Elin Modding Docs Doc
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This is the complete list of members for UIDistribution, including all inherited members.
_map (defined in EMono) | EMono | static |
_zone (defined in EMono) | EMono | static |
AdvMode (defined in EMono) | EMono | static |
Branch (defined in EMono) | EMono | static |
BranchOrHomeBranch (defined in EMono) | EMono | static |
Colors (defined in EMono) | EMono | static |
container (defined in UIDistribution) | UIDistribution | |
core (defined in EMono) | EMono | static |
data (defined in UIDistribution) | UIDistribution | |
debug (defined in EMono) | EMono | static |
editorSources (defined in EMono) | EMono | static |
game (defined in EMono) | EMono | static |
gamedata (defined in EMono) | EMono | static |
Home (defined in EMono) | EMono | static |
list (defined in UIDistribution) | UIDistribution | |
needRefresh (defined in UIDistribution) | UIDistribution | |
pc (defined in EMono) | EMono | static |
player (defined in EMono) | EMono | static |
Refresh() (defined in UIDistribution) | UIDistribution | |
rnd(int a) (defined in EMono) | EMono | static |
scene (defined in EMono) | EMono | static |
screen (defined in EMono) | EMono | static |
SetContainer(Card t, Window.SaveData d) (defined in UIDistribution) | UIDistribution | |
setting (defined in EMono) | EMono | static |
Sound (defined in EMono) | EMono | static |
sources (defined in EMono) | EMono | static |
ui (defined in EMono) | EMono | static |
world (defined in EMono) | EMono | static |