Elin Modding Docs Doc
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Public Member Functions | |
void | Init (DramaSequence _sequence, string _id, Person _owner) |
void | Talk (string text, List< DramaChoice > choices, bool center, bool unknown) |
string | ConvertAdv (string text) |
Public Attributes | |
string | id |
Person | owner |
DramaSequence | sequence |
Static Public Attributes | |
static bool | useGlitch |
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static Core | core |
Properties | |
DialogDrama | dialog [get] |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SoundManager | Sound [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static CoreDebug | debug [get] |
Additional Inherited Members | |
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static int | rnd (int a) |
Definition at line 7 of file DramaActor.cs.
string DramaActor.ConvertAdv | ( | string | text | ) |
Definition at line 231 of file DramaActor.cs.
void DramaActor.Init | ( | DramaSequence | _sequence, |
string | _id, | ||
Person | _owner ) |
Definition at line 20 of file DramaActor.cs.
void DramaActor.Talk | ( | string | text, |
List< DramaChoice > | choices, | ||
bool | center, | ||
bool | unknown ) |
Definition at line 29 of file DramaActor.cs.
string DramaActor.id |
Definition at line 249 of file DramaActor.cs.
Person DramaActor.owner |
Definition at line 252 of file DramaActor.cs.
DramaSequence DramaActor.sequence |
Definition at line 255 of file DramaActor.cs.
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static |
Definition at line 246 of file DramaActor.cs.
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get |
Definition at line 11 of file DramaActor.cs.