|
virtual int | TopHeight (Point p) |
|
virtual void | SEExecuteSummary () |
|
virtual bool | HighlightWall (Point p) |
|
virtual void | OnClickSubMenu (int a) |
|
virtual string | OnSetSubMenuButton (int a, UIButton b) |
|
virtual bool | IsRoofEditMode (Card c=null) |
|
virtual bool | IsFillMode () |
|
virtual int | GetDefaultTile (Point p) |
|
virtual void | OnShowExtraHint (UINote n) |
|
void | Activate (bool toggle=true, bool forceActivate=false) |
|
virtual void | OnActivate () |
|
unsafe void | RefreshTexts () |
|
virtual string | GetSimpleText (Card c) |
|
void | ClearSimpleTexts () |
|
void | Deactivate () |
|
virtual void | OnDeactivate () |
|
virtual void | OnCancel () |
|
virtual void | OnBeforeUpdate () |
|
virtual void | OnAfterUpdate () |
|
virtual void | OnUpdateCursor () |
|
void | OnRotate () |
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void | SetCursorOnMap (CursorInfo cursor) |
|
void | UpdateInput () |
|
void | InputMovement () |
|
virtual void | InputWheel (int wheel) |
|
virtual void | OnUpdateInput () |
|
void | DoFunc (CoreConfig.GameFuncBuild func) |
|
void | DoFunc (CoreConfig.GameFunc func) |
|
virtual void | OnScroll () |
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void | TryRightClickCloseWidget () |
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bool | TryShowWidgetMenu () |
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HitResult | _HitTest (Point point, Point start) |
|
virtual HitResult | HitTest (Point point, Point start) |
|
virtual void | OnSelectStart (Point point) |
|
virtual void | OnSelectEnd (bool cancel) |
|
virtual MeshPass | GetGuidePass (Point point) |
|
virtual unsafe void | OnRenderTile (Point point, HitResult result, int dir) |
|
unsafe void | OnRenderTileFloor (Point point, HitResult result) |
|
virtual bool | CanProcessTiles () |
|
virtual void | OnBeforeProcessTiles () |
|
virtual void | OnProcessTiles (Point point, int dir) |
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virtual void | OnAfterProcessTiles (Point start, Point end) |
|
virtual void | OnFinishProcessTiles () |
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virtual void | OnRefreshSummary (Point point, HitResult result, HitSummary summary) |
|
void | ShowLayer () |
|
virtual Layer | OnShowLayer () |
|
void | HideLayer () |
|
virtual void | OnHideLayer () |
|
virtual string | GetHintText () |
|
virtual void | RotateUnderMouse () |
|
virtual ref string | SetMouseInfo (ref string s) |
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void | TogglePause () |
|
void | Pause (bool sound=false) |
|
void | UnPause (bool sound=false) |
|
void | ChangeGameSpeed (int a, bool sound=false) |
|
Definition at line 7 of file ActionMode.cs.
◆ _HitTest()
HitResult ActionMode._HitTest |
( |
Point | point, |
|
|
Point | start ) |
◆ Activate()
void ActionMode.Activate |
( |
bool | toggle = true, |
|
|
bool | forceActivate = false ) |
◆ CanProcessTiles()
virtual bool ActionMode.CanProcessTiles |
( |
| ) |
|
|
virtual |
◆ ChangeGameSpeed()
void ActionMode.ChangeGameSpeed |
( |
int | a, |
|
|
bool | sound = false ) |
◆ ClearSimpleTexts()
void ActionMode.ClearSimpleTexts |
( |
| ) |
|
◆ Deactivate()
void ActionMode.Deactivate |
( |
| ) |
|
◆ DoFunc() [1/2]
void ActionMode.DoFunc |
( |
CoreConfig.GameFunc | func | ) |
|
◆ DoFunc() [2/2]
void ActionMode.DoFunc |
( |
CoreConfig.GameFuncBuild | func | ) |
|
◆ GetDefaultTile()
virtual int ActionMode.GetDefaultTile |
( |
Point | p | ) |
|
|
virtual |
◆ GetGuidePass()
◆ GetHintText()
virtual string ActionMode.GetHintText |
( |
| ) |
|
|
virtual |
◆ GetSimpleText()
virtual string ActionMode.GetSimpleText |
( |
Card | c | ) |
|
|
virtual |
◆ HideLayer()
void ActionMode.HideLayer |
( |
| ) |
|
◆ HighlightWall()
virtual bool ActionMode.HighlightWall |
( |
Point | p | ) |
|
|
virtual |
◆ HitTest()
virtual HitResult ActionMode.HitTest |
( |
Point | point, |
|
|
Point | start ) |
|
virtual |
◆ InputMovement()
void ActionMode.InputMovement |
( |
| ) |
|
◆ InputWheel()
virtual void ActionMode.InputWheel |
( |
int | wheel | ) |
|
|
virtual |
◆ IsFillMode()
virtual bool ActionMode.IsFillMode |
( |
| ) |
|
|
virtual |
◆ IsRoofEditMode()
virtual bool ActionMode.IsRoofEditMode |
( |
Card | c = null | ) |
|
|
virtual |
◆ OnActivate()
virtual void ActionMode.OnActivate |
( |
| ) |
|
|
virtual |
◆ OnAfterProcessTiles()
virtual void ActionMode.OnAfterProcessTiles |
( |
Point | start, |
|
|
Point | end ) |
|
virtual |
◆ OnAfterUpdate()
virtual void ActionMode.OnAfterUpdate |
( |
| ) |
|
|
virtual |
◆ OnBeforeProcessTiles()
virtual void ActionMode.OnBeforeProcessTiles |
( |
| ) |
|
|
virtual |
◆ OnBeforeUpdate()
virtual void ActionMode.OnBeforeUpdate |
( |
| ) |
|
|
virtual |
◆ OnCancel()
virtual void ActionMode.OnCancel |
( |
| ) |
|
|
virtual |
◆ OnClickSubMenu()
virtual void ActionMode.OnClickSubMenu |
( |
int | a | ) |
|
|
virtual |
◆ OnDeactivate()
virtual void ActionMode.OnDeactivate |
( |
| ) |
|
|
virtual |
◆ OnFinishProcessTiles()
virtual void ActionMode.OnFinishProcessTiles |
( |
| ) |
|
|
virtual |
◆ OnGameInstantiated()
static void ActionMode.OnGameInstantiated |
( |
| ) |
|
|
static |
◆ OnHideLayer()
virtual void ActionMode.OnHideLayer |
( |
| ) |
|
|
virtual |
◆ OnProcessTiles()
virtual void ActionMode.OnProcessTiles |
( |
Point | point, |
|
|
int | dir ) |
|
virtual |
◆ OnRefreshSummary()
virtual void ActionMode.OnRefreshSummary |
( |
Point | point, |
|
|
HitResult | result, |
|
|
HitSummary | summary ) |
|
virtual |
◆ OnRenderTile()
virtual unsafe void ActionMode.OnRenderTile |
( |
Point | point, |
|
|
HitResult | result, |
|
|
int | dir ) |
|
virtual |
◆ OnRenderTileFloor()
unsafe void ActionMode.OnRenderTileFloor |
( |
Point | point, |
|
|
HitResult | result ) |
◆ OnRotate()
void ActionMode.OnRotate |
( |
| ) |
|
◆ OnScroll()
virtual void ActionMode.OnScroll |
( |
| ) |
|
|
virtual |
◆ OnSelectEnd()
virtual void ActionMode.OnSelectEnd |
( |
bool | cancel | ) |
|
|
virtual |
◆ OnSelectStart()
virtual void ActionMode.OnSelectStart |
( |
Point | point | ) |
|
|
virtual |
◆ OnSetSubMenuButton()
virtual string ActionMode.OnSetSubMenuButton |
( |
int | a, |
|
|
UIButton | b ) |
|
virtual |
◆ OnShowExtraHint()
virtual void ActionMode.OnShowExtraHint |
( |
UINote | n | ) |
|
|
virtual |
◆ OnShowLayer()
virtual Layer ActionMode.OnShowLayer |
( |
| ) |
|
|
virtual |
◆ OnUpdateCursor()
virtual void ActionMode.OnUpdateCursor |
( |
| ) |
|
|
virtual |
◆ OnUpdateInput()
virtual void ActionMode.OnUpdateInput |
( |
| ) |
|
|
virtual |
◆ Pause()
void ActionMode.Pause |
( |
bool | sound = false | ) |
|
◆ RefreshTexts()
unsafe void ActionMode.RefreshTexts |
( |
| ) |
|
◆ RotateUnderMouse()
virtual void ActionMode.RotateUnderMouse |
( |
| ) |
|
|
virtual |
◆ SEExecuteSummary()
virtual void ActionMode.SEExecuteSummary |
( |
| ) |
|
|
virtual |
◆ SetCursorOnMap()
void ActionMode.SetCursorOnMap |
( |
CursorInfo | cursor | ) |
|
◆ SetMouseInfo()
virtual ref string ActionMode.SetMouseInfo |
( |
ref string | s | ) |
|
|
virtual |
◆ ShowLayer()
void ActionMode.ShowLayer |
( |
| ) |
|
◆ TogglePause()
void ActionMode.TogglePause |
( |
| ) |
|
◆ TopHeight()
virtual int ActionMode.TopHeight |
( |
Point | p | ) |
|
|
virtual |
◆ TryRightClickCloseWidget()
void ActionMode.TryRightClickCloseWidget |
( |
| ) |
|
◆ TryShowWidgetMenu()
bool ActionMode.TryShowWidgetMenu |
( |
| ) |
|
◆ UnPause()
void ActionMode.UnPause |
( |
bool | sound = false | ) |
|
◆ UpdateInput()
void ActionMode.UpdateInput |
( |
| ) |
|
◆ Adv
◆ AdvTarget
◆ Bird
◆ Blueprint
◆ brushRadius
int ActionMode.brushRadius = 4 |
◆ Build
◆ Cinema
◆ Copy
◆ CreateArea
◆ Cut
◆ Deconstruct
◆ DefaultMode
◆ Dig
◆ EditArea
◆ EditMarker
◆ EloMap
◆ ExpandArea
◆ FlagCell
◆ GameSpeeds
float [] ActionMode.GameSpeeds |
|
static |
Initial value:= new float[]
{
0f,
1f,
2f,
5f
}
Definition at line 1926 of file ActionMode.cs.
◆ Harvest
◆ ignoreSound
bool ActionMode.ignoreSound |
|
static |
◆ Inspect
◆ LastBuildMode
◆ lastEditorMat
◆ layer
◆ Mine
◆ MiniGame
◆ mpos
◆ NewZone
◆ NoMap
◆ Paint
◆ Picker
◆ Populate
◆ Region
◆ RemoveDesignation
◆ Select
◆ Sim
◆ simpleTexts
◆ StateEditor
◆ Terrain
◆ Title
◆ View
◆ ViewMap
◆ Visibility
◆ AdvOrRegion
◆ AllowAutoClick
virtual bool ActionMode.AllowAutoClick |
|
get |
◆ AllowBuildModeShortcuts
virtual bool ActionMode.AllowBuildModeShortcuts |
|
get |
◆ AllowGeneralInput
virtual bool ActionMode.AllowGeneralInput |
|
get |
◆ AllowHotbar
virtual bool ActionMode.AllowHotbar |
|
get |
◆ AllowMiddleClickFunc
virtual bool ActionMode.AllowMiddleClickFunc |
|
get |
◆ AllowWheelZoom
virtual bool ActionMode.AllowWheelZoom |
|
get |
◆ AreaHihlight
virtual AreaHighlightMode ActionMode.AreaHihlight |
|
get |
◆ boxType
virtual BaseTileSelector.BoxType ActionMode.boxType |
|
get |
◆ buildMenuMode
virtual BuildMenu.Mode ActionMode.buildMenuMode |
|
get |
◆ CanSelectTile
virtual bool ActionMode.CanSelectTile |
|
get |
◆ CanTargetFog
virtual bool ActionMode.CanTargetFog |
|
get |
◆ CanTargetOutsideBounds
virtual bool ActionMode.CanTargetOutsideBounds |
|
get |
◆ cardIconMode
virtual BaseTileMap.CardIconMode ActionMode.cardIconMode |
|
get |
◆ ContinuousClick
virtual bool ActionMode.ContinuousClick |
|
get |
◆ CostMoney
virtual int ActionMode.CostMoney |
|
get |
◆ DefaultCursor
virtual CursorInfo ActionMode.DefaultCursor |
|
get |
◆ enableMouseInfo
virtual bool ActionMode.enableMouseInfo |
|
get |
◆ FixFocus
virtual bool ActionMode.FixFocus |
|
get |
◆ gameSpeed
virtual float ActionMode.gameSpeed |
|
get |
◆ hideBalloon
virtual bool ActionMode.hideBalloon |
|
get |
◆ HideSubWidgets
virtual bool ActionMode.HideSubWidgets |
|
get |
◆ hitH
virtual int ActionMode.hitH |
|
get |
◆ hitType
virtual BaseTileSelector.HitType ActionMode.hitType |
|
get |
◆ hitW
virtual int ActionMode.hitW |
|
get |
◆ id
virtual string ActionMode.id |
|
get |
◆ idHelpTopic
virtual string ActionMode.idHelpTopic |
|
get |
◆ idSound
virtual string ActionMode.idSound |
|
get |
◆ IsActive
◆ IsAdv
◆ IsBuildMode
virtual bool ActionMode.IsBuildMode |
|
get |
◆ IsNoMap
virtual bool ActionMode.IsNoMap |
|
get |
◆ Multisize
bool ActionMode.Multisize |
|
get |
◆ SelectorHeight
virtual int ActionMode.SelectorHeight |
|
get |
◆ selectType
virtual BaseTileSelector.SelectType ActionMode.selectType |
|
get |
◆ ShouldHideBuildMenu
virtual bool ActionMode.ShouldHideBuildMenu |
|
get |
◆ ShouldPauseGame
virtual bool ActionMode.ShouldPauseGame |
|
get |
◆ ShowActionHint
virtual bool ActionMode.ShowActionHint |
|
get |
◆ ShowBuildWidgets
virtual bool ActionMode.ShowBuildWidgets |
|
get |
◆ ShowExtraHint
virtual bool ActionMode.ShowExtraHint |
|
get |
◆ ShowMaskedThings
virtual bool ActionMode.ShowMaskedThings |
|
get |
◆ ShowMouseoverTarget
virtual bool ActionMode.ShowMouseoverTarget |
|
get |
◆ SubMenuAsGroup
virtual bool ActionMode.SubMenuAsGroup |
|
get |
◆ SubMenuModeIndex
virtual int ActionMode.SubMenuModeIndex |
|
get |
◆ Summary
◆ TargetGameScreen
◆ TargetZoom
virtual float ActionMode.TargetZoom |
|
get |
◆ textHintTitle
virtual string ActionMode.textHintTitle |
|
get |
◆ tileSelector
◆ UseSubMenu
virtual bool ActionMode.UseSubMenu |
|
get |
◆ UseSubMenuSlider
virtual bool ActionMode.UseSubMenuSlider |
|
get |
The documentation for this class was generated from the following file: