Elin Modding Docs Doc
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Public Member Functions | |
void | Init () |
void | OnCardAddedToZone (Card c) |
void | OnSetPlaceState (Card c, PlaceState? newType, PlaceState? oldType=null) |
Public Attributes | |
PropsStocked | stocked = new PropsStocked() |
PropsInstalled | installed = new PropsInstalled() |
PropsRoaming | roaming = new PropsRoaming() |
List< Card > | deconstructing = new List<Card>() |
List< Card > | sales = new List<Card>() |
Additional Inherited Members | |
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static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
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static Core | core |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Definition at line 6 of file PropsManager.cs.
void PropsManager.Init | ( | ) |
Definition at line 19 of file PropsManager.cs.
void PropsManager.OnCardAddedToZone | ( | Card | c | ) |
Definition at line 27 of file PropsManager.cs.
void PropsManager.OnSetPlaceState | ( | Card | c, |
PlaceState? | newType, | ||
PlaceState? | oldType = null ) |
Definition at line 59 of file PropsManager.cs.
Definition at line 148 of file PropsManager.cs.
PropsInstalled PropsManager.installed = new PropsInstalled() |
Definition at line 142 of file PropsManager.cs.
PropsRoaming PropsManager.roaming = new PropsRoaming() |
Definition at line 145 of file PropsManager.cs.
Definition at line 151 of file PropsManager.cs.
PropsStocked PropsManager.stocked = new PropsStocked() |
Definition at line 139 of file PropsManager.cs.