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Elin Modding Docs Doc
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Public Member Functions | |
| virtual UIButton | AddChoice (DramaChoice choice, string text, Action func=null, bool deactivateOnChoice=true) |
| void | ClearChoice () |
| virtual void | SetText (string detail="", bool center=false) |
| void | Deactivate () |
Public Attributes | |
| Text | textName |
| Text | textBio |
| Text | textAffinity |
| Text | textNoInterest |
| Text | textFav |
| Text | textRank |
| GameObject | transInterest |
| GameObject | transAffinity |
| GameObject | transFav |
| GameObject | transRank |
| UIText | textMain |
| HyphenationJpn | hypen |
| Transform | transChoices |
| GameObject | iconNext |
| GameObject | goAffinity |
| Portrait | portrait |
| LayoutGroup | layoutInterest |
| Transform | moldInterest |
| Font | fontRune |
| Glitch | glitch |
Additional Inherited Members | |
Static Public Member Functions inherited from EMono | |
| static int | rnd (int a) |
Static Public Attributes inherited from EMono | |
| static Core | core |
Properties inherited from EMono | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SoundManager | Sound [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static CoreDebug | debug [get] |
Definition at line 8 of file DialogDrama.cs.
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virtual |
Definition at line 17 of file DialogDrama.cs.
| void DialogDrama.ClearChoice | ( | ) |
Definition at line 42 of file DialogDrama.cs.
| void DialogDrama.Deactivate | ( | ) |
Definition at line 67 of file DialogDrama.cs.
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virtual |
Definition at line 49 of file DialogDrama.cs.
| Font DialogDrama.fontRune |
Definition at line 130 of file DialogDrama.cs.
| Glitch DialogDrama.glitch |
Definition at line 133 of file DialogDrama.cs.
| GameObject DialogDrama.goAffinity |
Definition at line 118 of file DialogDrama.cs.
| HyphenationJpn DialogDrama.hypen |
Definition at line 106 of file DialogDrama.cs.
| GameObject DialogDrama.iconNext |
Definition at line 115 of file DialogDrama.cs.
| LayoutGroup DialogDrama.layoutInterest |
Definition at line 124 of file DialogDrama.cs.
| Transform DialogDrama.moldInterest |
Definition at line 127 of file DialogDrama.cs.
| Portrait DialogDrama.portrait |
Definition at line 121 of file DialogDrama.cs.
| Text DialogDrama.textAffinity |
Definition at line 79 of file DialogDrama.cs.
| Text DialogDrama.textBio |
Definition at line 76 of file DialogDrama.cs.
| Text DialogDrama.textFav |
Definition at line 85 of file DialogDrama.cs.
| UIText DialogDrama.textMain |
Definition at line 103 of file DialogDrama.cs.
| Text DialogDrama.textName |
Definition at line 73 of file DialogDrama.cs.
| Text DialogDrama.textNoInterest |
Definition at line 82 of file DialogDrama.cs.
| Text DialogDrama.textRank |
Definition at line 88 of file DialogDrama.cs.
| GameObject DialogDrama.transAffinity |
Definition at line 94 of file DialogDrama.cs.
| Transform DialogDrama.transChoices |
Definition at line 109 of file DialogDrama.cs.
| GameObject DialogDrama.transFav |
Definition at line 97 of file DialogDrama.cs.
| GameObject DialogDrama.transInterest |
Definition at line 91 of file DialogDrama.cs.
| GameObject DialogDrama.transRank |
Definition at line 100 of file DialogDrama.cs.