Elin Modding Docs Doc
|
Classes | |
class | EffectList |
Public Member Functions | |
void | Add (Effect e) |
void | Remove (Effect e) |
void | KillAll () |
void | UpdateEffects () |
Public Attributes | |
List< Effect > | list = new List<Effect>() |
EffectManager.EffectList | effects |
Static Public Attributes | |
static EffectManager | Instance |
![]() | |
static Core | core |
Additional Inherited Members | |
![]() | |
static int | rnd (int a) |
![]() | |
static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SoundManager | Sound [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static CoreDebug | debug [get] |
Definition at line 5 of file EffectManager.cs.
void EffectManager.Add | ( | Effect | e | ) |
Definition at line 8 of file EffectManager.cs.
void EffectManager.KillAll | ( | ) |
Definition at line 20 of file EffectManager.cs.
void EffectManager.Remove | ( | Effect | e | ) |
Definition at line 14 of file EffectManager.cs.
void EffectManager.UpdateEffects | ( | ) |
Definition at line 29 of file EffectManager.cs.
EffectManager.EffectList EffectManager.effects |
Definition at line 45 of file EffectManager.cs.
|
static |
Definition at line 42 of file EffectManager.cs.
Definition at line 39 of file EffectManager.cs.