|
| virtual int | TopHeight (Point p) |
| |
| virtual void | SEExecuteSummary () |
| |
| virtual bool | HighlightWall (Point p) |
| |
| virtual void | OnClickSubMenu (int a) |
| |
| virtual string | OnSetSubMenuButton (int a, UIButton b) |
| |
| virtual bool | IsRoofEditMode (Card c=null) |
| |
| virtual bool | IsFillMode () |
| |
| virtual int | GetDefaultTile (Point p) |
| |
| virtual void | OnShowExtraHint (UINote n) |
| |
| void | Activate (bool toggle=true, bool forceActivate=false) |
| |
| virtual void | OnActivate () |
| |
| unsafe void | RefreshTexts () |
| |
| virtual string | GetSimpleText (Card c) |
| |
| void | ClearSimpleTexts () |
| |
| void | Deactivate () |
| |
| virtual void | OnDeactivate () |
| |
| virtual void | OnCancel () |
| |
| virtual void | OnBeforeUpdate () |
| |
| virtual void | OnAfterUpdate () |
| |
| virtual void | OnUpdateCursor () |
| |
| void | OnRotate () |
| |
| void | SetCursorOnMap (CursorInfo cursor) |
| |
| void | UpdateInput () |
| |
| void | InputMovement () |
| |
| virtual void | InputWheel (int wheel) |
| |
| virtual void | OnUpdateInput () |
| |
| void | DoFunc (CoreConfig.GameFuncBuild func) |
| |
| void | DoFunc (CoreConfig.GameFunc func) |
| |
| virtual void | OnScroll () |
| |
| void | TryRightClickCloseWidget () |
| |
| bool | TryShowWidgetMenu () |
| |
| HitResult | _HitTest (Point point, Point start) |
| |
| virtual HitResult | HitTest (Point point, Point start) |
| |
| virtual void | OnSelectStart (Point point) |
| |
| virtual void | OnSelectEnd (bool cancel) |
| |
| virtual MeshPass | GetGuidePass (Point point) |
| |
| virtual unsafe void | OnRenderTile (Point point, HitResult result, int dir) |
| |
| unsafe void | OnRenderTileFloor (Point point, HitResult result) |
| |
| virtual bool | CanProcessTiles () |
| |
| virtual void | OnBeforeProcessTiles () |
| |
| virtual void | OnProcessTiles (Point point, int dir) |
| |
| virtual void | OnAfterProcessTiles (Point start, Point end) |
| |
| virtual void | OnFinishProcessTiles () |
| |
| virtual void | OnRefreshSummary (Point point, HitResult result, HitSummary summary) |
| |
| void | ShowLayer () |
| |
| virtual Layer | OnShowLayer () |
| |
| void | HideLayer () |
| |
| virtual void | OnHideLayer () |
| |
| virtual string | GetHintText () |
| |
| virtual void | RotateUnderMouse () |
| |
| virtual ref string | SetMouseInfo (ref string s) |
| |
| void | TogglePause () |
| |
| void | Pause (bool sound=false) |
| |
| void | UnPause (bool sound=false) |
| |
| void | ChangeGameSpeed (int a, bool sound=false) |
| |
Definition at line 7 of file ActionMode.cs.
◆ _HitTest()
| HitResult ActionMode._HitTest |
( |
Point | point, |
|
|
Point | start ) |
◆ Activate()
| void ActionMode.Activate |
( |
bool | toggle = true, |
|
|
bool | forceActivate = false ) |
◆ CanProcessTiles()
| virtual bool ActionMode.CanProcessTiles |
( |
| ) |
|
|
virtual |
◆ ChangeGameSpeed()
| void ActionMode.ChangeGameSpeed |
( |
int | a, |
|
|
bool | sound = false ) |
◆ ClearSimpleTexts()
| void ActionMode.ClearSimpleTexts |
( |
| ) |
|
◆ Deactivate()
| void ActionMode.Deactivate |
( |
| ) |
|
◆ DoFunc() [1/2]
| void ActionMode.DoFunc |
( |
CoreConfig.GameFunc | func | ) |
|
◆ DoFunc() [2/2]
| void ActionMode.DoFunc |
( |
CoreConfig.GameFuncBuild | func | ) |
|
◆ GetDefaultTile()
| virtual int ActionMode.GetDefaultTile |
( |
Point | p | ) |
|
|
virtual |
◆ GetGuidePass()
◆ GetHintText()
| virtual string ActionMode.GetHintText |
( |
| ) |
|
|
virtual |
◆ GetSimpleText()
| virtual string ActionMode.GetSimpleText |
( |
Card | c | ) |
|
|
virtual |
◆ HideLayer()
| void ActionMode.HideLayer |
( |
| ) |
|
◆ HighlightWall()
| virtual bool ActionMode.HighlightWall |
( |
Point | p | ) |
|
|
virtual |
◆ HitTest()
| virtual HitResult ActionMode.HitTest |
( |
Point | point, |
|
|
Point | start ) |
|
virtual |
◆ InputMovement()
| void ActionMode.InputMovement |
( |
| ) |
|
◆ InputWheel()
| virtual void ActionMode.InputWheel |
( |
int | wheel | ) |
|
|
virtual |
◆ IsFillMode()
| virtual bool ActionMode.IsFillMode |
( |
| ) |
|
|
virtual |
◆ IsRoofEditMode()
| virtual bool ActionMode.IsRoofEditMode |
( |
Card | c = null | ) |
|
|
virtual |
◆ OnActivate()
| virtual void ActionMode.OnActivate |
( |
| ) |
|
|
virtual |
◆ OnAfterProcessTiles()
| virtual void ActionMode.OnAfterProcessTiles |
( |
Point | start, |
|
|
Point | end ) |
|
virtual |
◆ OnAfterUpdate()
| virtual void ActionMode.OnAfterUpdate |
( |
| ) |
|
|
virtual |
◆ OnBeforeProcessTiles()
| virtual void ActionMode.OnBeforeProcessTiles |
( |
| ) |
|
|
virtual |
◆ OnBeforeUpdate()
| virtual void ActionMode.OnBeforeUpdate |
( |
| ) |
|
|
virtual |
◆ OnCancel()
| virtual void ActionMode.OnCancel |
( |
| ) |
|
|
virtual |
◆ OnClickSubMenu()
| virtual void ActionMode.OnClickSubMenu |
( |
int | a | ) |
|
|
virtual |
◆ OnDeactivate()
| virtual void ActionMode.OnDeactivate |
( |
| ) |
|
|
virtual |
◆ OnFinishProcessTiles()
| virtual void ActionMode.OnFinishProcessTiles |
( |
| ) |
|
|
virtual |
◆ OnGameInstantiated()
| static void ActionMode.OnGameInstantiated |
( |
| ) |
|
|
static |
◆ OnHideLayer()
| virtual void ActionMode.OnHideLayer |
( |
| ) |
|
|
virtual |
◆ OnProcessTiles()
| virtual void ActionMode.OnProcessTiles |
( |
Point | point, |
|
|
int | dir ) |
|
virtual |
◆ OnRefreshSummary()
| virtual void ActionMode.OnRefreshSummary |
( |
Point | point, |
|
|
HitResult | result, |
|
|
HitSummary | summary ) |
|
virtual |
◆ OnRenderTile()
| virtual unsafe void ActionMode.OnRenderTile |
( |
Point | point, |
|
|
HitResult | result, |
|
|
int | dir ) |
|
virtual |
◆ OnRenderTileFloor()
| unsafe void ActionMode.OnRenderTileFloor |
( |
Point | point, |
|
|
HitResult | result ) |
◆ OnRotate()
| void ActionMode.OnRotate |
( |
| ) |
|
◆ OnScroll()
| virtual void ActionMode.OnScroll |
( |
| ) |
|
|
virtual |
◆ OnSelectEnd()
| virtual void ActionMode.OnSelectEnd |
( |
bool | cancel | ) |
|
|
virtual |
◆ OnSelectStart()
| virtual void ActionMode.OnSelectStart |
( |
Point | point | ) |
|
|
virtual |
◆ OnSetSubMenuButton()
| virtual string ActionMode.OnSetSubMenuButton |
( |
int | a, |
|
|
UIButton | b ) |
|
virtual |
◆ OnShowExtraHint()
| virtual void ActionMode.OnShowExtraHint |
( |
UINote | n | ) |
|
|
virtual |
◆ OnShowLayer()
| virtual Layer ActionMode.OnShowLayer |
( |
| ) |
|
|
virtual |
◆ OnUpdateCursor()
| virtual void ActionMode.OnUpdateCursor |
( |
| ) |
|
|
virtual |
◆ OnUpdateInput()
| virtual void ActionMode.OnUpdateInput |
( |
| ) |
|
|
virtual |
◆ Pause()
| void ActionMode.Pause |
( |
bool | sound = false | ) |
|
◆ RefreshTexts()
| unsafe void ActionMode.RefreshTexts |
( |
| ) |
|
◆ RotateUnderMouse()
| virtual void ActionMode.RotateUnderMouse |
( |
| ) |
|
|
virtual |
◆ SEExecuteSummary()
| virtual void ActionMode.SEExecuteSummary |
( |
| ) |
|
|
virtual |
◆ SetCursorOnMap()
| void ActionMode.SetCursorOnMap |
( |
CursorInfo | cursor | ) |
|
◆ SetMouseInfo()
| virtual ref string ActionMode.SetMouseInfo |
( |
ref string | s | ) |
|
|
virtual |
◆ ShowLayer()
| void ActionMode.ShowLayer |
( |
| ) |
|
◆ TogglePause()
| void ActionMode.TogglePause |
( |
| ) |
|
◆ TopHeight()
| virtual int ActionMode.TopHeight |
( |
Point | p | ) |
|
|
virtual |
◆ TryRightClickCloseWidget()
| void ActionMode.TryRightClickCloseWidget |
( |
| ) |
|
◆ TryShowWidgetMenu()
| bool ActionMode.TryShowWidgetMenu |
( |
| ) |
|
◆ UnPause()
| void ActionMode.UnPause |
( |
bool | sound = false | ) |
|
◆ UpdateInput()
| void ActionMode.UpdateInput |
( |
| ) |
|
◆ Adv
◆ AdvTarget
◆ Bird
◆ Blueprint
◆ brushRadius
| int ActionMode.brushRadius = 4 |
◆ Build
◆ Cinema
◆ Copy
◆ CreateArea
◆ Cut
◆ Deconstruct
◆ DefaultMode
◆ Dig
◆ EditArea
◆ EditMarker
◆ EloMap
◆ ExpandArea
◆ FlagCell
◆ GameSpeeds
| float [] ActionMode.GameSpeeds |
|
static |
Initial value:= new float[]
{
0f,
1f,
2f,
5f
}
Definition at line 1926 of file ActionMode.cs.
◆ Harvest
◆ ignoreSound
| bool ActionMode.ignoreSound |
|
static |
◆ Inspect
◆ LastBuildMode
◆ lastEditorMat
◆ layer
◆ Mine
◆ MiniGame
◆ mpos
◆ NewZone
◆ NoMap
◆ Paint
◆ Picker
◆ Populate
◆ Region
◆ RemoveDesignation
◆ Select
◆ Sim
◆ simpleTexts
◆ StateEditor
◆ Terrain
◆ Title
◆ View
◆ ViewMap
◆ Visibility
◆ AdvOrRegion
◆ AllowAutoClick
| virtual bool ActionMode.AllowAutoClick |
|
get |
◆ AllowBuildModeShortcuts
| virtual bool ActionMode.AllowBuildModeShortcuts |
|
get |
◆ AllowGeneralInput
| virtual bool ActionMode.AllowGeneralInput |
|
get |
◆ AllowHotbar
| virtual bool ActionMode.AllowHotbar |
|
get |
◆ AllowMiddleClickFunc
| virtual bool ActionMode.AllowMiddleClickFunc |
|
get |
◆ AllowWheelZoom
| virtual bool ActionMode.AllowWheelZoom |
|
get |
◆ AreaHihlight
| virtual AreaHighlightMode ActionMode.AreaHihlight |
|
get |
◆ boxType
| virtual BaseTileSelector.BoxType ActionMode.boxType |
|
get |
◆ buildMenuMode
| virtual BuildMenu.Mode ActionMode.buildMenuMode |
|
get |
◆ CanSelectTile
| virtual bool ActionMode.CanSelectTile |
|
get |
◆ CanTargetFog
| virtual bool ActionMode.CanTargetFog |
|
get |
◆ CanTargetOutsideBounds
| virtual bool ActionMode.CanTargetOutsideBounds |
|
get |
◆ cardIconMode
| virtual BaseTileMap.CardIconMode ActionMode.cardIconMode |
|
get |
◆ ContinuousClick
| virtual bool ActionMode.ContinuousClick |
|
get |
◆ CostMoney
| virtual int ActionMode.CostMoney |
|
get |
◆ DefaultCursor
| virtual CursorInfo ActionMode.DefaultCursor |
|
get |
◆ enableMouseInfo
| virtual bool ActionMode.enableMouseInfo |
|
get |
◆ FixFocus
| virtual bool ActionMode.FixFocus |
|
get |
◆ gameSpeed
| virtual float ActionMode.gameSpeed |
|
get |
◆ hideBalloon
| virtual bool ActionMode.hideBalloon |
|
get |
◆ HideSubWidgets
| virtual bool ActionMode.HideSubWidgets |
|
get |
◆ hitH
| virtual int ActionMode.hitH |
|
get |
◆ hitType
| virtual BaseTileSelector.HitType ActionMode.hitType |
|
get |
◆ hitW
| virtual int ActionMode.hitW |
|
get |
◆ id
| virtual string ActionMode.id |
|
get |
◆ idHelpTopic
| virtual string ActionMode.idHelpTopic |
|
get |
◆ idSound
| virtual string ActionMode.idSound |
|
get |
◆ IsActive
◆ IsAdv
◆ IsBuildMode
| virtual bool ActionMode.IsBuildMode |
|
get |
◆ IsNoMap
| virtual bool ActionMode.IsNoMap |
|
get |
◆ Multisize
| bool ActionMode.Multisize |
|
get |
◆ SelectorHeight
| virtual int ActionMode.SelectorHeight |
|
get |
◆ selectType
| virtual BaseTileSelector.SelectType ActionMode.selectType |
|
get |
◆ ShouldHideBuildMenu
| virtual bool ActionMode.ShouldHideBuildMenu |
|
get |
◆ ShouldPauseGame
| virtual bool ActionMode.ShouldPauseGame |
|
get |
◆ ShowActionHint
| virtual bool ActionMode.ShowActionHint |
|
get |
◆ ShowBuildWidgets
| virtual bool ActionMode.ShowBuildWidgets |
|
get |
◆ ShowExtraHint
| virtual bool ActionMode.ShowExtraHint |
|
get |
◆ ShowMaskedThings
| virtual bool ActionMode.ShowMaskedThings |
|
get |
◆ ShowMouseoverTarget
| virtual bool ActionMode.ShowMouseoverTarget |
|
get |
◆ SubMenuAsGroup
| virtual bool ActionMode.SubMenuAsGroup |
|
get |
◆ SubMenuModeIndex
| virtual int ActionMode.SubMenuModeIndex |
|
get |
◆ Summary
◆ TargetGameScreen
◆ TargetZoom
| virtual float ActionMode.TargetZoom |
|
get |
◆ textHintTitle
| virtual string ActionMode.textHintTitle |
|
get |
◆ tileSelector
◆ UseSubMenu
| virtual bool ActionMode.UseSubMenu |
|
get |
◆ UseSubMenuSlider
| virtual bool ActionMode.UseSubMenuSlider |
|
get |
The documentation for this class was generated from the following file: