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Elin Modding Docs Doc
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Additional Inherited Members | |
Public Types inherited from Check | |
| enum | Result { CriticalPass , Pass , Fail , CriticalFail } |
| enum | Output { None , Default } |
Public Member Functions inherited from Check | |
| string | GetText (Chara p, Card tg, bool inDialog=false) |
| int | GetDC (Card tg=null) |
| int | GetFinalDC (Chara p, Card tg=null) |
| Check.Result | Perform (Chara p, Card tg=null) |
| Check.Result | Perform (Chara p, Card tg, Action< Check.Result > action) |
Static Public Member Functions inherited from Check | |
| static Check | Get (string id, float dcMod=1f) |
Static Public Member Functions inherited from EClass | |
| static int | rnd (int a) |
| static int | curve (int a, int start, int step, int rate=75) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Public Attributes inherited from Check | |
| SourceCheck.Row | _source |
| string | id |
| float | dcMod |
Static Public Attributes inherited from EClass | |
| static Core | core |
Properties inherited from Check | |
| SourceCheck.Row | source [get] |
| string | mainElementName [get] |
| int | baseDC [get] |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
Definition at line 4 of file SkillCheck.cs.