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Elin Modding Docs Doc
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Public Member Functions | |
| void | SetOwnerAsChara () |
| override void | OnSetOwner () |
| override void | NextFrame () |
| override void | RefreshSprite () |
Public Member Functions inherited from CardActor | |
| void | SetOwner (Card t) |
| virtual void | IdleFrame () |
| virtual void | NextDir () |
| virtual int | GetFrame () |
| virtual void | OnRender (RenderParam p) |
| virtual void | Kill () |
Public Attributes | |
| new Chara | owner |
Public Attributes inherited from CardActor | |
| Card | owner |
| SpriteRenderer | sr |
| SpriteRenderer | sr2 |
| SpriteReplacerAnimation | srAnime |
| MaterialPropertyBlock | mpb |
| MaterialPropertyBlock | mpb2 |
| CardActor.Type | type |
Additional Inherited Members | |
Public Types inherited from CardActor | |
| enum | Type { Default , Boat , Canvas , MultiSprite } |
Static Public Member Functions inherited from EMono | |
| static int | rnd (int a) |
Static Public Attributes inherited from EMono | |
| static Core | core |
Static Protected Attributes inherited from CardActor | |
| static Vector3 | tempV |
| static Vector3 | tempV2 |
Properties inherited from CardActor | |
| virtual bool | isPCC [get] |
| virtual int | currentDir [get] |
Properties inherited from EMono | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SoundManager | Sound [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static CoreDebug | debug [get] |
Definition at line 5 of file CharaActor.cs.
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virtual |
Reimplemented from CardActor.
Definition at line 23 of file CharaActor.cs.
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virtual |
Reimplemented from CardActor.
Definition at line 14 of file CharaActor.cs.
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virtual |
Reimplemented from CardActor.
Definition at line 29 of file CharaActor.cs.
| void CharaActor.SetOwnerAsChara | ( | ) |
Definition at line 8 of file CharaActor.cs.
| new Chara CharaActor.owner |
Definition at line 40 of file CharaActor.cs.