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Elin Modding Docs Doc
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Classes | |
| class | AreaUpdater |
| class | CharaUpdater |
| class | ConditionUpdater |
| class | FastSurfaceUpdater |
| class | FireUpdater |
| class | LogicUpdater |
| class | SensorUpdater |
| class | SurfaceUpdater |
| class | ThingUpdater |
| class | Updater |
Public Member Functions | |
| void | Reset () |
| unsafe void | Update100ms () |
| void | FixedUpdate () |
| void | Update () |
| string | GetText () |
Static Public Attributes | |
| static float | delta |
Static Public Attributes inherited from EClass | |
| static Core | core |
Additional Inherited Members | |
Static Public Member Functions inherited from EClass | |
| static int | rnd (int a) |
| static int | curve (int a, int start, int step, int rate=75) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
Definition at line 7 of file GameUpdater.cs.
| void GameUpdater.FixedUpdate | ( | ) |
Definition at line 89 of file GameUpdater.cs.
| string GameUpdater.GetText | ( | ) |
Definition at line 218 of file GameUpdater.cs.
| void GameUpdater.Reset | ( | ) |
Definition at line 10 of file GameUpdater.cs.
| void GameUpdater.Update | ( | ) |
Definition at line 122 of file GameUpdater.cs.
| unsafe void GameUpdater.Update100ms | ( | ) |
Definition at line 23 of file GameUpdater.cs.
| GameUpdater.Updater [] GameUpdater.all |
Definition at line 274 of file GameUpdater.cs.
| GameUpdater.AreaUpdater GameUpdater.area |
Definition at line 247 of file GameUpdater.cs.
| GameUpdater.CharaUpdater GameUpdater.chara |
Definition at line 259 of file GameUpdater.cs.
| GameUpdater.ConditionUpdater GameUpdater.condition |
Definition at line 262 of file GameUpdater.cs.
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static |
Definition at line 244 of file GameUpdater.cs.
| GameUpdater.FireUpdater GameUpdater.fire |
Definition at line 256 of file GameUpdater.cs.
| RecipeUpdater GameUpdater.recipe = new RecipeUpdater() |
Definition at line 271 of file GameUpdater.cs.
| GameUpdater.SensorUpdater GameUpdater.sensor |
Definition at line 268 of file GameUpdater.cs.
| GameUpdater.SurfaceUpdater GameUpdater.surface |
Definition at line 250 of file GameUpdater.cs.
| GameUpdater.FastSurfaceUpdater GameUpdater.surfaceFast |
Definition at line 253 of file GameUpdater.cs.
| GameUpdater.ThingUpdater GameUpdater.thing |
Definition at line 265 of file GameUpdater.cs.