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Elin Modding Docs Doc
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Additional Inherited Members | |
Public Types inherited from TileType | |
| enum | RampType { None , Full , Half } |
Public Member Functions inherited from TileTypeWallHang | |
| override int | GetDesiredDir (Point p, int d) |
| unsafe override void | GetMountHeight (ref Vector3 v, Point p, int d, Card target=null) |
Public Member Functions inherited from TileType | |
| virtual bool | CanRotate (bool buildMode) |
| HitResult | _HitTest (Point pos, Card target, bool canIgnore=true) |
| Vector3 | GetRampFix (int dir) |
Static Public Member Functions inherited from TileType | |
| static void | Init () |
Static Public Member Functions inherited from EClass | |
| static int | rnd (int a) |
| static int | curve (int a, int start, int step, int rate=75) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Static Public Attributes inherited from TileTypeWallHang | |
| static bool[] | DIRS = new bool[4] |
Static Public Attributes inherited from TileType | |
| static TileTypeNone | None = new TileTypeNone() |
| static TileTypeInvisibleBlock | InvisiBlock = new TileTypeInvisibleBlock() |
| static TileTypeBlock | Block = new TileTypeBlock() |
| static TileTypeBlockShip | BlockShip = new TileTypeBlockShip() |
| static TileTypeSlope | Slope = new TileTypeSlope() |
| static TileTypeHalfBlock | HalfBlock = new TileTypeHalfBlock() |
| static TileTypeStairs | Stairs = new TileTypeStairs() |
| static TileTypeStairs | StairsHalf = new TileTypeStairsHalf() |
| static TileTypeRooftop | Rooftop = new TileTypeRooftop() |
| static TileTypeScaffold | Scaffold = new TileTypeScaffold() |
| static TileTypeLadder | Ladder = new TileTypeLadder() |
| static TileTypePillar | Pillar = new TileTypePillar() |
| static TileTypeWaterfall | Waterfall = new TileTypeWaterfall() |
| static TileTypeWall | Wall = new TileTypeWall() |
| static TileTypeWallOpen | WallOpen = new TileTypeWallOpen() |
| static TileTypeFence | Fence = new TileTypeFence() |
| static TileTypeFenceClosed | FenceClosed = new TileTypeFenceClosed() |
| static TileTypeFloor | Floor = new TileTypeFloor() |
| static TileTypeFloorScaffold | FloorScaffold = new TileTypeFloorScaffold() |
| static TileTypeWater | FloorWater = new TileTypeWater() |
| static TileTypeWaterShallow | FloorWaterShallow = new TileTypeWaterShallow() |
| static TileTypeWaterDeep | FloorWaterDeep = new TileTypeWaterDeep() |
| static TileTypeBridge | Bridge = new TileTypeBridge() |
| static TileTypeBridgeDeco | BridgeDeco = new TileTypeBridgeDeco() |
| static TileTypeBridgePillar | BridgePillar = new TileTypeBridgePillar() |
| static TileTypeSky | Sky = new TileTypeSky() |
| static TileTypeObj | Obj = new TileTypeObj() |
| static TileTypeObjBig | ObjBig = new TileTypeObjBig() |
| static TileTypeObjHuge | ObjHuge = new TileTypeObjHuge() |
| static TileTypeObjCeil | ObjCeil = new TileTypeObjCeil() |
| static TileTypeObjFloat | ObjFloat = new TileTypeObjFloat() |
| static TileTypeObjWater | ObjWater = new TileTypeObjWater() |
| static TileTypeObjWaterTop | ObjWaterTop = new TileTypeObjWaterTop() |
| static TileTypeIllumination | Illumination = new TileTypeIllumination() |
| static TileTypeTree | Tree = new TileTypeTree() |
| static TileTypeDoor | Door = new TileTypeDoor() |
| static TileTypeWallHang | WallHang = new TileTypeWallHang() |
| static TileTypeWallHangSign | WallHangSign = new TileTypeWallHangSign() |
| static TileTypeVine | Vine = new TileTypeVine() |
| static TileTypeWallMount | WallMount = new TileTypeWallMount() |
| static TileTypePaint | Paint = new TileTypePaint() |
| static TileTypeWindow | Window = new TileTypeWindow() |
| static TileTypeRoof | Roof = new TileTypeRoof() |
| static TileTypeRoad | Road = new TileTypeRoad() |
| static TileTypeChasm | Chasm = new TileTypeChasm() |
| static TileTypeBoat | Boat = new TileTypeBoat() |
| static TileTypeLiquid | Liquid = new TileTypeLiquid() |
| static TileTypeMarker | Marker = new TileTypeMarker() |
| static Dictionary< string, TileType > | dict = new Dictionary<string, TileType>() |
Static Public Attributes inherited from EClass | |
| static Core | core |
Protected Member Functions inherited from TileTypeWallHang | |
| override HitResult | HitTest (Point pos) |
Protected Member Functions inherited from TileType | |
Properties inherited from TileTypeWallHang | |
| override string | LangPlaceType [get] |
| override bool | CanStack [get] |
| override bool | IsBlockMount [get] |
| override bool | UseMountHeight [get] |
| override bool | UseHangZFix [get] |
| virtual bool | NoBackSide [get] |
Properties inherited from TileTypeObj | |
| override bool | CanBuiltOnThing [get] |
| override bool | CanBuiltOnWater [get] |
| override bool | FreeStyle [get] |
| override bool | CanStack [get] |
Properties inherited from TileType | |
| virtual string | LangPlaceType [get] |
| virtual bool | CanStack [get] |
| virtual bool | ChangeBlockDir [get] |
| virtual bool | IsSkipLowBlock [get] |
| virtual bool | IsSkipFloor [get] |
| virtual bool | IsUseBlockDir [get] |
| virtual bool | IsFloorOrBridge [get] |
| virtual bool | IsWall [get] |
| virtual bool | IsFloor [get] |
| virtual bool | IsBridge [get] |
| virtual bool | IsWallOrFence [get] |
| virtual bool | IsWallOrFullBlock [get] |
| bool | IsRamp [get] |
| virtual TileType.RampType | Ramp [get] |
| virtual bool | IsLadder [get] |
| virtual bool | IsBlockPass [get] |
| virtual bool | IsOccupyCell [get] |
| virtual bool | IsBlockSight [get] |
| virtual bool | IsOpenSight [get] |
| virtual bool | IsBlockLiquid [get] |
| virtual bool | IsWater [get] |
| virtual bool | IsDeepWater [get] |
| virtual bool | IsBlockMount [get] |
| virtual bool | IsFullBlock [get] |
| virtual bool | IsFence [get] |
| virtual bool | IsFloodBlock [get] |
| virtual bool | IsPlayFootSound [get] |
| virtual bool | CanSpawnOnWater [get] |
| virtual bool | IsWaterTop [get] |
| virtual bool | CastShadowSelf [get] |
| virtual bool | CastShadowBack [get] |
| virtual bool | CastAmbientShadow [get] |
| virtual bool | CastAmbientShadowBack [get] |
| virtual bool | CanBuiltOnArea [get] |
| virtual bool | CanBuiltOnWater [get] |
| virtual bool | CanBuiltOnThing [get] |
| virtual bool | CanBuiltOnBlock [get] |
| virtual bool | IsDoor [get] |
| virtual bool | CanBuiltOnFloor [get] |
| virtual bool | CanBuiltOnBridge [get] |
| virtual bool | CanInstaComplete [get] |
| virtual int | MinAltitude [get] |
| virtual int | MaxAltitude [get] |
| virtual bool | AltitudeAsDir [get] |
| virtual bool | UseLowWallTiles [get] |
| virtual bool | UseMountHeight [get] |
| virtual bool | UseHangZFix [get] |
| virtual bool | UseLowBlock [get] |
| virtual bool | RemoveOnFloorChange [get] |
| virtual bool | AllowObj [get] |
| virtual bool | AllowMultiInstall [get] |
| virtual bool | FreeStyle [get] |
| virtual byte | slopeHeight [get] |
| virtual float | MountHeight [get] |
| virtual float | FloorHeight [get] |
| virtual float | RepeatSize [get] |
| virtual int | FloorAltitude [get] |
| virtual int | LiquidLV [get] |
| virtual bool | AllowLitter [get] |
| virtual bool | AllowBlood [get] |
| virtual bool | ShowPillar [get] |
| virtual bool | AlwaysShowShadow [get] |
| virtual bool | RepeatBlock [get] |
| virtual bool | ForceRpeatBlock [get] |
| virtual bool | CanBeHeld [get] |
| virtual bool | EditorTile [get] |
| virtual bool | IsFloodDoor [get] |
| virtual bool | Invisible [get] |
| virtual bool | IgnoreBuildRule [get] |
| virtual bool | RenderWaterBlock [get] |
| virtual BaseTileSelector.SelectType | SelectType [get] |
| virtual BaseTileSelector.BoxType | BoxType [get] |
| virtual BaseTileSelector.HitType | HitType [get] |
| virtual BlockRenderMode | blockRenderMode [get] |
| bool | IsMountBlock [get] |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
Definition at line 4 of file TileTypePaint.cs.