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HappinessManager Class Reference
Inheritance diagram for HappinessManager:
EClass

Public Member Functions

void SetOwner (FactionBranch _owner)
 
void OnSimulateDay ()
 

Public Attributes

List< Happinesslist = new List<Happiness>()
 
FactionBranch owner
 

Properties

Happiness residents [get]
 
Happiness livestocks [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Static Public Attributes inherited from EClass
static Core core
 

Detailed Description

Definition at line 6 of file HappinessManager.cs.

Member Function Documentation

◆ OnSimulateDay()

void HappinessManager.OnSimulateDay ( )

Definition at line 50 of file HappinessManager.cs.

◆ SetOwner()

void HappinessManager.SetOwner ( FactionBranch _owner)

Definition at line 29 of file HappinessManager.cs.

Member Data Documentation

◆ list

List<Happiness> HappinessManager.list = new List<Happiness>()

Definition at line 60 of file HappinessManager.cs.

◆ owner

FactionBranch HappinessManager.owner

Definition at line 63 of file HappinessManager.cs.

Property Documentation

◆ livestocks

Happiness HappinessManager.livestocks
get

Definition at line 20 of file HappinessManager.cs.

◆ residents

Happiness HappinessManager.residents
get

Definition at line 10 of file HappinessManager.cs.


The documentation for this class was generated from the following file: