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Elin Modding Docs Doc
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Public Member Functions | |
| EffectText | Play (Vector3 _pos, string text, float _duration=0f) |
| EffectText | SetColor (Color c) |
| EffectText | SetSize (float a) |
| void | LateUpdate () |
Public Member Functions inherited from Effect | |
| void | Play (float delay, Point from, float fixY=0f, Point to=null, Sprite sprite=null) |
| unsafe Effect | Play (Point from, float fixY=0f, Point to=null, Sprite sprite=null) |
| unsafe Effect | _Play (Point from, Vector3 fromV, float fixY=0f, Point to=null, Sprite sprite=null) |
| Effect | Play (Vector3 v) |
| Effect | Flip (bool x=false, bool y=false) |
| Effect | SetStartDelay (float a) |
| virtual void | OnPlay () |
| virtual void | OnUpdate () |
| void | Kill () |
| void | OnDisable () |
| void | OnDestroy () |
| Effect | Emit (int num) |
| Effect | SetParticleColor (Color c) |
| Effect | SetParticleColor (Color color, bool changeMaterial=false, string idCol="_Color") |
| Effect | SetScale (float a) |
Public Attributes | |
| Text | textMain |
| RectTransform | rect |
| RectTransform | body |
| bool | addBrackets |
| Vector3 | pos |
Public Attributes inherited from Effect | |
| Effect.Type | type |
| float | duration = 1f |
| float | speed |
| float | startDelay |
| bool | lookAtTarget |
| bool | rotate |
| bool | pool |
| SpriteRenderer | sr |
| ParticleSystem[] | systems |
| Vector3[] | dirs |
| Ease | ease |
| Vector3 | posFix |
| Vector3 | randomRange |
| Tween | moveTween |
| Sprite[] | sprites |
| bool | randomFlip |
| bool | randomSpeed |
| bool | test |
| bool | setColor = true |
| Action | onComplete |
| int | spriteIndex |
| float | timer |
| Vector3 | fromV |
| Vector3 | destV |
| bool | pooled |
| Transform | poolParent |
| List< Material > | materialsToDestroy |
| Point | destPos |
| Tween | killTimer |
Static Public Attributes | |
| static RectTransform | transRoot |
Static Public Attributes inherited from EMono | |
| static Core | core |
Additional Inherited Members | |
Public Types inherited from Effect | |
| enum | Type { Default , Firework } |
Static Public Member Functions inherited from Effect | |
| static Effect | Get (Effect original) |
| static Effect | Get (string id) |
| static T | Get< T > (string id) |
Static Public Member Functions inherited from EMono | |
| static int | rnd (int a) |
Protected Member Functions inherited from Effect | |
| void | Activate () |
Protected Attributes inherited from Effect | |
| bool | killed |
Properties inherited from Effect | |
| static EffectManager | manager [get] |
Properties inherited from EMono | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SoundManager | Sound [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static CoreDebug | debug [get] |
Definition at line 6 of file EffectText.cs.
| void EffectText.LateUpdate | ( | ) |
Definition at line 37 of file EffectText.cs.
| EffectText EffectText.Play | ( | Vector3 | _pos, |
| string | text, | ||
| float | _duration = 0f ) |
Definition at line 9 of file EffectText.cs.
| EffectText EffectText.SetColor | ( | Color | c | ) |
Definition at line 23 of file EffectText.cs.
| EffectText EffectText.SetSize | ( | float | a | ) |
Definition at line 30 of file EffectText.cs.
| bool EffectText.addBrackets |
Definition at line 55 of file EffectText.cs.
| RectTransform EffectText.body |
Definition at line 52 of file EffectText.cs.
| Vector3 EffectText.pos |
Definition at line 59 of file EffectText.cs.
| RectTransform EffectText.rect |
Definition at line 49 of file EffectText.cs.
| Text EffectText.textMain |
Definition at line 46 of file EffectText.cs.
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static |
Definition at line 43 of file EffectText.cs.