Elin Modding Docs Doc
Loading...
Searching...
No Matches
GameDifficulty Class Reference
Inheritance diagram for GameDifficulty:
EClass

Public Attributes

bool allowManualSave
 
bool allowRevive
 
bool deleteGameOnDeath
 

Properties

int ID [get]
 
string Name [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Static Public Attributes inherited from EClass
static Core core
 

Detailed Description

Definition at line 5 of file GameDifficulty.cs.

Member Data Documentation

◆ allowManualSave

bool GameDifficulty.allowManualSave

Definition at line 28 of file GameDifficulty.cs.

◆ allowRevive

bool GameDifficulty.allowRevive

Definition at line 31 of file GameDifficulty.cs.

◆ deleteGameOnDeath

bool GameDifficulty.deleteGameOnDeath

Definition at line 34 of file GameDifficulty.cs.

Property Documentation

◆ ID

int GameDifficulty.ID
get

Definition at line 9 of file GameDifficulty.cs.

◆ Name

string GameDifficulty.Name
get

Definition at line 19 of file GameDifficulty.cs.


The documentation for this class was generated from the following file: