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Elin Modding Docs Doc
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Public Member Functions | |
| void | SetContainer (Card t, Window.SaveData d) |
| void | Refresh () |
Public Attributes | |
| Card | container |
| UIList | list |
| Window.SaveData | data |
| bool | needRefresh |
Additional Inherited Members | |
Static Public Member Functions inherited from EMono | |
| static int | rnd (int a) |
Static Public Attributes inherited from EMono | |
| static Core | core |
Properties inherited from EMono | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SoundManager | Sound [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static CoreDebug | debug [get] |
Definition at line 4 of file UIDistribution.cs.
| void UIDistribution.Refresh | ( | ) |
Definition at line 26 of file UIDistribution.cs.
| void UIDistribution.SetContainer | ( | Card | t, |
| Window.SaveData | d ) |
Definition at line 17 of file UIDistribution.cs.
| Card UIDistribution.container |
Definition at line 90 of file UIDistribution.cs.
| Window.SaveData UIDistribution.data |
Definition at line 96 of file UIDistribution.cs.
| UIList UIDistribution.list |
Definition at line 93 of file UIDistribution.cs.
| bool UIDistribution.needRefresh |
Definition at line 99 of file UIDistribution.cs.