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ActionMode Class Reference
Inheritance diagram for ActionMode:
EClass AM_BaseGameMode AM_BaseTileSelect AM_MiniGame AM_NewZone AM_NoMap AM_Adv AM_BaseSim AM_BaseTerrain AM_Cinema AM_Copy AM_CreateArea AM_Deconstruct AM_Designation< T > AM_EditArea AM_EditMarker AM_ExpandArea AM_FlagCell AM_Paint AM_Picker AM_RemoveDesignation AM_Select AM_StateEditor AM_ViewMap AM_Visibility AM_Bird AM_Title

Public Member Functions

virtual int TopHeight (Point p)
 
virtual void SEExecuteSummary ()
 
virtual bool HighlightWall (Point p)
 
virtual void OnClickSubMenu (int a)
 
virtual string OnSetSubMenuButton (int a, UIButton b)
 
virtual bool IsRoofEditMode (Card c=null)
 
virtual bool IsFillMode ()
 
virtual int GetDefaultTile (Point p)
 
virtual void OnShowExtraHint (UINote n)
 
void Activate (bool toggle=true, bool forceActivate=false)
 
virtual void OnActivate ()
 
unsafe void RefreshTexts ()
 
virtual string GetSimpleText (Card c)
 
void ClearSimpleTexts ()
 
void Deactivate ()
 
virtual void OnDeactivate ()
 
virtual void OnCancel ()
 
virtual void OnBeforeUpdate ()
 
virtual void OnAfterUpdate ()
 
virtual void OnUpdateCursor ()
 
void OnRotate ()
 
void SetCursorOnMap (CursorInfo cursor)
 
void UpdateInput ()
 
void InputMovement ()
 
virtual void InputWheel (int wheel)
 
virtual void OnUpdateInput ()
 
void DoFunc (CoreConfig.GameFuncBuild func)
 
void DoFunc (CoreConfig.GameFunc func)
 
virtual void OnScroll ()
 
void TryRightClickCloseWidget ()
 
bool TryShowWidgetMenu ()
 
HitResult _HitTest (Point point, Point start)
 
virtual HitResult HitTest (Point point, Point start)
 
virtual void OnSelectStart (Point point)
 
virtual void OnSelectEnd (bool cancel)
 
virtual MeshPass GetGuidePass (Point point)
 
virtual unsafe void OnRenderTile (Point point, HitResult result, int dir)
 
unsafe void OnRenderTileFloor (Point point, HitResult result)
 
virtual bool CanProcessTiles ()
 
virtual void OnBeforeProcessTiles ()
 
virtual void OnProcessTiles (Point point, int dir)
 
virtual void OnAfterProcessTiles (Point start, Point end)
 
virtual void OnFinishProcessTiles ()
 
virtual void OnRefreshSummary (Point point, HitResult result, HitSummary summary)
 
void ShowLayer ()
 
virtual Layer OnShowLayer ()
 
void HideLayer ()
 
virtual void OnHideLayer ()
 
virtual string GetHintText ()
 
virtual void RotateUnderMouse ()
 
virtual ref string SetMouseInfo (ref string s)
 
void TogglePause ()
 
void Pause (bool sound=false)
 
void UnPause (bool sound=false)
 
void ChangeGameSpeed (int a, bool sound=false)
 

Static Public Member Functions

static void OnGameInstantiated ()
 
- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 

Public Attributes

Layer layer
 
int brushRadius = 4
 

Static Public Attributes

static ActionMode DefaultMode
 
static AM_Title Title = new AM_Title()
 
static AM_Sim Sim
 
static AM_ViewZone View
 
static AM_Adv Adv
 
static AM_Region Region
 
static AM_ADV_Target AdvTarget
 
static AM_EloMap EloMap
 
static AM_Inspect Inspect
 
static AM_NoMap NoMap
 
static AM_MiniGame MiniGame
 
static AM_NewZone NewZone
 
static AM_Bird Bird
 
static AM_Mine Mine
 
static AM_Dig Dig
 
static AM_Harvest Harvest
 
static AM_Cut Cut
 
static AM_StateEditor StateEditor
 
static AM_Picker Picker
 
static AM_Copy Copy
 
static AM_Blueprint Blueprint
 
static AM_Build Build
 
static AM_CreateArea CreateArea
 
static AM_EditArea EditArea
 
static AM_ExpandArea ExpandArea
 
static AM_Deconstruct Deconstruct
 
static AM_Select Select
 
static AM_RemoveDesignation RemoveDesignation
 
static AM_ViewMap ViewMap
 
static AM_Terrain Terrain
 
static AM_Populate Populate
 
static AM_EditMarker EditMarker
 
static AM_Visibility Visibility
 
static AM_Cinema Cinema
 
static AM_Paint Paint
 
static AM_FlagCell FlagCell
 
static ActionMode LastBuildMode
 
static SourceMaterial.Row lastEditorMat
 
static bool ignoreSound
 
static float[] GameSpeeds
 
static List< TCSimpleTextsimpleTexts = new List<TCSimpleText>()
 
- Static Public Attributes inherited from EClass
static Core core
 

Static Protected Attributes

static Vector3 mpos
 

Properties

static AM_Adv AdvOrRegion [get]
 
static bool IsAdv [get]
 
virtual float gameSpeed [get]
 
bool IsActive [get]
 
virtual BaseTileSelector.HitType hitType [get]
 
virtual BaseTileSelector.SelectType selectType [get]
 
virtual BaseTileSelector.BoxType boxType [get]
 
virtual bool ContinuousClick [get]
 
virtual int hitW [get]
 
virtual int hitH [get]
 
HitSummary Summary [get]
 
bool Multisize [get]
 
virtual string id [get]
 
virtual CursorInfo DefaultCursor [get]
 
virtual string idHelpTopic [get]
 
virtual string idSound [get]
 
virtual bool enableMouseInfo [get]
 
virtual bool hideBalloon [get]
 
virtual string textHintTitle [get]
 
virtual bool AllowAutoClick [get]
 
virtual bool ShowActionHint [get]
 
virtual bool ShowMouseoverTarget [get]
 
virtual AreaHighlightMode AreaHihlight [get]
 
virtual bool CanSelectTile [get]
 
virtual bool CanTargetOutsideBounds [get]
 
virtual bool ShouldPauseGame [get]
 
virtual bool FixFocus [get]
 
virtual bool HideSubWidgets [get]
 
virtual bool IsBuildMode [get]
 
virtual bool ShowBuildWidgets [get]
 
virtual BuildMenu.Mode buildMenuMode [get]
 
virtual bool ShouldHideBuildMenu [get]
 
virtual bool CanTargetFog [get]
 
virtual int CostMoney [get]
 
virtual bool AllowBuildModeShortcuts [get]
 
virtual bool AllowMiddleClickFunc [get]
 
virtual bool AllowHotbar [get]
 
virtual bool AllowGeneralInput [get]
 
virtual bool ShowMaskedThings [get]
 
virtual int SelectorHeight [get]
 
virtual bool AllowWheelZoom [get]
 
virtual float TargetZoom [get]
 
virtual BaseTileMap.CardIconMode cardIconMode [get]
 
virtual BaseGameScreen TargetGameScreen [get]
 
virtual bool IsNoMap [get]
 
virtual bool UseSubMenu [get]
 
virtual bool UseSubMenuSlider [get]
 
virtual bool SubMenuAsGroup [get]
 
virtual int SubMenuModeIndex [get]
 
virtual bool ShowExtraHint [get]
 
BaseTileSelector tileSelector [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Detailed Description

Definition at line 7 of file ActionMode.cs.

Member Function Documentation

◆ _HitTest()

HitResult ActionMode._HitTest ( Point point,
Point start )

Definition at line 1492 of file ActionMode.cs.

◆ Activate()

void ActionMode.Activate ( bool toggle = true,
bool forceActivate = false )

Definition at line 630 of file ActionMode.cs.

◆ CanProcessTiles()

virtual bool ActionMode.CanProcessTiles ( )
virtual

Definition at line 1586 of file ActionMode.cs.

◆ ChangeGameSpeed()

void ActionMode.ChangeGameSpeed ( int a,
bool sound = false )

Definition at line 1778 of file ActionMode.cs.

◆ ClearSimpleTexts()

void ActionMode.ClearSimpleTexts ( )

Definition at line 806 of file ActionMode.cs.

◆ Deactivate()

void ActionMode.Deactivate ( )

Definition at line 819 of file ActionMode.cs.

◆ DoFunc() [1/2]

void ActionMode.DoFunc ( CoreConfig.GameFunc func)

Definition at line 1362 of file ActionMode.cs.

◆ DoFunc() [2/2]

void ActionMode.DoFunc ( CoreConfig.GameFuncBuild func)

Definition at line 1323 of file ActionMode.cs.

◆ GetDefaultTile()

virtual int ActionMode.GetDefaultTile ( Point p)
virtual

Definition at line 590 of file ActionMode.cs.

◆ GetGuidePass()

virtual MeshPass ActionMode.GetGuidePass ( Point point)
virtual

Definition at line 1526 of file ActionMode.cs.

◆ GetHintText()

virtual string ActionMode.GetHintText ( )
virtual

Definition at line 1661 of file ActionMode.cs.

◆ GetSimpleText()

virtual string ActionMode.GetSimpleText ( Card c)
virtual

Definition at line 796 of file ActionMode.cs.

◆ HideLayer()

void ActionMode.HideLayer ( )

Definition at line 1647 of file ActionMode.cs.

◆ HighlightWall()

virtual bool ActionMode.HighlightWall ( Point p)
virtual

Definition at line 551 of file ActionMode.cs.

◆ HitTest()

virtual HitResult ActionMode.HitTest ( Point point,
Point start )
virtual

Definition at line 1510 of file ActionMode.cs.

◆ InputMovement()

void ActionMode.InputMovement ( )

Definition at line 1221 of file ActionMode.cs.

◆ InputWheel()

virtual void ActionMode.InputWheel ( int wheel)
virtual

Definition at line 1309 of file ActionMode.cs.

◆ IsFillMode()

virtual bool ActionMode.IsFillMode ( )
virtual

Definition at line 584 of file ActionMode.cs.

◆ IsRoofEditMode()

virtual bool ActionMode.IsRoofEditMode ( Card c = null)
virtual

Definition at line 578 of file ActionMode.cs.

◆ OnActivate()

virtual void ActionMode.OnActivate ( )
virtual

Definition at line 705 of file ActionMode.cs.

◆ OnAfterProcessTiles()

virtual void ActionMode.OnAfterProcessTiles ( Point start,
Point end )
virtual

Definition at line 1602 of file ActionMode.cs.

◆ OnAfterUpdate()

virtual void ActionMode.OnAfterUpdate ( )
virtual

Definition at line 845 of file ActionMode.cs.

◆ OnBeforeProcessTiles()

virtual void ActionMode.OnBeforeProcessTiles ( )
virtual

Definition at line 1592 of file ActionMode.cs.

◆ OnBeforeUpdate()

virtual void ActionMode.OnBeforeUpdate ( )
virtual

Definition at line 840 of file ActionMode.cs.

◆ OnCancel()

virtual void ActionMode.OnCancel ( )
virtual

Definition at line 830 of file ActionMode.cs.

◆ OnClickSubMenu()

virtual void ActionMode.OnClickSubMenu ( int a)
virtual

Definition at line 567 of file ActionMode.cs.

◆ OnDeactivate()

virtual void ActionMode.OnDeactivate ( )
virtual

Definition at line 825 of file ActionMode.cs.

◆ OnFinishProcessTiles()

virtual void ActionMode.OnFinishProcessTiles ( )
virtual

Definition at line 1607 of file ActionMode.cs.

◆ OnGameInstantiated()

static void ActionMode.OnGameInstantiated ( )
static

Definition at line 34 of file ActionMode.cs.

◆ OnHideLayer()

virtual void ActionMode.OnHideLayer ( )
virtual

Definition at line 1656 of file ActionMode.cs.

◆ OnProcessTiles()

virtual void ActionMode.OnProcessTiles ( Point point,
int dir )
virtual

Definition at line 1597 of file ActionMode.cs.

◆ OnRefreshSummary()

virtual void ActionMode.OnRefreshSummary ( Point point,
HitResult result,
HitSummary summary )
virtual

Definition at line 1612 of file ActionMode.cs.

◆ OnRenderTile()

virtual unsafe void ActionMode.OnRenderTile ( Point point,
HitResult result,
int dir )
virtual

Definition at line 1536 of file ActionMode.cs.

◆ OnRenderTileFloor()

unsafe void ActionMode.OnRenderTileFloor ( Point point,
HitResult result )

Definition at line 1565 of file ActionMode.cs.

◆ OnRotate()

void ActionMode.OnRotate ( )

Definition at line 857 of file ActionMode.cs.

◆ OnScroll()

virtual void ActionMode.OnScroll ( )
virtual

Definition at line 1460 of file ActionMode.cs.

◆ OnSelectEnd()

virtual void ActionMode.OnSelectEnd ( bool cancel)
virtual

Definition at line 1521 of file ActionMode.cs.

◆ OnSelectStart()

virtual void ActionMode.OnSelectStart ( Point point)
virtual

Definition at line 1516 of file ActionMode.cs.

◆ OnSetSubMenuButton()

virtual string ActionMode.OnSetSubMenuButton ( int a,
UIButton b )
virtual

Definition at line 572 of file ActionMode.cs.

◆ OnShowExtraHint()

virtual void ActionMode.OnShowExtraHint ( UINote n)
virtual

Definition at line 606 of file ActionMode.cs.

◆ OnShowLayer()

virtual Layer ActionMode.OnShowLayer ( )
virtual

Definition at line 1641 of file ActionMode.cs.

◆ OnUpdateCursor()

virtual void ActionMode.OnUpdateCursor ( )
virtual

Definition at line 850 of file ActionMode.cs.

◆ OnUpdateInput()

virtual void ActionMode.OnUpdateInput ( )
virtual

Definition at line 1318 of file ActionMode.cs.

◆ Pause()

void ActionMode.Pause ( bool sound = false)

Definition at line 1766 of file ActionMode.cs.

◆ RefreshTexts()

unsafe void ActionMode.RefreshTexts ( )

Definition at line 710 of file ActionMode.cs.

◆ RotateUnderMouse()

virtual void ActionMode.RotateUnderMouse ( )
virtual

Definition at line 1708 of file ActionMode.cs.

◆ SEExecuteSummary()

virtual void ActionMode.SEExecuteSummary ( )
virtual

Definition at line 515 of file ActionMode.cs.

◆ SetCursorOnMap()

void ActionMode.SetCursorOnMap ( CursorInfo cursor)

Definition at line 863 of file ActionMode.cs.

◆ SetMouseInfo()

virtual ref string ActionMode.SetMouseInfo ( ref string s)
virtual

Definition at line 1734 of file ActionMode.cs.

◆ ShowLayer()

void ActionMode.ShowLayer ( )

Definition at line 1622 of file ActionMode.cs.

◆ TogglePause()

void ActionMode.TogglePause ( )

Definition at line 1740 of file ActionMode.cs.

◆ TopHeight()

virtual int ActionMode.TopHeight ( Point p)
virtual

Definition at line 469 of file ActionMode.cs.

◆ TryRightClickCloseWidget()

void ActionMode.TryRightClickCloseWidget ( )

Definition at line 1465 of file ActionMode.cs.

◆ TryShowWidgetMenu()

bool ActionMode.TryShowWidgetMenu ( )

Definition at line 1475 of file ActionMode.cs.

◆ UnPause()

void ActionMode.UnPause ( bool sound = false)

Definition at line 1772 of file ActionMode.cs.

◆ UpdateInput()

void ActionMode.UpdateInput ( )

Definition at line 869 of file ActionMode.cs.

Member Data Documentation

◆ Adv

AM_Adv ActionMode.Adv
static

Definition at line 1809 of file ActionMode.cs.

◆ AdvTarget

AM_ADV_Target ActionMode.AdvTarget
static

Definition at line 1815 of file ActionMode.cs.

◆ Bird

AM_Bird ActionMode.Bird
static

Definition at line 1833 of file ActionMode.cs.

◆ Blueprint

AM_Blueprint ActionMode.Blueprint
static

Definition at line 1857 of file ActionMode.cs.

◆ brushRadius

int ActionMode.brushRadius = 4

Definition at line 1941 of file ActionMode.cs.

◆ Build

AM_Build ActionMode.Build
static

Definition at line 1860 of file ActionMode.cs.

◆ Cinema

AM_Cinema ActionMode.Cinema
static

Definition at line 1896 of file ActionMode.cs.

◆ Copy

AM_Copy ActionMode.Copy
static

Definition at line 1854 of file ActionMode.cs.

◆ CreateArea

AM_CreateArea ActionMode.CreateArea
static

Definition at line 1863 of file ActionMode.cs.

◆ Cut

AM_Cut ActionMode.Cut
static

Definition at line 1845 of file ActionMode.cs.

◆ Deconstruct

AM_Deconstruct ActionMode.Deconstruct
static

Definition at line 1872 of file ActionMode.cs.

◆ DefaultMode

ActionMode ActionMode.DefaultMode
static

Definition at line 1797 of file ActionMode.cs.

◆ Dig

AM_Dig ActionMode.Dig
static

Definition at line 1839 of file ActionMode.cs.

◆ EditArea

AM_EditArea ActionMode.EditArea
static

Definition at line 1866 of file ActionMode.cs.

◆ EditMarker

AM_EditMarker ActionMode.EditMarker
static

Definition at line 1890 of file ActionMode.cs.

◆ EloMap

AM_EloMap ActionMode.EloMap
static

Definition at line 1818 of file ActionMode.cs.

◆ ExpandArea

AM_ExpandArea ActionMode.ExpandArea
static

Definition at line 1869 of file ActionMode.cs.

◆ FlagCell

AM_FlagCell ActionMode.FlagCell
static

Definition at line 1902 of file ActionMode.cs.

◆ GameSpeeds

float [] ActionMode.GameSpeeds
static
Initial value:
= new float[]
{
0f,
1f,
2f,
5f
}

Definition at line 1926 of file ActionMode.cs.

◆ Harvest

AM_Harvest ActionMode.Harvest
static

Definition at line 1842 of file ActionMode.cs.

◆ ignoreSound

bool ActionMode.ignoreSound
static

Definition at line 1911 of file ActionMode.cs.

◆ Inspect

AM_Inspect ActionMode.Inspect
static

Definition at line 1821 of file ActionMode.cs.

◆ LastBuildMode

ActionMode ActionMode.LastBuildMode
static

Definition at line 1905 of file ActionMode.cs.

◆ lastEditorMat

SourceMaterial.Row ActionMode.lastEditorMat
static

Definition at line 1908 of file ActionMode.cs.

◆ layer

Layer ActionMode.layer

Definition at line 1938 of file ActionMode.cs.

◆ Mine

AM_Mine ActionMode.Mine
static

Definition at line 1836 of file ActionMode.cs.

◆ MiniGame

AM_MiniGame ActionMode.MiniGame
static

Definition at line 1827 of file ActionMode.cs.

◆ mpos

Vector3 ActionMode.mpos
staticprotected

Definition at line 1923 of file ActionMode.cs.

◆ NewZone

AM_NewZone ActionMode.NewZone
static

Definition at line 1830 of file ActionMode.cs.

◆ NoMap

AM_NoMap ActionMode.NoMap
static

Definition at line 1824 of file ActionMode.cs.

◆ Paint

AM_Paint ActionMode.Paint
static

Definition at line 1899 of file ActionMode.cs.

◆ Picker

AM_Picker ActionMode.Picker
static

Definition at line 1851 of file ActionMode.cs.

◆ Populate

AM_Populate ActionMode.Populate
static

Definition at line 1887 of file ActionMode.cs.

◆ Region

AM_Region ActionMode.Region
static

Definition at line 1812 of file ActionMode.cs.

◆ RemoveDesignation

AM_RemoveDesignation ActionMode.RemoveDesignation
static

Definition at line 1878 of file ActionMode.cs.

◆ Select

AM_Select ActionMode.Select
static

Definition at line 1875 of file ActionMode.cs.

◆ Sim

AM_Sim ActionMode.Sim
static

Definition at line 1803 of file ActionMode.cs.

◆ simpleTexts

List<TCSimpleText> ActionMode.simpleTexts = new List<TCSimpleText>()
static

Definition at line 1935 of file ActionMode.cs.

◆ StateEditor

AM_StateEditor ActionMode.StateEditor
static

Definition at line 1848 of file ActionMode.cs.

◆ Terrain

AM_Terrain ActionMode.Terrain
static

Definition at line 1884 of file ActionMode.cs.

◆ Title

AM_Title ActionMode.Title = new AM_Title()
static

Definition at line 1800 of file ActionMode.cs.

◆ View

AM_ViewZone ActionMode.View
static

Definition at line 1806 of file ActionMode.cs.

◆ ViewMap

AM_ViewMap ActionMode.ViewMap
static

Definition at line 1881 of file ActionMode.cs.

◆ Visibility

AM_Visibility ActionMode.Visibility
static

Definition at line 1893 of file ActionMode.cs.

Property Documentation

◆ AdvOrRegion

AM_Adv ActionMode.AdvOrRegion
staticget

Definition at line 11 of file ActionMode.cs.

◆ AllowAutoClick

virtual bool ActionMode.AllowAutoClick
get

Definition at line 246 of file ActionMode.cs.

◆ AllowBuildModeShortcuts

virtual bool ActionMode.AllowBuildModeShortcuts
get

Definition at line 400 of file ActionMode.cs.

◆ AllowGeneralInput

virtual bool ActionMode.AllowGeneralInput
get

Definition at line 430 of file ActionMode.cs.

◆ AllowHotbar

virtual bool ActionMode.AllowHotbar
get

Definition at line 420 of file ActionMode.cs.

◆ AllowMiddleClickFunc

virtual bool ActionMode.AllowMiddleClickFunc
get

Definition at line 410 of file ActionMode.cs.

◆ AllowWheelZoom

virtual bool ActionMode.AllowWheelZoom
get

Definition at line 460 of file ActionMode.cs.

◆ AreaHihlight

virtual AreaHighlightMode ActionMode.AreaHihlight
get

Definition at line 276 of file ActionMode.cs.

◆ boxType

virtual BaseTileSelector.BoxType ActionMode.boxType
get

Definition at line 116 of file ActionMode.cs.

◆ buildMenuMode

virtual BuildMenu.Mode ActionMode.buildMenuMode
get

Definition at line 356 of file ActionMode.cs.

◆ CanSelectTile

virtual bool ActionMode.CanSelectTile
get

Definition at line 286 of file ActionMode.cs.

◆ CanTargetFog

virtual bool ActionMode.CanTargetFog
get

Definition at line 380 of file ActionMode.cs.

◆ CanTargetOutsideBounds

virtual bool ActionMode.CanTargetOutsideBounds
get

Definition at line 296 of file ActionMode.cs.

◆ cardIconMode

virtual BaseTileMap.CardIconMode ActionMode.cardIconMode
get

Definition at line 486 of file ActionMode.cs.

◆ ContinuousClick

virtual bool ActionMode.ContinuousClick
get

Definition at line 126 of file ActionMode.cs.

◆ CostMoney

virtual int ActionMode.CostMoney
get

Definition at line 390 of file ActionMode.cs.

◆ DefaultCursor

virtual CursorInfo ActionMode.DefaultCursor
get

Definition at line 186 of file ActionMode.cs.

◆ enableMouseInfo

virtual bool ActionMode.enableMouseInfo
get

Definition at line 216 of file ActionMode.cs.

◆ FixFocus

virtual bool ActionMode.FixFocus
get

Definition at line 316 of file ActionMode.cs.

◆ gameSpeed

virtual float ActionMode.gameSpeed
get

Definition at line 76 of file ActionMode.cs.

◆ hideBalloon

virtual bool ActionMode.hideBalloon
get

Definition at line 226 of file ActionMode.cs.

◆ HideSubWidgets

virtual bool ActionMode.HideSubWidgets
get

Definition at line 326 of file ActionMode.cs.

◆ hitH

virtual int ActionMode.hitH
get

Definition at line 146 of file ActionMode.cs.

◆ hitType

virtual BaseTileSelector.HitType ActionMode.hitType
get

Definition at line 96 of file ActionMode.cs.

◆ hitW

virtual int ActionMode.hitW
get

Definition at line 136 of file ActionMode.cs.

◆ id

virtual string ActionMode.id
get

Definition at line 176 of file ActionMode.cs.

◆ idHelpTopic

virtual string ActionMode.idHelpTopic
get

Definition at line 196 of file ActionMode.cs.

◆ idSound

virtual string ActionMode.idSound
get

Definition at line 206 of file ActionMode.cs.

◆ IsActive

bool ActionMode.IsActive
get

Definition at line 86 of file ActionMode.cs.

◆ IsAdv

bool ActionMode.IsAdv
staticget

Definition at line 25 of file ActionMode.cs.

◆ IsBuildMode

virtual bool ActionMode.IsBuildMode
get

Definition at line 336 of file ActionMode.cs.

◆ IsNoMap

virtual bool ActionMode.IsNoMap
get

Definition at line 506 of file ActionMode.cs.

◆ Multisize

bool ActionMode.Multisize
get

Definition at line 166 of file ActionMode.cs.

◆ SelectorHeight

virtual int ActionMode.SelectorHeight
get

Definition at line 450 of file ActionMode.cs.

◆ selectType

virtual BaseTileSelector.SelectType ActionMode.selectType
get

Definition at line 106 of file ActionMode.cs.

◆ ShouldHideBuildMenu

virtual bool ActionMode.ShouldHideBuildMenu
get

Definition at line 370 of file ActionMode.cs.

◆ ShouldPauseGame

virtual bool ActionMode.ShouldPauseGame
get

Definition at line 306 of file ActionMode.cs.

◆ ShowActionHint

virtual bool ActionMode.ShowActionHint
get

Definition at line 256 of file ActionMode.cs.

◆ ShowBuildWidgets

virtual bool ActionMode.ShowBuildWidgets
get

Definition at line 346 of file ActionMode.cs.

◆ ShowExtraHint

virtual bool ActionMode.ShowExtraHint
get

Definition at line 597 of file ActionMode.cs.

◆ ShowMaskedThings

virtual bool ActionMode.ShowMaskedThings
get

Definition at line 440 of file ActionMode.cs.

◆ ShowMouseoverTarget

virtual bool ActionMode.ShowMouseoverTarget
get

Definition at line 266 of file ActionMode.cs.

◆ SubMenuAsGroup

virtual bool ActionMode.SubMenuAsGroup
get

Definition at line 542 of file ActionMode.cs.

◆ SubMenuModeIndex

virtual int ActionMode.SubMenuModeIndex
get

Definition at line 558 of file ActionMode.cs.

◆ Summary

HitSummary ActionMode.Summary
get

Definition at line 156 of file ActionMode.cs.

◆ TargetGameScreen

virtual BaseGameScreen ActionMode.TargetGameScreen
get

Definition at line 496 of file ActionMode.cs.

◆ TargetZoom

virtual float ActionMode.TargetZoom
get

Definition at line 476 of file ActionMode.cs.

◆ textHintTitle

virtual string ActionMode.textHintTitle
get

Definition at line 236 of file ActionMode.cs.

◆ tileSelector

BaseTileSelector ActionMode.tileSelector
get

Definition at line 621 of file ActionMode.cs.

◆ UseSubMenu

virtual bool ActionMode.UseSubMenu
get

Definition at line 522 of file ActionMode.cs.

◆ UseSubMenuSlider

virtual bool ActionMode.UseSubMenuSlider
get

Definition at line 532 of file ActionMode.cs.


The documentation for this class was generated from the following file: