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static int | MAX (int a, int b) |
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static int | ABS (int a) |
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static int | ZSGN (int a) |
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static List< Point > | ListVisible (Point p1, Point p2, int radius, Action< Point, bool > _onVisit=null) |
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static Point | GetNearestNeighbor (Point p1, Point p2) |
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static Point | GetRushPoint (Point p1, Point dest) |
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static bool | IsVisible (Point p1, Point p2, Action< Point, bool > _onVisit=null) |
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static bool | IsVisible (Card c1, Card c2) |
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static bool | IsVisible (int x1, int x2, int z1, int z2, Action< Point, bool > _onVisit=null, bool returnOnBlock=true) |
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static int | rnd (int a) |
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static int | curve (int a, int start, int step, int rate=75) |
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static int | rndHalf (int a) |
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static float | rndf (float a) |
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static int | rndSqrt (int a) |
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static void | Wait (float a, Card c) |
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static void | Wait (float a, Point p) |
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static int | Bigger (int a, int b) |
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static int | Smaller (int a, int b) |
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Definition at line 5 of file Los.cs.