Elin Modding Docs Doc
|
Classes | |
class | Data |
Public Member Functions | |
void | Add (MsgLog.Data data) |
MsgLog.Data | Add (string text, FontColor c) |
MsgLog.Data | Add (string text, string col=null) |
List< MsgLog.Data > | GetList (bool reverse=false) |
Public Attributes | |
Dictionary< int, MsgLog.Data > | dict = new Dictionary<int, MsgLog.Data>() |
int | currentLogIndex |
string | id |
Properties | |
int | maxLog [get] |
![]() | |
static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Additional Inherited Members | |
![]() | |
static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
![]() | |
static Core | core |
void MsgLog.Add | ( | MsgLog.Data | data | ) |
MsgLog.Data MsgLog.Add | ( | string | text, |
FontColor | c ) |
MsgLog.Data MsgLog.Add | ( | string | text, |
string | col = null ) |
List< MsgLog.Data > MsgLog.GetList | ( | bool | reverse = false | ) |
Dictionary<int, MsgLog.Data> MsgLog.dict = new Dictionary<int, MsgLog.Data>() |