Elin Modding Docs Doc
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Public Member Functions | |
DramaEventTalk (string _idActor, Func< string > func) | |
DramaEventTalk (string _idActor, string _text, List< DramaChoice > listChoice=null) | |
void | AddChoice (DramaChoice choice) |
override bool | Play () |
void | InitDialog () |
void | ResetDialog () |
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virtual void | Reset () |
Public Attributes | |
string | text |
string | idCancelJump |
List< DramaChoice > | choices = new List<DramaChoice>() |
bool | center |
bool | canCancel |
bool | unknown |
float | timer |
Func< string > | funcText |
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int | progress |
string | idJump |
string | idActor |
string | step |
float | time |
bool | temp |
DramaSequence | sequence |
Additional Inherited Members | |
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static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
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static Core | core |
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DramaActor | actor [get] |
DramaManager | manager [get] |
LayerDrama | layer [get] |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Definition at line 6 of file DramaEventTalk.cs.
DramaEventTalk.DramaEventTalk | ( | ) |
Definition at line 9 of file DramaEventTalk.cs.
DramaEventTalk.DramaEventTalk | ( | string | _idActor, |
Func< string > | func ) |
Definition at line 14 of file DramaEventTalk.cs.
DramaEventTalk.DramaEventTalk | ( | string | _idActor, |
string | _text, | ||
List< DramaChoice > | listChoice = null ) |
Definition at line 25 of file DramaEventTalk.cs.
void DramaEventTalk.AddChoice | ( | DramaChoice | choice | ) |
Definition at line 43 of file DramaEventTalk.cs.
void DramaEventTalk.InitDialog | ( | ) |
Definition at line 152 of file DramaEventTalk.cs.
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virtual |
Reimplemented from DramaEvent.
Definition at line 49 of file DramaEventTalk.cs.
void DramaEventTalk.ResetDialog | ( | ) |
Definition at line 166 of file DramaEventTalk.cs.
bool DramaEventTalk.canCancel |
Definition at line 188 of file DramaEventTalk.cs.
bool DramaEventTalk.center |
Definition at line 185 of file DramaEventTalk.cs.
List<DramaChoice> DramaEventTalk.choices = new List<DramaChoice>() |
Definition at line 182 of file DramaEventTalk.cs.
Func<string> DramaEventTalk.funcText |
Definition at line 197 of file DramaEventTalk.cs.
string DramaEventTalk.idCancelJump |
Definition at line 179 of file DramaEventTalk.cs.
string DramaEventTalk.text |
Definition at line 176 of file DramaEventTalk.cs.
float DramaEventTalk.timer |
Definition at line 194 of file DramaEventTalk.cs.
bool DramaEventTalk.unknown |
Definition at line 191 of file DramaEventTalk.cs.