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GameUpdater.Updater Class Reference
Inheritance diagram for GameUpdater.Updater:
EClass GameUpdater.AreaUpdater GameUpdater.CharaUpdater GameUpdater.LogicUpdater GameUpdater.SensorUpdater GameUpdater.SurfaceUpdater GameUpdater.ThingUpdater GameUpdater.ConditionUpdater GameUpdater.FireUpdater GameUpdater.FastSurfaceUpdater

Public Member Functions

virtual void FixedUpdate ()
 
void SetUpdatesPerFrame (int _maxcount, float _duration)
 

Public Attributes

int index
 
int updatesPerFrame
 
int maxCount
 
float duration = 1f
 
float _updatesPerFrame
 
Point pos = new Point()
 

Additional Inherited Members

- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Static Public Attributes inherited from EClass
static Core core
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Detailed Description

Definition at line 289 of file GameUpdater.cs.

Member Function Documentation

◆ FixedUpdate()

virtual void GameUpdater.Updater.FixedUpdate ( )
virtual

Definition at line 292 of file GameUpdater.cs.

◆ SetUpdatesPerFrame()

void GameUpdater.Updater.SetUpdatesPerFrame ( int _maxcount,
float _duration )

Definition at line 297 of file GameUpdater.cs.

Member Data Documentation

◆ _updatesPerFrame

float GameUpdater.Updater._updatesPerFrame

Definition at line 324 of file GameUpdater.cs.

◆ duration

float GameUpdater.Updater.duration = 1f

Definition at line 321 of file GameUpdater.cs.

◆ index

int GameUpdater.Updater.index

Definition at line 312 of file GameUpdater.cs.

◆ maxCount

int GameUpdater.Updater.maxCount

Definition at line 318 of file GameUpdater.cs.

◆ pos

Point GameUpdater.Updater.pos = new Point()

Definition at line 327 of file GameUpdater.cs.

◆ updatesPerFrame

int GameUpdater.Updater.updatesPerFrame

Definition at line 315 of file GameUpdater.cs.


The documentation for this class was generated from the following file: