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Elin Modding Docs Doc
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Static Public Member Functions | |
| static void | ResetTemp () |
| static void | ClearTemp () |
| static void | SaveGame () |
| static void | MakeBackup () |
| static void | MakeBackup (string id, string suffix="") |
| static Game | LoadGame (string id) |
| static void | SaveFile (string path, object obj) |
| static T | LoadFile< T > (string path) |
| static bool | FileExist (string id) |
| static void | DeleteGame (string id) |
| static void | MakeDirectories (string id) |
| static GameIndex | LoadIndex (string id) |
| static List< GameIndex > | GetGameList () |
| static void | DeleteEmptyGameFolders () |
| static string | GetNewId () |
Static Public Member Functions inherited from EClass | |
| static int | rnd (int a) |
| static int | curve (int a, int start, int step, int rate=75) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Static Public Attributes | |
| static JsonSerializerSettings | jsReadGame |
| static JsonSerializerSettings | jsWriteGame |
| static Formatting | formatting = Formatting.Indented |
Static Public Attributes inherited from EClass | |
| static Core | core |
Properties | |
| static string | pathBackup [get] |
| static string | pathSaveRoot [get] |
| static string | pathCurrentSave [get] |
| static string | pathTemp [get] |
| static bool | compressSave [get] |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
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