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Elin Modding Docs Doc
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Public Member Functions | |
| DramaEventMethod (Action _action, float _duration=0f, bool _halt=false) | |
| override bool | Play () |
Public Member Functions inherited from DramaEvent | |
| virtual void | Reset () |
Public Attributes | |
| Action | action |
| Func< bool > | endFunc |
| Func< string > | jumpFunc |
| bool | halt |
| bool | hideDialog |
Public Attributes inherited from DramaEvent | |
| int | progress |
| string | idJump |
| string | idActor |
| string | step |
| float | time |
| bool | temp |
| DramaSequence | sequence |
Additional Inherited Members | |
Static Public Member Functions inherited from EClass | |
| static int | rnd (int a) |
| static int | curve (int a, int start, int step, int rate=75) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Static Public Attributes inherited from EClass | |
| static Core | core |
Properties inherited from DramaEvent | |
| DramaActor | actor [get] |
| DramaManager | manager [get] |
| LayerDrama | layer [get] |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
Definition at line 5 of file DramaEventMethod.cs.
| DramaEventMethod.DramaEventMethod | ( | Action | _action, |
| float | _duration = 0f, | ||
| bool | _halt = false ) |
Definition at line 8 of file DramaEventMethod.cs.
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virtual |
Reimplemented from DramaEvent.
Definition at line 16 of file DramaEventMethod.cs.
| Action DramaEventMethod.action |
Definition at line 66 of file DramaEventMethod.cs.
| Func<bool> DramaEventMethod.endFunc |
Definition at line 69 of file DramaEventMethod.cs.
| bool DramaEventMethod.halt |
Definition at line 75 of file DramaEventMethod.cs.
| bool DramaEventMethod.hideDialog |
Definition at line 78 of file DramaEventMethod.cs.
| Func<string> DramaEventMethod.jumpFunc |
Definition at line 72 of file DramaEventMethod.cs.