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DramaActor Class Reference
Inheritance diagram for DramaActor:
EMono

Public Member Functions

void Init (DramaSequence _sequence, string _id, Person _owner)
 
void Talk (string text, List< DramaChoice > choices, bool center, bool unknown)
 
string ConvertAdv (string text)
 

Public Attributes

string id
 
Person owner
 
DramaSequence sequence
 

Static Public Attributes

static bool useGlitch
 
- Static Public Attributes inherited from EMono
static Core core
 

Properties

DialogDrama dialog [get]
 
- Properties inherited from EMono
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SoundManager Sound [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from EMono
static int rnd (int a)
 

Detailed Description

Definition at line 7 of file DramaActor.cs.

Member Function Documentation

◆ ConvertAdv()

string DramaActor.ConvertAdv ( string text)

Definition at line 231 of file DramaActor.cs.

◆ Init()

void DramaActor.Init ( DramaSequence _sequence,
string _id,
Person _owner )

Definition at line 20 of file DramaActor.cs.

◆ Talk()

void DramaActor.Talk ( string text,
List< DramaChoice > choices,
bool center,
bool unknown )

Definition at line 29 of file DramaActor.cs.

Member Data Documentation

◆ id

string DramaActor.id

Definition at line 249 of file DramaActor.cs.

◆ owner

Person DramaActor.owner

Definition at line 252 of file DramaActor.cs.

◆ sequence

DramaSequence DramaActor.sequence

Definition at line 255 of file DramaActor.cs.

◆ useGlitch

bool DramaActor.useGlitch
static

Definition at line 246 of file DramaActor.cs.

Property Documentation

◆ dialog

DialogDrama DramaActor.dialog
get

Definition at line 11 of file DramaActor.cs.


The documentation for this class was generated from the following file: