Elin Modding Docs Doc
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Public Member Functions | |
bool | IsEffective (Thing t) |
void | OnEquip (Chara c, Thing t) |
void | OnUnequip (Chara c, Thing t) |
void | OnEquip (Thing t) |
void | OnUnequip (Thing t) |
void | CheckDirty () |
void | OnLeaveFaith () |
void | OnJoinFaith () |
void | OnAddMemeber (Chara c) |
void | OnRemoveMember (Chara c) |
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void | ApplyElementMap (int uid, SourceValueType type, Dictionary< int, int > map, int lv, bool invert=false, bool applyFeat=false) |
void | ApplyMaterialElementMap (Thing t, bool invert=false) |
void | ImportElementMap (Dictionary< int, int > map) |
ElementContainer | ImportElementMap (int[] ints) |
void | ApplyPotential (int mode=0) |
int | Value (int ele) |
virtual int | ValueBonus (Element e) |
int | ValueWithoutLink (int ele) |
int | ValueWithoutLink (string alias) |
int | GetFeatRef (int ele, int idx=0) |
int | Exp (int ele) |
bool | Has (int ele) |
bool | Has (SourceElement.Row row) |
bool | Has (string alias) |
bool | HasBase (int ele) |
int | Base (int ele) |
void | Learn (int ele, int v=1) |
void | Train (int ele, int a=10) |
void | ModExp (int ele, int a, bool chain=false) |
virtual void | OnLearn (int ele) |
virtual void | OnTrain (int ele) |
virtual void | OnLevelUp (Element e, int lastValue) |
virtual void | OnLevelDown (Element e, int lastValue) |
Element | SetBase (string alias, int v, int potential=0) |
Element | SetBase (int id, int v, int potential=0) |
void | SetTo (int id, int v) |
void | Remove (int id) |
Element | ModBase (int ele, int v) |
virtual void | OnChangeValue () |
Element | ModPotential (int ele, int v) |
Element | ModTempPotential (int ele, int v, int threshMsg=0) |
virtual void | OnModTempPotential (Element e, int v, int threshMsg) |
int | GetSpellExp (Chara c, Element e, int costMod=100) |
Element | GetElement (string alias) |
Element | GetElement (int id) |
Element | CreateElement (int id) |
Element | GetOrCreateElement (Element ele) |
Element | GetOrCreateElement (string alias) |
Element | GetOrCreateElement (int id) |
void | SetParent (Card c) |
void | SetParent (ElementContainer newParent=null) |
List< Element > | ListElements (Func< Element, bool > shoudList=null, Comparison< Element > comparison=null) |
List< Element > | ListBestAttributes () |
List< Element > | ListBestSkills () |
List< Element > | ListGeneFeats () |
List< Element > | ListLearnable (Chara c) |
void | CopyTo (ElementContainer container) |
void | AddNote (UINote n, Func< Element, bool > isValid=null, Action onAdd=null, ElementContainer.NoteMode mode=ElementContainer.NoteMode.Default, bool addRaceFeat=false, Func< Element, string, string > funcText=null, Action< UINote, Element > onAddNote=null) |
void | AddNoteAll (UINote n) |
Public Attributes | |
bool | isDirty |
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Dictionary< int, Element > | dict = new Dictionary<int, Element>() |
ElementContainer | parent |
List< int > | list |
Additional Inherited Members | |
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enum | NoteMode { Default , CharaMake , CharaMakeAttributes , Domain , Trait } |
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static int | GetSortVal (Element a) |
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static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
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const int | sizeElement = 5 |
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static Core | core |
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virtual Card | Card [get] |
virtual Chara | Chara [get] |
virtual bool | IsMeleeWeapon [get] |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Definition at line 4 of file ElementContainerFaction.cs.
void ElementContainerFaction.CheckDirty | ( | ) |
Definition at line 69 of file ElementContainerFaction.cs.
bool ElementContainerFaction.IsEffective | ( | Thing | t | ) |
Definition at line 7 of file ElementContainerFaction.cs.
void ElementContainerFaction.OnAddMemeber | ( | Chara | c | ) |
Definition at line 120 of file ElementContainerFaction.cs.
Definition at line 13 of file ElementContainerFaction.cs.
void ElementContainerFaction.OnEquip | ( | Thing | t | ) |
Definition at line 33 of file ElementContainerFaction.cs.
void ElementContainerFaction.OnJoinFaith | ( | ) |
Definition at line 108 of file ElementContainerFaction.cs.
void ElementContainerFaction.OnLeaveFaith | ( | ) |
Definition at line 96 of file ElementContainerFaction.cs.
void ElementContainerFaction.OnRemoveMember | ( | Chara | c | ) |
Definition at line 132 of file ElementContainerFaction.cs.
Definition at line 23 of file ElementContainerFaction.cs.
void ElementContainerFaction.OnUnequip | ( | Thing | t | ) |
Definition at line 51 of file ElementContainerFaction.cs.
bool ElementContainerFaction.isDirty |
Definition at line 144 of file ElementContainerFaction.cs.