | SpawnMob (Point p) |
virtual void | OnPopulate () |
void | Fill () |
void | SetRandomPoint (Action< Point > action) |
void | SetRandomPointCentered (Action< Point > action) |
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void | SetFloor (BiomeProfile.Tile t, int x, int z) |
void | SetBlock (BiomeProfile.Tile t, int x, int z) |
void | SetFloor (int x, int z, int idMat, int idFloor, int direction=0) |
void | SetBlock (int x, int z, int idMat, int idBlock, int direction=0) |
bool | IsEmpty () |
List< Point > | ListEmptyPoint () |
GenBounds | GetBounds (int w, int h, bool ignoreBlock) |
GenBounds | GetBounds (Map map, Zone zone, int x, int y, int width, int height, int dw, int dh, bool ignoreBlock) |
PartialMap | TryAddMapPiece (MapPiece.Type type=MapPiece.Type.Any, float ruin=-1f, string tags=null, Action< PartialMap, GenBounds > onCreate=null) |
Public Attributes | |
BiomeProfile.TileGroup | group |
MapGenDungen | gen |
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Map | map |
Zone | zone |
int | Size |
int | x |
int | y |
int | width |
int | height |
int | marginPartial |
Func< Cell, bool > | FuncCheckEmpty |
Static Public Attributes | |
static int[] | ListWrecks |
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static Core | core |
Properties | |
int | Index [get] |
virtual bool | PopulateCluster [get] |
virtual bool | IsBigRoom [get] |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Additional Inherited Members | |
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static GenBounds | Create (Zone z) |
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static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
Definition at line 6 of file GenRoom.cs.
void GenRoom.Fill | ( | ) |
Definition at line 203 of file GenRoom.cs.
void GenRoom.Init | ( | Dungen.Room | room | ) |
Definition at line 39 of file GenRoom.cs.
void GenRoom.Init | ( | int | _x, |
int | _y, | ||
int | w, | ||
int | h ) |
Definition at line 49 of file GenRoom.cs.
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virtual |
Definition at line 139 of file GenRoom.cs.
void GenRoom.Populate | ( | ) |
Definition at line 59 of file GenRoom.cs.
void GenRoom.SetRandomPoint | ( | Action< Point > | action | ) |
Definition at line 221 of file GenRoom.cs.
void GenRoom.SetRandomPointCentered | ( | Action< Point > | action | ) |
Definition at line 239 of file GenRoom.cs.
void GenRoom.SpawnMob | ( | Point | p | ) |
Definition at line 129 of file GenRoom.cs.
MapGenDungen GenRoom.gen |
Definition at line 260 of file GenRoom.cs.
BiomeProfile.TileGroup GenRoom.group |
Definition at line 257 of file GenRoom.cs.
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static |
Definition at line 263 of file GenRoom.cs.
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get |
Definition at line 10 of file GenRoom.cs.
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get |
Definition at line 30 of file GenRoom.cs.
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get |
Definition at line 20 of file GenRoom.cs.