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CharaActorPCC Class Reference
Inheritance diagram for CharaActorPCC:
CharaActor CardActor Actor SceneObject EMono

Public Member Functions

override void OnSetOwner ()
 
override void NextFrame ()
 
override void IdleFrame ()
 
override int GetFrame ()
 
override void NextDir ()
 
override void Kill ()
 
override void OnRender (RenderParam p)
 
override void RefreshSprite ()
 
- Public Member Functions inherited from CharaActor
void SetOwnerAsChara ()
 
- Public Member Functions inherited from CardActor
void SetOwner (Card t)
 

Public Attributes

PCC pcc
 
SpriteProvider provider = new SpriteProvider()
 
- Public Attributes inherited from CharaActor
new Chara owner
 
- Public Attributes inherited from CardActor
Card owner
 
SpriteRenderer sr
 
SpriteRenderer sr2
 
SpriteReplacerAnimation srAnime
 
MaterialPropertyBlock mpb
 
MaterialPropertyBlock mpb2
 
CardActor.Type type
 

Static Public Attributes

static Vector3 V2 = new Vector3(2f, 2f, 1f)
 
- Static Public Attributes inherited from EMono
static Core core
 

Properties

override bool isPCC [get]
 
override int currentDir [get]
 
- Properties inherited from CardActor
virtual bool isPCC [get]
 
virtual int currentDir [get]
 
- Properties inherited from EMono
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SoundManager Sound [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Public Types inherited from CardActor
enum  Type { Default , Boat , Canvas , MultiSprite }
 
- Static Public Member Functions inherited from EMono
static int rnd (int a)
 
- Static Protected Attributes inherited from CardActor
static Vector3 tempV
 
static Vector3 tempV2
 

Detailed Description

Definition at line 5 of file CharaActorPCC.cs.

Member Function Documentation

◆ GetFrame()

override int CharaActorPCC.GetFrame ( )
virtual

Reimplemented from CardActor.

Definition at line 65 of file CharaActorPCC.cs.

◆ IdleFrame()

override void CharaActorPCC.IdleFrame ( )
virtual

Reimplemented from CardActor.

Definition at line 56 of file CharaActorPCC.cs.

◆ Kill()

override void CharaActorPCC.Kill ( )
virtual

Reimplemented from CardActor.

Definition at line 81 of file CharaActorPCC.cs.

◆ NextDir()

override void CharaActorPCC.NextDir ( )
virtual

Reimplemented from CardActor.

Definition at line 71 of file CharaActorPCC.cs.

◆ NextFrame()

override void CharaActorPCC.NextFrame ( )
virtual

Reimplemented from CharaActor.

Definition at line 45 of file CharaActorPCC.cs.

◆ OnRender()

override void CharaActorPCC.OnRender ( RenderParam p)
virtual

Reimplemented from CardActor.

Definition at line 89 of file CharaActorPCC.cs.

◆ OnSetOwner()

override void CharaActorPCC.OnSetOwner ( )
virtual

Reimplemented from CharaActor.

Definition at line 28 of file CharaActorPCC.cs.

◆ RefreshSprite()

override void CharaActorPCC.RefreshSprite ( )
virtual

Reimplemented from CharaActor.

Definition at line 205 of file CharaActorPCC.cs.

Member Data Documentation

◆ pcc

PCC CharaActorPCC.pcc

Definition at line 217 of file CharaActorPCC.cs.

◆ provider

SpriteProvider CharaActorPCC.provider = new SpriteProvider()

Definition at line 220 of file CharaActorPCC.cs.

◆ V2

Vector3 CharaActorPCC.V2 = new Vector3(2f, 2f, 1f)
static

Definition at line 226 of file CharaActorPCC.cs.

Property Documentation

◆ currentDir

override int CharaActorPCC.currentDir
get

Definition at line 19 of file CharaActorPCC.cs.

◆ isPCC

override bool CharaActorPCC.isPCC
get

Definition at line 9 of file CharaActorPCC.cs.


The documentation for this class was generated from the following file: